|Deck Master:||Mermail Abyssmegalo|
|Latest Revision Date:||18th September 2017|
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Atlantean Mermail Deck Structure
Credit to Orb for Deck and Strategy submission.
This deck should play like any normal mermail-atlantean deck. That is, the focus is to use Prince in order to bring out megalo for the otk. There are a few cards that will give you oppourtunity to xzy into bahamut shark, which can then be used for the specials of tree toad. I found that i can afford to open with an abyss-scale mizuchi and gaios to lock out an opponent on 1st turn and by second i can bring a megalo out from graveyard or hand for the otk with the other abyss-scale. very easy to use prince to clear the back row or pop monsters.
sometimes i will draw a prince and megalo and posiedra, i usually send both atlanteans to special megalo and special posiedra from gy thru prince effect and go into gaios with an abyss scale.
|Deck Combo 1||Tin gold fish tends to be the best way to rank 4 xzy abyss dweller or bahamut shark. I usually play it when i have a level 4 mermail so that by special summon, their effect triggers (turge, pike, or soldier).|
|Deck Combo 2||diva is used to bring out neptabyss to start your plays, and usually you want to try to get three water monsters in the grave and moluniglacia in your hand so that you can synchro tatsunoko and have 5 water monsters to special moulinglacia. Depending on the monster in the hand, you could first start with infantry and use its effect to normal diva and special prince, which gives you the chance to special whale or trishula through tatsunoko effect.|
|Deck Combo 3||if you are ever in a tight spot, whale is best way to go, its a board wipe and really hard to get rid of if you have water monsters in the grave. paired with eisbahn, you can inflict piercing damage.|
|Deck Combo 4||ancient fairy is there to help against decks that play alot of field spells, like triamid, deskbot, or gemini, and even the true kings.|
|Deck Combo 5||aqua mirror is to protect megalo from board wipes, shuffle and add an abysstues and goons to bring it back to hand. it is the best trap for this deck, i promise.|
|Deck Combo 6||i play two tasunoko so when duel drags on, i can use turge to recycle diva and synchro it again, to special gungnir.|
|Deck Combo 7||gungnir is most effective when ditching gund, or any of the atlanteans (marksman and infantry), gives u four cards to destroy and really easy to bring out.|
|Deck Combo 8||bottomless is best used when going up against powerful cards, synchros etc. that arent protected from traps.|
|Deck Combo 9||can switch out trap hole for another kaiju, and dark hole for rageki. DO NOT use pot of desires, leaves you at a disadvantage for rest of duel, not worth it, specially since deck revolves around searching and sending to gy from deck.|