A GIGACHADS's Guide to Mannadium (November 2023)
Deck Primer
Post Age of Overlord, the main character of the current Yugioh saga Visas Starfrost gets a massive boost in terms of support! Now it's good to assume that Visas Starfrost has reached his FULL POWERLEVELS with AGOV, and now you can pilot the deck to unleash the power of the 4 emotions - FEAR, SADNESS, ANGER and PEACE!
Looking at the two new main support cards for Mannadium, Visas Samsara (additional extender and a normal summonable "Visas" name) and Trisukta (Enables 1 card combos/extension), Konami card designers intend to make Mannadium more resilient to interruption, less bricky and incredibly powerful. The Mannadium strategy of summoning a lot of negate-oriented boss monsters turn 1 and boardbreaking juggernauts turn2/3+ has been thoroughly streamlined and made much easier.
Although not directly part of the archetype, Mannadium's relentless spam of material on the field enables it to summon I:P Masquerena for the incredible Extra Deck staple from AGOV S:P Little Knight - giving you two banish interruptions in one turn!
With all these cards from AGOV combined with support from previous recent sets, it seems that Mannadium is ready to break through to tier 1 status as this format's premier Synchro strategy!
Want to see the deck in action? Scroll to the very bottom for the Youtube video!
- Normal summon Riumheart to search for Abscission.
- Special summon Meek. Activate Abscission targeting and destroying Meek, adding Calarium from deck.
- Meek in GY activates. Special summon Meek from deck making it level 4.
- Activate Calarium to search for Visas Starfrost.
- Banish Abscission in the GY to summon Visas Starfrost from hand.
- Link away Visas Starfrost to summon Scareclaw Light-Heart. Search Reichphobia from deck.
- Activate Reichphobia. Search Scareclaw Reichheart from deck (If you already have Reichheart search for Scareclaw Kashtira).
- Special summon Reichheart from hand adjacent to Light-Heart. Search for Scareclaw Arrival from deck and draw 1 card.
- Synchro summon Accel Synchro Stardust Dragon using Riumheart + Meek. Accel Synchro Stardust Dragon summons Meek again to the field from the GY.
- Synchro summon Baronne using Accel Synchro Stardust Dragon + Meek. (Make sure you summon it in the middle, left of right zones so Cross-Sheep can point to it).
- Link summon Cross-Sheep using Reichheart + Light-Heart so that Cross-Sheep is pointing to Baronne.
- Special summon Vicious Astraloud using Riumheart + Visas Starfrost in the GY to a zone Cross-Sheep points to.
- Cross-Sheep summons Meek from the GY.
- Activate Baronne's effect to destroy Meek.
- Meek in GY activates. Special summon Meek from deck making it level 4.
- Synchro summon Crimson Dragon using Vicious Astraloud + Meek.
- Activate Crimson Dragon's effect targeting Baronne to Synchro summon Bystial Dis Pater.
- Bystial Dispater summons from banished pile Visas Starfrost.
- Special summon Light-Heart from GY.
- Link summon Apollousa using Cross-sheep + Visas Starfrost + Light-Heart.
- If you have any extenders, summon them to make either I:P Masquerena or S:P Little Knight. Set any spell/trap cards.
- As you combo, be aware of the zones you're summoning in, or else you may stop your combo in it's tracks! For Light-Heart, keep the monster zone below it empty, so you can summon Reichheart below it. For Cross-Sheep, make sure to leave space for both a synchro and fusion monster to summon underneath it so you can get an ATK boost and a monster reborn.
- High impact handtraps like Dimension Shifter, Droll & Lockbird, Nibiru and Artifact Lancea all stop this deck in it's tracks and/or severely limit it's play. While it is possible to play through these cards if your starting hand is strong, your board will be weaker. An option to use for this is 3 Crossout Designator + 1 of each handtrap to stop them (perhaps in sidedeck).
- if you've been handtrapped to oblivion, or your opponent flipped D-Barrier calling "synchros," then the general play is to end on S:P Little Knight with the resources you have left. It's better than nothing, and in a simplified gamestate she can win games!
- Is your combo stopped by a pesky floodgate on the field? No problem! One of your combo pieces, Primal Planet Reichphobia, destroys 1 card on the field! All it needs are at least 3 monsters on the field in defense position, which is an easy feat for this deck. Also Astraloud can destroy your opponent's floodgate monster on the field given it's materials are in the GY.
- There are many other going-first combos with specific cards. Also, there are other playstyles of Mannadium that are playable, like the dreaded Calamity Lock! Be sure to check those out! A good place to start is Yacine's combo tutorial videos.
- Going second, you won't synchro much, despite Mannadium popularly known as a Synchro deck. You'll mostly summon Vicious Astraloud and Accesscode Talker to blow up your opponents board and attack for game! Making a Baronne will be ideal since it helps insulate your plays from interruption while destroying a card on the field.
- Astraloud's effects aren't once per turn. If your GY is packed with the proper materials, you can keep blowing your opponent's monsters up!
- If you happen to face a Expurrely Noir on the field, you can threaten the battle phase vs. it if you have a Kashtira Scareclaw on the field. The card's effect isn't activated, allowing you to negate the card if you declare an attack! If they shuffle away Kashtira Scareclaw, the card is now vulnerable to removal if it goes below 5 XYZ materials.
- Want to see the deck in action? Scroll to the very bottom for the Youtube video!
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