|Deck Type:||Meta Decks|
|Deck Master:||Crystron Quariongandrax|
|Submission Date:||July 9th 2019|
|YGOPRODeck File Download|
The main strategy of the deck is going first and set up your graveyard with crystron effects while summoning Crystron Needlefiber. It's best trying to have Crystron Smiger in your graveyard to banish it and tuto Crystron Impact. The good hands can go into Needlefiber + F.A Dawn Dragster. Needlefiber can summon Citree or Rion, most occasionnaly Quan, and just let it on the field because their effect will be no more negated during your opponent's turn. Finally the field spell can help to debrick a hand tributing monsters like Red Resonator to go on Junk Speeder and add disruption during your opponent's turn, possibly forcing him to waste one resource to handle it.
Now you can skip turn and use effects of your Crystron tuners to perform rapid synchros using your graveyard, your banishment or your hand depending the monster you use to summon things like Dragon Ogre Deity Of Tenyi, or Crystron Quariongandrax to have more negation or disruption. Then activate the quick effect of Needlefiber and finish on Stardust Warrior to pressure your last opponent's resources. Depending the board of your opponent, Crystron Needlefiber can go to Formula to draw 1, T.G Wonder Magician to pop the backrow or Shooting Riser Dragon to better adapt to your opponent's board and foolish a crystron to gain more effects during your second turn.
If you have to go second, you can just spam the field with your monsters effects and try to break inside opponent's board with the powerfull effects of Quariongandrax, Deity and Phoenix against more defensive builds.
Basically, synchro summon monsters with great disruptive effects during your opponent's turn following his deck and board can completely shut down some decks. Quariongandrax has an excellent match up against decks like True Draco that can't interract with banished cards and all Guardragons variants since you can completely stop the loop by striking key link monsters. Phoenix can completely shut down Sky Striker and Trickstar's turn by banising all spell and trap cards on opponent's field and graveyard when summoned, that can be deadly if there aren't widow anchor or if you have Dragster's effect to back up Phoenix. Phoenix is equally good against going second Orcust since it can banish all the backrow and prevend Fog Blades to activate from the graveyard, and generally can disable the whole Orcust part of hybrid builds that often runs only one field spell. Finally Stardust Warrior is good against one monster focused decks like the new cyberse Processlayer archetype since it can simply stop a turn, and is generally a good way to handle the last resources of more stable decks. If Stardust Warrior is negated by the opponent and has to leave the field, you can directly summon a Jet Warrior from the extra deck and bounce a card of the field.
Don't forget that depending the build of the field, during your second turn you can trigger Crystron Sulphafnir from your hand or graveyard and directly destroy Crystron Phoenix or Crystron Quarionguandrax to free extra or link zones and activate their second effects to reform a board or just allow an OTK.
Now the side deck
Borreload and Borrelsword can be added cutting one needlefiber and Junk Speeder since Needlefiber can be summoned by Crystron Impact and Junk Speeder is just a way to assure boards under bricks or negations of hand traps. Borreload is a good way to break through unaffected monsters, especially ones like Blue-EyesChaos Max that is'nt summoned from the extra deck and is counted as a tribute summon, going through Stardust Warrior's effect, and being huge Beatsticks. Borrelsword sets up solid OTKs against decks with a lot of resilience.
To better handle backrow decks that can be annoying while going second, we run Twin Twisters that are reallygood in this deck since you can pop 2 cards and discard Crystron monsters to facilitate the preparation of your board or potentially debrick your hand.
The artifacts are runned to better contain the boards of the most aggro decks in the case of Artifact Scythe, and soften the match up against going first Orcusts in the case of Artifact Lancea.
Lastly Dinowrester Pankratops is a way to have more spam potential while going second and can pop 1 card to back up a loop.
The siding phase is quite flexible, all the main deck cards can be added cutting non-interractive Synchron cards that just helps to spam with Junk Speeder's effect, just be sure of what you do if replacing Quickdraw Synchron since it can be used as a starter due to it's discarding effect and consists on a free Crystron Needlefiber while discarding Crystron Rosenix.
|Toggle Deck List|
|Monster||Crystron Sulfefnir x2Quickdraw Synchron x1Crystron Rosenix x3Road Synchron x1Crystron Thystvern x3Crystron Smiger x2Steam Synchron x1Crystron Rion x2Red Resonator x2Crystron Prasiortle x2Crystron Citree x2Fleur Synchron x1Crystron Quan x1Jet Synchron x1|
|Spells||Downbeat x1One for One x1Transmodify x1Resonator Call x2Foolish Burial x1Monster Reborn x1Tuner's High x1Tuning x3Starlight Junktion x2|
|Traps||Crystron Impact x3|
|Extra||Stardust Warrior x1Crystron Quariongandrax x1Crystron Phoenix x1Road Warrior x1Dragon Ogre Deity of Tenyi x1Shooting Riser Dragon x1F.A. Dawn Dragster x1Jet Warrior x1T.G. Wonder Magician x1Junk Speeder x1Crystron Quandax x1Formula Synchron x1Crystron Needlefiber x3|
|Side||Dinowrestler Pankratops x3Artifact Scythe x1Artifact Lancea x3Borreload Dragon x1Borrelsword Dragon x1Twin Twisters x3Artifact Sanctum x3|