New Archetype: Primal Ore 5 reveals for Rage of the Abyss

Primal Ore Imperial Dragon

Level 6 EARTH

Dragon / Effect

Must be Normal Summoned by Tributing a Normal Monster.

You can only use the [1] effect of this card once per turn.

[1] During your opponent's Main Phase (Quick Effect): You can reveal this card; Immediately after this effect resolves, Normal Summon 1 "Primal Ore" monster.

[2] If this card is Tribute Summoned: You can activate this effect; Apply each of the following effects in sequence.

  • Negate the effects of all face-up monsters your opponent controls.
  • Banish all monsters your opponent controls that have either the same Type or Attribute as 1 Normal monster in your GY.

 

Primal Ore Vein

Continuous Spell

You can only use each of the [1] [3] effects of this card once per turn.

[1] When this card's activation resolves: You can add 1 "Primal Ore" card from your Deck to your hand, except "Primal Ore Vein".

[2] Your Normal and "Primal Ore" monsters gain 300 ATK for each Normal monster in your GY.

[3] You can declare the name of 1 Normal monster; Special Summon the declared monster from your hand, Deck or GY, then for the rest of the turn, you cannot activate the effects of Special Summoned monsters on the field.

 

Primal Ore Rumble

Quick-Play Spell

[1] Pay 2000 LP, then declare the name of 1 Normal monster; Until the end of your opponent's turn, your "Primal Ore" monsters and your monsters with the declared name cannot be destroyed by battle, then if you control no monsters, you can Special Summon 1 monster with the declared name from your Deck in Defense Position.

[2] If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal monster on your field or in your GY; Banish 1 monster on the field with lower ATK.

 

Primal Ore Piercing Light

Quick-Play Spell

You can only use each of the [1] [2] effects of this card once per turn.

[1] Reveal 1 "Primal Ore" card or Normal monster in your hand, then target 1 face-up card on the field; Negate its effects, and if you do banish it. If you control non-Token Normal monster or Level 5 or higher "Primal Ore" monster, you do not need to reveal a card on activation.

[2] During your Main Phase, if you control a "Primal Ore" monster: You can set this card from your GY.

 

Primal Ore Roar

Normal Trap

[1] Declare the name of 1 Normal monster; This turn, if you would take battle damage from battles involving your "Primal Ore" monsters or your monsters with the declared name, reduce that damage to 0, then if you control no monsters, you can Special Summon 1 monster with the declared name from your Deck or GY.

[2] During your opponent's turn: You can banish this card from your GY, then target 1 Normal monster on your field or in your GY; Gain control of 1 monster with higher ATK that your opponent controls until the End Phase.

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