Angeclechy is great but has little to no main deck presence and Asutra is awesome with little extra deck presence... both use Sycnhros so what could go wrong?
This list uses the Asutra engine for control and Angelechy to provide massive value. Opening e4 lets us get a potent turn 0 while also setting up for our Ashutra engine on our turn. A fun interaction that can get absurd value is Mikoto with Knight, granting advantage and burn for every monster effect played by our opponent which we can set one up with Pawn!
Pain points with the build are:
6 Field Spells. The two field spells do compete with eachother for value in all honesty however, you can get all the value from our Asutra field spell and then use e4 on our opponent's turn to get our Angelechy field spell. Our Angelechy Field also serves to convert extra field spells into more pawns and backrow.
Low Non-Engine. You could replace the Toybox engine for more non-engine cards for going second but this version really relies on our busted handtraps even if we don't have many of them.
Overall a fun combination which is fun to mess around with. There may be some potential with further testing!