Just like with Blue-Eyes, I did say that Red-Eyes could not make a Prediction Princess Deck work, specifically referring to Red-Eyes Darkness Dragon, Archfiend Black Skull Dragon, and Black Skull Dragon. However, I digress as I just kept slamming my head against the wall to make Archfiend Black Skull and Black Skull Dragon to work. And to a degree, it does work, but this is on a level even below that of Metalfoes Prediction Princess. I would like to thank Primoredial Tremors first and foremost for being Unexpected Dai for any Normal Monster since it beats having to draw an unsearchable vanilla monster and it actually provides interruption if you can believe that. I am kicking Red-Eyes Darkness Dragon to the curb today to focus on Archfiend Black Skull Dragon and Black Skull Dragon. Black Skull Dragon is a Level 9 DARK Dragon non-Effect Fusion Monster that requires Summoned Skull and Red-Eyes Black Dragon as Fusion Material. Archfiend Black Skull is a Level 9 DARK Dragon Fusion Monster that requires a Level 6 Archfiend Normal Monster and a Level 7 Red-Eyes Normal Monster as Fusion Material. It can only be Special Summoned once per turn. Your opponent cannot activate cards or effects until the end of the damage step when it battles and at the end of the Battle Phase in which this card was involved in damage calculation with this Fusion Summoned card, you can target a Red-Eyes Normal Monster in your GY, inflict damage to your opponent equal to its ATK in the GY and shuffle it back into the Deck. You can literally see multiple points of back-pedaling just by reading this card. Red-Eyes became such a powerful burn strategy, albeit a really bad and in-coherently inconsistent one, thanks to Konami when they were making the first Legendary Duelists. Just look at this card: it can only Special Summoned once per turn and it has to be Fusion Summoned and have been involved in damage calculation to burn your opponent. But probably the most baffling part of this card is its Fusion Materials. Just say that you need Red-Eyes and Summoned Skull to Fusion Summon this card. I understand that there exist Red-Eyes Gemini Monsters, but the materials for this card are quite literally the same as the original Black Skull Dragon even though it’s supposed to be a retrain. Anyways, this Deck focuses on Fusion Summoning Black Skull Dragon while also searching for World Legacy Monstrosity through the Predaplant Red Resonator engine, but you will need access to either Red-Eyes or Summoned Skull to get there. And if we have access to both of them, we can Summon both Black Skull Dragon and Archfiend Black Skull Dragon for literally no reason other than psychological damage to our opponent, making them question why we are playing such terrible cards and then performing Ritual Prediction Princess combos with them instead of playing Red-Eyes. Combo is Predaplant Ophrys Scorpio, Red Resonator, a monster to send for Scorpio, and access to either Red-Eyes Black Dragon or Summoned Skull. Let’s just say that we drew Summoned Skull for this scenario. Normal Red Resonator and use it to Special Scorpio from hand, Scorpio sends a monster from hand (other than the Summoned Skull) to Special Summon Predaplant Darlingtonia Cobra from Deck, and Cobra triggers to search for Ultra Polymerization. Activate Ultra Poly to fuse Cobra and Scorpio into Predaplant Ambulomelides. Ambulo triggers on Fusion Summon to search for Predaplant Bufolicula. Banish Ultra Poly from GY targeting Ambulo to Special Summon back Cobra and Scorpio from GY. Synchro Red Resonator and Cobra into Ib the World Chalice Justiciar who searches World Legacy Monstrosity on Summon. Ambulo tributes Scorpio to Special Summon another Bufolicula from Deck. Synchro Bufo and Ib into Muddy Mudragon. Ib floats into World Chalice Guardragon. Scale Bufo and use its Pend Effect to Fuse Muddy Mudragon and Summoned Skull into Black Skull Dragon. Target it with Monstrosity to get Bibliomuse and Deus-X from Deck. And just make Aggregator sending Herald and the rest is basic Prediction Princess combo. If we drew both Red-Eyes and Summoned Skull, we could’ve Fused both of them from hand first with Bufo into Black Skull Dragon and then bring back one of them with Guardragon to Fuse via the effect of Muddy Mudragon into Archfiend Black Skull. Or if we got the Red-Eyes off of Primoredial Tremors beforehand, we could’ve fused using Muddy Mudragon and Red-Eyes on field first for Black Skull before bring it back with Guardragon to Fuse it with Summoned Skull in hand for Archfiend Black Skull. With Red-Eyes being such a disjointed archetype with it having basically a mishmash of different identities, it is much harder to work with than its counterpart of Blue-Eyes which gets way more support and actually has a coherent Deck and archetypal identity.
