Charming Magicians

Deck Information
Deck Type: Fun/Casual Decks
Deck Master: Fortune Lady Every
TCG/OCG: TCG/OCG
Submission Date: September 16th 2020
Author: Tactician Musician
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(Card names are highlighted by their Bold Attribute Color. Archetypes are Bolded Black. Extra Deck monsters are indicated with ⌈Half-Brackets⌋)

This deck obviously heavily revolves around the Charmers and Possessed monsters, and obviously there's a lot of cards here. First thing to note is that there aren't very many multi-copy cards. In fact, the only Main Deck cards with multiples are Angraecum Umbrella (x3), and the Charmer/Possessed Spells/Traps, although there is the option of swapping out attributes from the Side Deck based on your opponent's deck.

Primary Strategy:

So, the main objective of this deck is to try and get out ⌈Fortune Lady Every (2), which is objectively the Deck's strongest card, especially while Awakening of the Possessed is out, and also because it's the only Generic Fortune Lady monster, not requiring any other Fortune Lady cards to activate its effects. This takes a while at first and it will likely catch the opponent by surprise. The only Tuners in this deck are the Angraecum Umbrellas. However, the useful part is that they have the same stats (ATK/ 500, DEF/1500) as the Charmers, so they can be easily summoned from the Hand/Deck/Graveyard by the effects of Unpossessed, Teamwork of the Possessed, Familiar Possessed - LynaEda the Sun Magician, and Awakening - NefariousNot only that, but its own effect can allow you to bring one of your Familiar Possessed (Lv 4) monsters from the GY, allowing you to easily summon Fortune Lady Every. Since most decks run Ash Blossom & Joyous Spring, another way of summoning ⌈Fortune Lady Every involves getting out ⌈Hiita the Fire Charmer, Ablaze. Since Ash Blossom is a (Lv 3, FIRE) Tuner, whenever your opponent uses Ash Blossom, try to prioritize getting out ⌈Hiita, Ablaze as quickly as possible. Then you can just summon any of the Familiar Possessed monsters to bring out ⌈Fortune Lady Every. You can also use ⌈Selene, Queen of the Master Magiciansto help bring back your Tuners, so you can summon the other Synchros, or even bring back ⌈Fortune Lady Every without having to banish. Actually, another sort of situational technique is using Spiritual Light Art - Miyabi, tributing ⌈Fortune Lady Every to summon a Banished monster, and since ⌈Fortune Lady Every comes back, it's no real loss. You can make summoning ⌈Fortune Lady Every even easier by using DNA Surgery. Then if you have Ranryu, Inari Fire, Jigabyte, or Nefarious Archfiend of Nefariousness (the Familiars) in your hand, while the Tuner is out, you can just Special Summon the Familiars, and since they'll automatically be Spellcasters, you can just as easily get out ⌈Fortune Lady Every.

Alternate Strategy:

Another Synchro Monster to pay attention to is Datascape Fox - Xianxian. If you have 2 Charmers out along with Angraecum Umbrella, it's an easy Summon. It's not a Spellcaster, but it can be useful in conjunction with Nefarious Archfiend of Nefariousness to keep banishing your opponents' cards without having to banish yours. Just tribute Datascape Fox - Xianxian to Summon Nefarious from the GY. That way you can use Nefarious for another Synchro, Xyz, or Link summon. Then, before you end your turn, just bring Datascape Fox - Xianxian back from the GY with its effect. Then, even if you banish Nefarious, you can bring it back to the GY with Datascape Fox - Xianxian's other effect, making this, along with ⌈Fortune Lady Every both truly recyclable monsters.

Other Useful Monsters:

Side Decking:

The side deck consists mainly of extra copies of the Charmers as well as the other two Familiar Possessed cards. The important thing is to take note of the dominant Attributes of your opponent's deck, then swap accordingly. There are less Hiita the Fire Charmer cards, simply because FIRE monsters are the least common. You can also swap the Spirit Art Traps, since all have useful effects. Since your Deck would have predominantly WATER monsters, Spiritual Water Art - Aoi is likely your go to swap, especially if you find that your monsters aren't getting Banished enough to need Spiritual Light Art - Miyabi. I would always leave Familiar Possessed - Hiita, Familiar Possessed - Wynn, and Familiar Possessed - Aussa in the Main Deck. Since WATER is the dominant Attribute in this deck, it's much easier to Link Summon ⌈Eria the Water Charmer, Gentle than the other three Link Charmers. Otherwise, swap out the other Familiar Possessed monsters as you see fit. If necessary, you could also swap out Wynn the Wind Channeler/Medium with one of the Familiar Possessed monsters.

 

 





Toggle Deck List
MonsterBlizzard Princess x1
Awakening of the Possessed - Rasenryu x1
Awakening of the Possessed - Archfiend Reaper of Nefariousness x1
Awakening of the Possessed - Gagigobyte x1
Wynn the Wind Channeler x1
Familiar-Possessed - Hiita x1
Familiar-Possessed - Lyna x1
Familiar-Possessed - Wynn x1
Familiar-Possessed - Aussa x1
Magical Exemplar x1
Chocolate Magician Girl x1
Eda the Sun Magician x1
Jigabyte x1
Ranryu x1
Nefarious Archfiend Eater of Nefariousness x1
Inari Fire x1
Magical Broker x1
Hiita the Fire Charmer x1
Dharc the Dark Charmer x1
Wynn the Wind Charmer x1
Aussa the Earth Charmer x1
Lyna the Light Charmer x1
Angraecum Umbrella x3
Eria the Water Charmer x1
SpellsPot of Avarice x1
Terraforming x1
Monster Reborn x1
Pot of Acquisitiveness x1
Masters of the Spiritual Arts x3
Card Trader x1
Awakening of the Possessed x2
Endymion's Lab x1
Grand Spiritual Art - Ichirin x2
TrapsSpiritual Light Art - Hijiri x1
Storming Mirror Force x1
Quaking Mirror Force x1
Teamwork of the Possessed x2
Unpossessed x3
DNA Surgery x1
ExtraDatascape Fox - Xianxian x1
Arcanite Magician x1
Fortune Lady Every x2
Explosive Magician x1
Number 104: Masquerade x1
Alchemic Magician x1
Leviair the Sea Dragon x1
Selene, Queen of the Master Magicians x2
Wynn the Wind Charmer, Verdant x1
Hiita the Fire Charmer, Ablaze x2
Eria the Water Charmer, Gentle x1
Aussa the Earth Charmer, Immovable x1
SideFamiliar-Possessed - Dharc x1
Familiar-Possessed - Eria x1
Hiita the Fire Charmer x1
Dharc the Dark Charmer x2
Wynn the Wind Charmer x1
Aussa the Earth Charmer x2
Lyna the Light Charmer x2
Eria the Water Charmer x1
Spiritual Water Art - Aoi x1
Dark Spirit Art - Greed x1
Spiritual Earth Art - Kurogane x1
Spiritual Wind Art - Miyabi x1
Id#created by Charmy x1
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