Dark Magician pretending to be competitive

Deck Information
Deck Type: Non-Meta Decks
Deck Master: Dark Magician
Submission Date: December 27th 2018
Author: kouyou
YGOPRODeck File Download

As any Dark Magician deck, the prime strategy is control of the board with a lot of banning! However, the core of the deck is inconsistent, so we have to add some engines into it to make it more reliable.  In this deck I use the SpellBook engine and the WindWitch engine. I do use the most recommended ratios ( 1-2-2 and 3-2-1 respectively).

Now, what you would like to prioritize is getting the DM combo started with Dark Magical Circle with either Eternal Soul or Magician Navigation while having a Dark Magician in hand. If you are missing something, go with Magicians Rod and you will be fine. However, sometimes, you only open with the Rod without anything else, that is when the engines come into play. The Windwitch engine is the stronger of the engines in this deck because of how easy it is to put an indestructible (because of WW Snow Bell) Crystal Wing on the field. But going this route blocks the extra deck and any special summon, so you should really play this on turn 1. The Spellbook engine will thin you deck and then give you 2 cards. Very nice little engine, but will use your normal summon that you probably really need to summon Rod.

I can setup the standard board with Rod ( without having to play Apprentice Illusion Magician to get a Dark Magician in Hand), I'll play the Windwitches before so that I can bait any handtraps my opponent might have in hands. If I don't have Rod and no way to setup standard DM board, I'll go with both engines. I'll try to play Secrets to get Spellbook Magician of Prophecy hoping it will get Ashed, then no matter the result, will go full windwitches. Once I have Crystal Wing on board, i'll continue with Spellbook Magician and Knowledge to complete the engine. I don't go with Spellbook Magician before playing the Windwitches, because if it gets Ashed or Effect Veilered, I have no way to  special summon Ice Bell, while if Glass Bell gets stopped, it wont prevent me from playing the rest of the Spellbook engine.

Finally, depending on the match-up, I will side either Ghost Ogre or Effect Veiller  with an Ash Blossom or Droll & Lock Bird to get the Secret Village of the Spellcaster combo with Metaverse. It is very disruptive for the Trickstart, Sky Striker, True Draco players. Any other decks that require spell cards are shutdown, because no one really runs any Spellcasters in their decks ( I once got a Sky Striker player normal summing a Droll & Lock Bird just so he could play).

Deck List
MonsterDark Magician x3
Apprentice Illusion Magician x1
Magician of Dark Illusion x1
Magician's Rod x3
Spellbook Magician of Prophecy x1
Windwitch - Ice Bell x3
Windwitch - Glass Bell x2
Windwitch - Snow Bell x1
Ash Blossom & Joyous Spring x3
Ghost Ogre & Snow Rabbit x2
Droll & Lock Bird x1
Effect Veiler x2
SpellsDark Magical Circle x2
Dark Magic Attack x1
Illusion Magic x1
Spellbook of Knowledge x2
Spellbook of Secrets x2
Called by the Grave x3
TrapsEternal Soul x3
Magician Navigation x3
ExtraEbon Illusion Magician x1
Norito the Moral Leader x1
Number 11: Big Eye x1
Number 42: Galaxy Tomahawk x1
Borreload Dragon x1
Decode Talker x1
Knightmare Cerberus x1
Wee Witch's Apprentice x1
Akashic Magician x1
Reprodocus x1
Link Spider x1
Windwitch - Winter Bell x1
Clear Wing Synchro Dragon x1
Crystal Wing Synchro Dragon x1
Topologic Bomber Dragon x1
SideApprentice Illusion Magician x2
Dark Magical Circle x1
Ghost Reaper & Winter Cherries x2
Mana Dragon Zirnitron x1
Secret Village of the Spellcasters x2
Solemn Judgment x1
Solemn Warning x1
Drowning Mirror Force x1
Storming Mirror Force x1
Metaverse x1
Invoked Mechaba x1
ABC-Dragon Buster x1

2 thoughts on “Dark Magician pretending to be competitive

  • Avatar
    December 28, 2018 at 4:15 pm



    Definitely going to try this out! DM is one of my few IRL decks I run right now.

  • Avatar
    December 31, 2018 at 2:24 pm




    You may adjust the handtraps to your liking. I put those, because that’s what I have IRL. Better ratios may exist (like having more than 1 Droll), but you should really still play a lot of them.

    Obliviously, you can and should side the ones that aren’t relevant in a specific duel for the Solemn cards or the Secret village cards, but it is still very good to have all the options on game 1. And who doesn’t like to have some mirror force cards that don’t target nor destroy the opponents. If I had an other one, I would run 2 storming instead of 1 drowning tho.

To post a comment, please login or register a new account.