Okay, Harp Horror still banned. So I tried to revieve the good old Orcust and here`s a way to play it consistenly.
As long as we havn`t got harp horror back, I decided to add a Phantom Knight engine. The main Problem of drawing Orcust monsters is, that they stay in hand unless you have Orcustrated return. So it`s a good idea to play cards like Forbidden Droplet or Twin Twister in the Side Deck when going second. Then, Torn Scales was released in Phantom Rage. Orcust players often decide to play the Rusty-combo in past, but now the Deck have a new Combo starter. Torn Scales also discards as cost for sending a Phantom Knight to the grave, so it often help to come in the Orcust Combo.
I also run 3 copies of Shade Brigandine, because I made good experiences while playing the deck more Combo-oriented. It makes easier to outplay interruptions, but you can cut it to 1 if you want. Another spice card ist Break Sword. This card can help going second a lot, one Torn Scales is at least a Destroy 1 + 2 link materiels and a discard.
All in all, i found a new way to play a competitve Orcust, while waiting on Harp Horror`s return. Have fun!