White Forest is the Diabellstar lore's featured synchro archetype, and it is a very competent synchro spam strategy! These White Forest ladies mean business, since they make synchro plays ridiculously easy whenever and wherever they are played. The amount of card advantage the deck generates with its supporting archetypes outpace most decks of the format in a prolonged grindgame, easily winning duels with a myriad of synchro-based interruptions.
Rciela turns enables a search for any White Forest card for a low cost of a spell/trap discard, further fueling enabling your plays, especially when paired up with the Toy box cards. Silvera acts as a quick-play "book of the eclipse" setting facedown your opponent's entire field. Finally, Diabell recovers ANY spell/trap from the GY, while enabling a quick synchro during your opponent's turn! All these ladies are enabled with a compact but potent engine of 14 White Forest cards!
Diabellstar's "synchro" archetype certainly shows a lot of promise as a synchro engine - especially when it's paired up with the Toy Box engine and Bystials.
Want to see the deck in action? Scroll to the very bottom for the Youtube video!
ARCHETYPES AND DECKBUILDING
White Forest is actually made up of three different archetypes, but somehow still a ton of staples!
The WHITE FOREST section of the strategy are synchro-enablers, allowing the pilot to summon multiple synchro boss monsters to the field. White Forest cards also synergize very well with spell cards, since they use them as cost to enable them to spam tuners and synchro material on the field. The starters are 3 Astellar, 3 Elzette and 3 Silvy - all searchers and summoners from deck. 3 Rucia isn't a starter, but it is a valuable extender since she summons from hand. 1 Tales of the White Forest (searcher), and 1 Woes of the White Forest (interruption) are used since they all reset themselves on the field when they are sent to the GY as cost for a monster effect, and are combo pieces for the strategy.
A TOY BOX engine is used to further fuel the White Forest portion of the deck. Toy Box and Toy Soldier search each other, and Toy Box sets two cards from deck - giving White Forest plenty of spells to send to the GY as cost. It's not even a "hard" once per turn, so if you have multiple Toy Boxes you can keep setting resources from deck! The Toy Box monsters also summon themselves to the field whenever they're sent to the GY, so it gives additional bodies for synchro summons. Finally, Toy Box has a surprise battle phase effect to destroy attacking monsters by sending a set card to the GY, offering further defensive play. It is composed of 3 Toy Box, 3 Toy Soldier and 1 Toy Tank.
The BYSTIAL engine works extremely well with the White Forest strategy, granting the deck level 6 and 8 bodies to synchro summon with. Since White Forest is a light deck, it also synergizes very well with the interactions Bystials offer. For example, Dis Pater can summon your banished White Forest cards from the banished pile so you can continue comboing, and Branded Regained can recycle spent light/dark monsters in your GY so you can summon them again. On top of that, Bystials counter a fairly big number of today's meta like Yubel, Fiendsmith and Branded.
This White Forest decklist has 16 STAPLE cards, despite having 3 different archetypes featured! The best handtraps for the current meta are included, including x3 Nibiru, x3 Droll, x3 Imperm, and x4 level 6 Bystials, granting a total of 13 handtraps. 1 Called By and 2 Triple Tactics Talent round out the staple line-up.
COMBOS AND GAMEPLAN
White Forest interrupts your opponent with Silvera's fieldwide "Book of Eclipse," Chengying's banish, Dragoon's negate and Diabell's quick-synchro into Chaos Angel's banish.
White Forest combos are somewhat linear, but resilient and can weave through interruption. They consist of climbing to Synchro 6s -> 8s -> 10s and potentially 12s as the combo goes on. Depending on your hand, White Forest duelists end on a mix of Chengying (banish), Dis Pater/Dragoon (negate + destroy), Diabelle (quick synchro), Silvera (set opponent's entire field) and several handtraps in hand due to draws and searches. These boards are generally enough to stop an opponent's turn and outresource them with White Woods!
Here is the optimal opening combo for White Forest:
Astellar + Toy Box = Diabell (summon from Extra Deck Zapper Shrimp which pops 1 spell/trap) + Chaos Angel (targeted banish, summoned with Zapper Shrimp and Diabell) + Dragoon (omni-negate/destroy), + Woes of the White Forest (summons Silvera which sets all monsters your opponent controls face-down) + 1 draw + follow-up for next turn.
Activate Toy Box. Activate Toy's effect to set from deck Toy Tank and Toy Soldier.
Normal summon Astellar.
Activate Astellar's effect to send to GY Toy Soldier and summon from deck Silvy.
CL1 activate Silvy's effect to search for Tales of the White Forest and CL2 Toy Soldier's effect in the GY to summon itself.
