Dark Magicians

Deck Information
Deck Type: Meta Decks
Deck Master: Dark Magician
TCG/OCG: TCG
Submission Date: October 14th 2020
Author: Buzm
YGOPRODeck File Download

"So I have a few plans with this deck."

  • Plan 1:

    (Dark Magician Loop)

With this first plan it's to try and go for the Dark Magician's (DM) with, Dark Magical Circle (Circle) & Eternal Soul (Soul) ,to try to go for the Banish loop every turn with destroying DM and revivng him with with Soul and into the banish with Circle. If you dont have cards in hand just cycle through with Magicican's Souls (MGS') and or, Magician's Rod (MR), Soul Servant (SS), Illusion Magic (IM) or even Apprentice Illusion Magician (AIM). With the Deck you have plenty of search for DM I think more than enough to get any combo off.

If there are any road blocks on the field, its pretty easy to get rid of them when you have DM on the field with cards such as the Dark Burning Magic (DBM), and with the Soul, Circle combo on the field.

  • Plan 2:

    (WindWitches)

This plan is to try and get out Crystal Wing Synchro Dragon out on the field with the Windwitch engine. The special summon (Ss) Windwitch - Ice Bell (Ice Bell) into Windwitch - Glass Bell (Glass Bell) into Both Ice Bell & Glass Bell's effects. First Reducing oppents life by 500 giving the slight burn to your opponent using Ice Bell & with Glass Bell getting  Windwitch Snow Bell (Snow Bell) into your hand.

With Snow Bell in hand you can Ss Snow Bell onto the field through Snow Bells effect allowing it to be Ss to the field if you have 2 or more Wind Monsters, and no non-wind mosters; you can Ss from your hand to the field. With that set you can then Tune Glass Bell & Ice Bell into either the Clear Wing Synchro Dragon (Clear Wing) or the  Windwitch - Winter Bell (Winter Bell) .

Personally 90% of the time I will go into Winter Bell, because most of the time you are not keeping this part of the component long. With Winter Bell on the field activating its effect (Target 1 Windwitch monster in your GraveYard (GY) and inflict damage to your oppoent equal to that target's Level x200 during the battle phase).

Most the time I only use this effect. I usually Target the Glass Bell dealing the most effective amont of Damage to my opponet's life points giving them another slight burn.  After all that you can then Tune Snow Bell & Winter Bell (or Clear Wing, if you decide to go down that path) together to summon Crystal Wing Synchro Dragon. Once you have Crystal Wing out on the field, its usually a good enough wall of defence, attack and negates that it can help you in all stages of the match. I feel this combo is fairly effective when its pulled off.

When its not pulled off its a shame but I feel when you have cards such as Ash Blossom & Joyous Spring and Infinite Impermance in deck it helps negate most things that will stop you from pulling the combo off. But if there is too much struggle I have throw into the Side Deck the Effect Veiler, Droll & Lock Bird, and Twin Twisters to help with flexability.

  • Plan 3:

    (Dragun of Red-Eyes)

 Now this is the cheese king overlord so all you need for this plan is to as the tital say's. Get Dragun of Red-Eyes out onto the field. I have made it so there are a few ways of achiving this goal. First is the 2 Keeper of Dragon Magic's, If the card is normal or Special Summoned: You can discard 1 card; and add 1 Polymerization or Fusion Spell from deck to hand and reveal 1 fusion Monster (Being the Dragun of Red-Eyes in this case) in the extra deck; Ss 1 of the fusion materials listed from that monster from the GY in face-down defence postion.

But once you have done that, the Spell card you are after is 90% of the time Red-Eyes Fusion. You want to instantly pop this when there are no negates on the field and just summon Dragun of Red-Eyes right out.

Other ways of Summoning Dragun of Red-Eyes is to Link Summon PredaPlant Verte Anaconda (Verte) by having to effect monsters on the field and tributing them for Verte. Then popping Verte's Effect, to target 1 face-up monster on the field; it becoming Dark until the end of the current turn this effect is activated, then Paying 2000 Lp and sending a Fusion or Poly from the deck to the GY then the effect of the spell activates.

So you will usually use it to search for Red-Eyes Fusion to Summon Dragun of Red-Eyes.

"So there are 3 Simple combo's I use in this deck, there are a few more, but im sure most people could figure it out".

"Have fun ggwp" ~Buzm





Toggle Deck List
MonsterDark Magician x3
Red-Eyes Black Dragon x1
Apprentice Illusion Magician x3
Dark Magician Girl x1
Keeper of Dragon Magic x2
Windwitch - Glass Bell x2
Magician's Rod x3
Windwitch - Ice Bell x3
Ash Blossom & Joyous Spring x3
Windwitch - Snow Bell x1
Magicians' Souls x3
SpellsRed-Eyes Fusion x1
Magicalized Fusion x1
Soul Servant x3
Secrets of Dark Magic x1
Illusion Magic x1
Dark Burning Magic x1
Dark Magical Circle x3
TrapsMagician Navigation x3
Infinite Impermanence x3
Eternal Soul x3
ExtraRed-Eyes Dark Dragoon x1
The Dark Magicians x1
Crystal Wing Synchro Dragon x1
Clear Wing Synchro Dragon x1
Windwitch - Winter Bell x1
Red-Eyes Flare Metal Dragon x1
Number 11: Big Eye x1
Ebon Illusion Magician x1
Accesscode Talker x1
Knightmare Unicorn x1
Selene, Queen of the Master Magicians x1
Knightmare Phoenix x1
I:P Masquerena x1
Predaplant Verte Anaconda x1
Link Spider x1
SidePalladium Oracle Mahad x1
Magician of Dark Illusion x1
Keeper of Dragon Magic x1
Droll & Lock Bird x3
Effect Veiler x3
Red-Eyes Dark Dragoon x1
Twin Twisters x2
Id#created by Buzm x1
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Latest posts by Buzm (see all)
1

4 thoughts on “Dark Magicians


  • Avatar
    October 14, 2020 at 4:21 pm

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    Poggers, a pretty competent DM deck. Altho btw, DM’s aren’t meta, and i’m not sure why your deck master is DM, as DM is a bad vanilla monster. You’d be better off with Dragoon.

  • Avatar
    October 15, 2020 at 3:15 am

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    Yeah I agree that Deck Master should be Dragoon, I just belive the DM is the star of the show in the deck because you need him for almost everything in the deck. But also with “meta” I believe meta can be molded and changed if you try hard enough to make somthing to break it. I think there is enough in the deck to consider it a meta deck and to make it competitivly viable. Now am i saying its the best deck in the world. Hell no not by a long shot, there is alot that can beat this deck. But what I am saying is that you can use it and win in a competitive enviroment. :D

  • Avatar
    October 15, 2020 at 3:32 pm

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    Uh, meta just mean’s what’s currently or what was competitively viable- not what can be “molded”. DM has never been competitively viable or meta

  • Avatar
    October 15, 2020 at 4:44 pm

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    Quick question, every thought of Secret Village of the Spellcasters? It locks your opponent’s spells, and Dragoon is a spellcaster. Which mean the following:
    BYE BYE LIGHTNING STORM
    BYE BYE FORBIDDEN DROPLETS
    BYE BYE TRIPLE TACTICS TALENT
    Anyway just a consideration for side deck. Anyway you seem way more humble than Jobe. Also meta can be molded, it has always been. That’s why the same deck only is viable for at most three formats before Komoney either releases a better archetype of they shotgun it on the next banlist

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