New Archetype: Goblin Rider 11 new cards revealed for Phantom Nightmare

 

Goblin Rider Kamikaze Darg

Level 3 EARTH

Warrior / Effect

You can only use each of the [1] [2] effects of this card once per turn.

[1] If this card is in your hand: You can detach 1 Xyz material from the field, and if you do, Special Summon this card.

[2] If this card is Normal or Special Summoned: You can add 1 "Goblin Rider" Spell/Trap from your Deck to your hand.

 

Goblin Rider Explosive Kurat

Level 3 FIRE

Beast-Warrior / Effect

You can only use each of the [1] [2] effects of this card once per turn.

[1] If this card is Normal or Special Summoned: You can target 1 "Goblin" monster in your GY; Special Summon it.

[2] During your opponent's Main Phase, if this card is in the GY (Quick Effect): You can detach 1 Xyz material from the field, and if you do, Special Summon this card, but banish it when it leaves the field.

 

Goblin Rider Mahha Boon

Level 3 WIND

Warrior / Effect

[1] During either Main Phase, if this card is in your hand (Quick Effect): You can detach 1 Xyz material from the field, and if you do, Special Summon this card, also you cannot Special Summon "Goblin Rider Mahha Boon" until the end of your next turn.

 

Goblin Rider Cold Blooded Mianda

Level 3 WATER

Fiend / Effect

You can only use each of the [1] [2] effects of this card once per turn.

[1] If this card is Normal or Special Summoned: You can Special Summon 1 "Goblin" monster from your hand, except "Goblin Rider Mianda"

[2] During your Main Phase, if this card is in the GY: You can detach 1 Xyz material from the field, and if you do, Special Summon this card, but banish it when it leaves the field.

 

Goblin's Crazy Beast

Rank 6 DARK

2+ Level 6 monsters

You can only use the [3] effect of this card once per Duel.

[1] (Quick Effect): You can target 1 Spell/Trap on the field; Detach 2 Xyz materials from the field, and if you do, attach that target to this card.

[2] If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead.

[3] If this card is in the GY: You can Special Summon this card, then you can attach 1 "Goblin" monster from your GY to this card as material.

 

 

Goblin Rider Big Head Gabonga

Rank 3 LIGHT

Beast-Warrior / Xyz / Effect

2 Level 3 monsters

You can only use each of the [1] [2] [3] effects of this card once per turn.

[1] If this card is Xyz Summoned: You can add 1 "Goblin" monster from your Deck to your hand.

[2] If an Xyz material is detached from the field: You can target 1 other face-up monster on the field; Attach it to this card as material.

[3] During either End Phase: You can attach 1 "Goblin" monster from your Deck to this card as material.

 

 

Goblin Rider Great Gathering

Continuous Spell

You can only use the [3] effect of this card once per turn.

[1] Your "Goblin" monsters gain 300 ATK for each "Goblin" monster you control.

[2] During your Main Phase, you can Normal Summon 1 "Goblin" monster in addition to your Normal Summon/Set (You can only gain this effect once per turn).

[3] You can target 2 "Goblin" monster you control; Apply 1 of the following effects.

● One target's Level becomes the Level of the other.

● Both target's Levels become the total of their original Levels.

 

Goblin Rider's Great Calling

Normal Spell

You can only use each of the [1] [2] effects of this card once per turn.

[1] Add 1 "Goblin" monster from your Deck to your hand, then you can detach 1 Xyz material from the field, and if you do, Special Summon 1 Level 4 or lower "Goblin monster" from your hand.

[2] You can banish this card from your GY; Detach 1 Xyz material from the field, then you can add 1 "Goblin" monster from your GY to your hand.

 

Goblin Rider's Great Rampage

Continuous Trap

You can only use 1 of the [1] [2] effects of this card once per turn.

[1] During either Main Phase: You can immediately after this effect resolves, Xyz Summon using only "Goblin" monsters you control as material.

[2] If you control a "Goblin" Xyz monster: You can target 1 effect monster on the field; Detach 1 Xyz material from the field, and if you do negate the target's effects until the end of the turn.

 

Snake-Eye Phosphorus

Level 1 FIRE

Pyro / Effect

You can only use each of the [1] [2] [3] effects of this card once per turn.

[1] If this card is added to your hand, except by drawing it: You can Special Summon it.

[2] If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand.

[3] If this card is sent to the GY: You can target 1 FIRE monster in your GY; Place it face-up into your Spell/Trap Zone as a Continuous Trap.

 

Snake-Eye Dramatic Chase

Quick-Play Spell

You can only use each of the [1] [2] effects of this card once per turn.

[1] Take 1 "Diabellstar" monster from your hand, Deck or GY, and place it face-up into your Spell/Trap Zone as a Continuous Spell.

[2] During either End Phase: You can banish this card from your GY, then target 1 monster card you control that is being treated as a Continuous Spell; Special Summon it.

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