Activate Toy Soldier's on-summon effect to search for Rucia.
Special summon Rucia from hand (since you control a White Forest monster).
Activate Rucia's effect send to GY Toy Tank to draw 1 card.
Activate Toy Tank's effect in the GY to summon itself.
Synchro summon Rciela using Astellar + Rucia.
Activate Rciela's on-summon effect sending Tales of the White Forest to GY to search for Woes of the White Forest from deck.
CL1 activate Astellar's GY effect to summon herself, CL2 activate Tales of the White Forest's effect in the GY to set itself on the field.
Activate Tales of the White Forest to search from deck Elzette.
Synchro summon Diabell using Astellar + Rciela.
Activate Diabell's on-summon effect to recover Tales of the White Forest from the GY.
Activate Elzette's effect to summon herself from hand and add any White Forest monster from deck (follow-up for next turn), sending from hand Woes of the White Forest.
Activate Woes of the White Forest's effect in the GY to set itself on the field.
Synchro summon Muddy Mudragon using Elzette + Silvy.
Activate Mudragon's effect to fusion summon Albion the Branded Dragon using itself + Toy Tank.
Activate Albion's on-summon effect to fuse itself and Mudragon in the GY to fusion summon Dragoon.
During your opponent's turn, you can summon from the GY Silvy by returning Rciela to the Extra Deck. CL1 Elzette's effect to add herself from GY to hand, CL2 Silvy's effect to search to chainblock (but it'll be negated).
During your opponent's turn, you can activate Woes of the White Forest to summon a level 2 White Forest monster from deck and synchro summon with it + Silvy for Silvera to flip all of your opponent's monsters facedown.
During your opponent's turn, you can activate Diabell's effect sending Tales of the White Forest to summon from Extra Deck Zapper Shrimp! CL1 Zapper Shrimp to destroy a spell/trap your opponent controls, CL2 Tales of the White Forest to set itself on the field. Then you can synchro summon Chaos Angel using Zapper Shrimp + Diabell for a targeted banish and to protect your synchro monsters.
Many combinations of two cards more or less make the same endboards, and you can customize the monsters that you summon specifically to the match-up.
For your follow-up next turn, your incredible resource engines (Bystial/Toy Box) and White Forest recursion should allow you to out-resource your opponent!
Going first, you make an unbreakable board with multilayered interruption and with plenty of follow-up next turn.
Going second, you weaken your opponent with the 16 handtraps/staples you have. Then your engines should bait enough interruption and generate enough resources and beatsticks to push through your opponent's board!
GENERAL TIPS
To break your opponent's board as you go through your synchro combo, summon Silvera (sets every monster of your opponent's facedown), Coral Dragon (destroy 1), Chengying (banish), and S:P Little Knight (banish). Also, you have the option of using Silvera's double piercing damage effect she gives to every Spellcaster and Illusion synchro for an OTK!
The Toy Box engine represents 3 separate pieces of material you get to use for White Forest's send fodder, as well as additional bodies on board for your Synchro, XYZ, Link and Fusion summons! Toy Box also isn't a hard once per turn, so if you have another copy, you can set more resources from deck!
If you have full combo (for ex. Astellar + Toy Box), try to go through your White Forest combo first, then go for Dragoon or whatever other synchro boss monster afterward. That way, if you get Nibiru'd you can still keep extending with your White Forest Synchro and level 4 White Forest lady in the GY.
If you get Shifter'd, Droll'd or get hit some other lingering floodgate and can't extend anymore, make Bagooska to stall until your next turn so you can try comboing again.
Bystial Dis Pater and the Bystial engine can recycle and resummon your banished Light/Dark monsters! Try to access Dis Pater as soon as possible since he does so much for the deck!
Want to see the deck in action? Scroll to the very bottom for the Youtube video!
CONCLUDING REMARKS
The synchro archtype of the Diabellstar storyline certainly doesn't disappoint! White Forest can pump out very competent synchro-centric boards with threats like Dis Pater, Chaos Angel and Chengying! The rare ability to field a fusion powerhouse like Dragoon and an XYZ staple like Abyss Dweller is an amazing boon for this strategy as well! It's resilience through handtraps, it's flexibility in any gamestate, and its sheer power as a combo juggernaut has earned White Forest a place in the highly competitive metagame dominated by the likes of Yubel, Snake-Eyes and Tenpai.
Don't underestimate these mysterious sorcerers from the forest, or else you'll be blasted away by their myriad of interruptions and sheer card advantage! Will this promising new archetype, White Forest have metagame relevance just like it's lore centric brethren such as Snake-Eye, Tearlaments or Branded? Only time will time!
GLHF Duelists!