New Archetype: Doremichord 11 new cards revealed for Ancient Guardian's Pendulum Archetype + yesterday's reveal.

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DoDoremichord Kyutia

Level 1 EARTH

Pendulum Effect: The Pendulum Summon of your "Doremichord" Monsters cannot be negated.

Fairy / Pendulum / Effect

You can only use the effect of this card once per turn.

If this card is Normal or Special Summoned: You can add 1 "Doremichord" Monster from your deck to your hand, except "DoDoremichord Kyutia".

While you control an even numbered Pendulum Scale, "Doremichord" Monsters gain ATK equal to your Pendulum Scale(s) x100.

ReDoremichord Dorimia

Level 2 Wind

Pendulum Effect: The Pendulum Summon of your "Doremichord" Monsters cannot be negated.

Fairy / Pendulum / Effect

You can only use the effect of this card once per turn.

If you control a "Doremichord" card in your Pendulum Zone(s): You can Special Summon this card from your hand.

If a "Doremichord" Monster(s) were to be destroyed by your opponent's card effect while you control an odd numbered Pendulum Scale, you can destroy this card instead of 1 of those monsters.

MiDoremichordo Eritia

Level 3 WATER

Pendulum Effect: The Pendulum Summon of your "Doremichord" Monsters cannot be negated.

Fairy / Pendulum / Effect

You can only use the effect of this card once per turn.

If this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; Return it to the hand.

While you control an even numbered Pendulum Scale, reduce any battle damage you would receive from a battle involving a "Doremichord" Monster to 0.

FaDoremichord Farnshia

Level 4 FIRE

Pendulum Effect: The Pendulum Summon of your "Doremichord" Monsters cannot be negated.

Fairy / Pendulum / Effect

You can only use the effect of this card once per turn.

During your Main Phase: You can add 1 "Doremichord" Monster from your deck to your Extra Deck face-up, except "FaDoremichord Farnshia".

While you control an odd numbered Pendulum Scale, if a "Doremichord" Monster were to be destroyed in battle, you can destroy this card instead.

SoDoremichord Gracia

Level 5 WATER

Pendulum Effect: Your opponent cannot activate cards or effects in response to the Pendulum Summon of “Doremicordo” Pendulum Monster(s).

Fairy / Pendulum / Effect

You can only use the effect of this card once per turn.

If this card is Normal or Special Summoned: You can add 1 "Doremichord" Spell/Trap from your deck to your hand.

While you control an even numbered Pendulum Scale, if your "Doremichord" Pendulum Monster attacks, your opponent cannot activate monster effects until the end of the Damage Step.

RaDoremichord Angelia

Level 6 FIRE

Pendulum Effect: Your opponent cannot activate cards or effects in response to the Pendulum Summon of “Doremicordo” Pendulum Monster(s).

Fairy / Pendulum / Effect

You can only use the effect of this card once per turn.

During your Main Phase: You can Tribute 1 "Doremichord" Pendulum Monster you control, and if you do, Special Summon 1 "Doremichord" Monster with a Pendulum Scale that is 2 higher or lower than the Tributed Monster from your deck, except "RaDoremichord Angela".

While you control an odd numbered Pendulum Scale, if your "Doremichord" Pendulum Monster attacks, your opponent cannot activate Spell/Trap effects until the end of the damage step.

ShiDoremichord Beautia

Level 7 EARTH

Pendulum Effect: Your opponent cannot activate cards or effects in response to the Pendulum Summon of “Doremicordo” Pendulum Monster(s).

Fairy / Pendulum / Effect

You can only use the effect of this card once per turn.

You can target 1 Effect Monster your opponent controls, if you control an even numbered Pendulum Scale, you can also target 1 face-up Spell/Trap your opponent controls (Quick Effect); This turn, banish them when they leave the field.

Once per turn at the start of the Damage Step, if this card battles a monster with ATK less than or equal to your lowest Pendulum Scale x300: You can destroy it.

DoDoremichord Kuria

Level 8 WIND

Pendulum Effect: Your opponent cannot activate cards or effects in response to the Pendulum Summon of “Doremicordo” Pendulum Monster(s).

Fairy / Pendulum / Effect

You can only use each of the effects of this card once per turn.

You can Special Summon this card (from your hand) by Tributing 2 Pendulum Monsters you control.

You can target 1 face-up card your opponent controls or if you control an odd numbered Pendulum Scale, You can target 2 cards; Negate the target(s) effects until the end of your opponent’s turn.

When a monster on the field with ATK less than or equal to your highest Pendulum Scale x300, activates its effect (Quick Effect): You can destroy it.

Doremichord Scale

Normal Spell

You can only activate this card once per turn.

You can apply each of the following effects in sequence depending on the number of "Doremichord" Pendulum Monster Cards you control with different names.

● 3 or more: Return 1 card in your Pendulum Zone to the hand and if you do, place 1 "Doremichord" Monster from your face-up Extra Deck into your Pendulum Zone.

● 5 or more: Special Summon 1 "Doremichord" Pendulum Monster from your hand.

● 7 or more: Destroy all face-up cards your opponent controls.

Doremichord Harmonia

Field Spell

You can activate 1 of the following effects:
You can only apply each of the following effects once per turn.

● Add 1 "Doremichord" Pendulum Monster from your face-up Extra Deck to your hand.

● Increase the Pendulum Scale of 1 "Doremichord" Card in your Pendulum Zone, by that card's Monster Level.

● If you control "Doremichord" Pendulum Monster Cards with different names, where at least 3 have odd numbered Pendulums Scales or at least 3 have even numbered Pendulums Scales, destroy 1 card your opponent controls.

Doremichord Musica

Normal Trap

You can only activate this card once per turn.

Activate by applying 1 of the following effects depending on the Pendulums Scales of "Doremichord" Monster Cards you control.

● Odd Numbered: Special Summon 1 "Doremichord" Pendulum Monster with an odd numbered Pendulum Scale from your face-up Extra Deck.

● Even Numbered: Special Summon 1 "Doremichord" Pendulum Monster with an even numbered Pendulum Scale from your face-up Extra Deck.

● Odd and Even Numbered: Target 1 face-up card your opponent controls; Destroy it.

Doremichord Form

Counter Trap

You can only activate this card once per turn.

When your opponent activates a Spell/Trap or Monster Effect while you control a "Doremichord" Card in your Pendulum Zone: Shuffle 1 Pendulum Monster from your face-up Extra Deck into your deck, then apply the following effects.

● Your Pendulum Monsters you control are unaffected by that effect.

● Cards in your Pendulum Zone cannot be destroyed or banished by that effect.

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