The main strategy of this deck revolves around utilizing Inferno Tempest to banish your opponent's monsters and then leveraging the effects of your banished monsters to create powerful combos, especially through the Extra Deck.
Combo Conditions: To successfully execute the combo, you need to meet three conditions: probability (needs new calculation)
1)Possess Inferno Tempest or a method to add it.
2)Opponent's monster with 3000+ ATK.
3)Ability to summon a low-ATK monster (preferably 0 ATK) for the attack, triggering Inferno Tempest.
Group 1 (Condition 1):
Inferno Tempest (3x): The combo enabler.
Left Arm Offering (3x): Facilitates access to Inferno Tempest. Synergizes with Dotscaper, Shiranui Spiritmaster, Kaitoptera and Giant Rex
Group 2 (Condition 2):
Jizukiru, the Star Destroying Kaiju (2x): +Thunder King, the Lightningstrike Kaiju (3x): + Dogoran, the Mad Flame Kaiju (1x): Removes an opponent's omni-negate monster and provides a 3000+ ATK target for Inferno Tempest.
Interrupted Kaiju Slumber (3x): Clears the field, provides a Kaiju for attacking, and baits Ash Blossom & Joyous Spring.
Dark Ruler No More (1x): Helps with boards with big (3000+) monsters and 3+ negates.
Group 3 (Condition 3):
i) Extent combo with Inferno Tempest:
Shiranui Solitaire (1x): Summons Shiranui Spectralsword Shade or Shiranui Spiritmaster.
Dotscaper (3x): Provides two monsters for Condition 3
Shif, Fairy of the Ghoti (1x): + Paces, Light of the Ghoti (1x): Summons itself, can summon Ghoti of the Deep Beyond or other boss monsters.
Keaf, Murk of the Ghoti (1x): provides protection summoning Silent Wobby , which can synchro with another ghoti into White Aura Porpoise to bring back the card used for the synchro summon, leaving you with 1 ghoti with activatable effect and materials to go into Ghoti of the Deep Beyond.
ii) Add extra layers of protections to the combo
Silent Wobby (1x:) 4 reasons 1) provides kaiju target if your opponent has no monsters 2)enables Triple Tactics Thrust activation 3) Can raise your life points above 3000 to use Inferno Tempest 4) helps extend the ghoti combo
Magical Hound (1x): Removes field barriers, and provides another monster for Condition 3
Foolish Burial (1x): Can enable Dotscaper or Magical Hound to be summoned, baits Ash Blossom & Joyous Spring.
Monster Reborn (1x): uses a <300 monster from gy or bait Ghost Belle & Haunted Mansion.
Harpie's Feather Duster (1x): deals with backrow or act as bait for bait meant for Inferno Tempest.
Instant Fusion (1x): summons Millennium-Eyes Restrict that counters handtraps
Group 4 (Card Searchers):
Pot of Prosperity (1x): +Triple Tactics Thrust (3x): + Card of Fate (3x): Searches missing cards from any group. Although Card of Fate seems weak, it does allow for some more flexibility in the deck.
Group 5 (extenders):
Giant Rex (1x) + Kaitoptera (1x): they can help with condition 3 with the help of Left Arm Offering and having them link using each other or a kaiju on your field to bring Baba Barber . They of course extend what is possible post Inferno Tempest activation. Always put Kaitoptera first over Giant Rex in the chain link to provide Giant Rex an extra 200 attack.
Shiranui Spectralsword Shade (1x): Tributed to extent combos
Extra Deck (Selected Highlights):
Baba Barber (1x): Can use any 2 high-attack monsters on your field to fulfill condition 3
Kikinagashi Fucho (1x): stall or uninterrupted attack
Ghoti of the Deep Beyond (1x): and Topologic Zeroboros (1x): Clears the opponent's field, setting up for an OTK.
Security Dragon (1x): Tokens can be used to link into him. Can bounce kaiju cards back.
Super Starslayer TY-PHON - Sky Crisis (1x): Most players summon a lot from the extra Deck can fill gaps in the combo.
S:P Little Knight : Covers gaps in the combo, and helps use garnets Necroface cards with the help of Balancer Lord to mill your opponent.
Full combo: Fulfill all three conditions and activate Inferno Tempest. Summon Dotscaper, Shiranui Spectralsword Shade, Giant Rex and Kaitoptera . Bring Link Decoder and Security Dragon , and use the effect to bounce your kaiju.Then use Link Decoder and Security Dragon to go into Topologic Trisbaena and summon either use Link Decoder or the kaiju you bounced to a zone this card points to, to banish the back row and/or use Link Decoder and Topologic Trisbaena to go into Topologic Zeroboros and use Shiranui Spectralsword Shade which should stay last on the field to summon 1 of your zombies to a zone it points to blow up the field. If the combo was interrupted and you still have Shiranui Spectralsword Shade on field use its effect to go into Shiranui Solitaire and Shiranui Spectralsword and use them to synchro summon Shiranui Samuraisaga (level 6) and use him with your 2 ghoti to go into Ghoti of the Deep Beyond next turn. During your next turn you can also use Shiranui Spectralsword effect with Shiranui Samuraisaga to go into Shiranui Shogunsaga and banish Shiranui Solitaire to bring back Shiranui Samuraisaga . About the ghoti combo look at the Keaf, Murk of the Ghoti part for more details.
- Side Deck: Jizukiru, the Star Destroying Kaiju (1x): swap with Dark Ruler No More. Necroface (1x): side in with Giant Rex if your opponent plays only monsters. Magical Hound (x2): make sure you bounce floodgates to enable you to play Yugioh.
- Kuriphoton (x3):+ Ghost Sister & Spooky Dogwood (x3): Stalling, swap with your shiranui cards, dogoran and thunder king kaijus, Silent Wobby and Nemeses Keystone.Dark Ruler No More (x2): Extra Support for Decks with insane boards, swap with dogoran and Thunder King Kaiju. Mecha Phantom Beast O-Lion (2x): + Silent Wobby (1x): For game 3 to help if your opponent goes first and doesn't summon swap with Giant Rex, Kaitoptera and Nemeses Keystone, and swap back the stalling cards with the original..
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