For the Main Deck Monsters: 3 Prediction Princess Tarotrei, 1 Prediction Princess Tarotreith, and 3 Prediction Princess Bibliomuse. Tarotrei can Quick Effect flip a monster on field face-up or face-down and she can Special Summon a Flip Monster from hand or GY face-down during your End Phase. Tarotreith must either be Ritual Summoned or Special Summoned via Tarotrei's effect in the End Phase. Her Flip Effect Special Summons a Flip Monster from your Deck face-downn and she can also Quick Effect flip any number of your monsters face-up or face-down. Bibliomuse can Special Summon herself back face-down after being Tributed and sent there. Her Flip Effect adds a Prediction Princess monster other than herself and a Ritual Spell from Deck to hand and while she is face-up on the field, your Ritual Monsters gain targeting and destruction protection from your opponent’s card effects. 2 Deus-X Krawler which negates all activated monster effects on your opponent's side of the field after it has been flipped face-up and if it is destroyed on field, you can search for a Level 9 monster with a different Type and Attribute. 1 Red-Eyes Black Dragon and 1 Summoned Skull. 3 Predaplant Ophrys Scorpio which sends a monster from your hand to GY on Normal or Special Summon to Special Summon a Predaplant monster from Deck and 1 Predaplant Darlingtonia Cobra which searches for a Fusion or Polymerization Spell from Deck if Special Summoned by the effect of a Predaplant monster. 2 Predaplant Bufolicula which we are just using for its Pendulum Effect which Fusion Summons a DARK Fusion Monster from your Extra Deck using monsters from your hand or field as Fusion Material. 2 Lonefire Blossom which can Tribute a Plant to Summon a Plant from Deck. 1 World Chalice Guardragon to Special Summon off of Ib and it can banish itself from GY to Special Summon back a Normal Monster from GY to Linkpoint. 3 Red Resonator which can Special Summon a Level 4 or lower monster from your hand on Normal Summon or target 1 monster on the field on Special Summon to gain LP equal to that monster’s ATK.
Spell/Traps: 1 Instant Fusion for Master of Ham. 3 Pot of Prosperity. 3 Primoredial Tremors. This card pays 2000 LP and has you declare the name of a Normal Monster. If you control no monsters, you can Special Summon the Normal Monster whose name you declared from your Deck and Normal Monsters with the declared name and Primoredial monsters cannot be destroyed by battle until the end of your opponent’s turn. Also, if your opponent Normal Summons a monster, you can banish this card from your GY and target a Normal Monster you control or n your GY to banish 1 monster on the field with lower ATK. 2 Summoner’s Art which searches for a Level 5 or higher Normal Monster. 3 Resonator Call which searches for a Resonator monster. 1 World Legacy Monstrosity which either Special Summons a Level 9 monster from hand or targets a Level 9 monster you control to Special Summon 2 Level 9 monsters from your Deck with a different Type and Attribute than that monster but with different names. 1 Ultra Polymerization which pays 2000 LP to Fusion Summon using 2 monsters you control where neither player can activate cards or effects in response to the activation and you can banish it from GY to target a Fusion Monster that was Summoned by its effect to Special Summon the monsters used for its Summon from GY with their effects negated and ATK/DEF changed to 0. 3 Underworld Ritual of Prediction which Ritual Summons a Prediction Princess Ritual Monster from hand or GY face-up or face-down. And you can banish it from GY during the Standby Phase to Special Summon a non-Ritual Prediction Princess monster from Deck face-down.
Extra Deck: 1 Archfiend Black Skull Dragon and 1 Black Skull Dragon. 1 Predaplant Ambulomelides which adds a Predap card on Fusion Summon and can target and Tribute a monster to Special Summon a Predaplant monster from your Deck. 1 Master of Ham which Special Summons a Flip Monster from hand or Deck on Fusion Summon. 1 Muddy Mudragon which can Substitute itself for a named Fusion Material and it can Fusion Summon a Fusion Monster from your Extra Deck by using monsters you control as Material including itself. 1 Ib the World Chalice Justiciar which adds a World Legacy card from Deck to hand on Synchro Summon and floats into a World Chalice monster when sent from field to GY. 2 Herald of the Arc Light which searches for a Ritual Monster or Ritual Spell if sent to the GY. 2 Mereologic Aggregator. 1 Laevateinn, Generaider Boss of Shadows and 1 Jormungandr, Generaider Boss of Eternity. 1 S:P Little Knight, 1 I:P Masquerena, and 1 Lib the World Key Blademaster.
Side Deck: 3 Nibiru, the Primal Being, 3 Kashtira Fenrir, 3 Dark Ruler No More, 1 Harpie’s Feather Duster, 2 Lightning Storm, and 3 Evenly Matched.