Azamina Lea Silvera
Level 6 DARK
Illusion / Fusion / Effect
1 Illusion monster + 1 LIGHT Spellcaster monster
You can only use each of the [1] [2] effects of this card once per turn.
[1] Double any battle damage your "Azamina" monsters deal to your opponent, except "Azamina Silvera".
[2] When your opponent activates a Spell/Trap or monster effect (Quick Effect); You can Tribute this card; Negate that effect.
[3] If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.
Azamina Mu Rciela
Level 6 DARK
Illusion / Fusion / Effect
1 Illusion monster + 1 LIGHT Spellcaster monster
You can only use each of the [1] [3] effects of this card once per turn.
[1] If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand.
[2] Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control.
[3] If this card is destroyed by battle or card effect: You can 1 add "Sinful Spoils" Spell from your Deck to your hand.
Azaminasol Eryuskton
Level 6 DARK
Illusion / Fusion / Effect
1 Illusion monster + 1 Fiend monster
You can only use each of the [1] [2] effects of this card once per turn.
[1] If this card is Fusion Summoned: You can target 1 card on the field; Destroy it.
[2] During the Standby Phase: You can target 1 "Azamina" or "Sinful Spoils" card in your GY; Add it to your hand.
Azamina Moa Legina
Level 8 DARK
Illusion / Fusion / Effect
1 Illusion monster + 1 Level 6 or higher Fiend monster
You can only use each of the [1] [2] effects of this card once per turn.
[1] You can target 1 Illusion monster in your GY, except "Azaminamoa Legina"; Special Summon it.
[2] When the effect of a "Azamina" or "Sinful Spoil" card is activated (Quick Effect): You can target up to 2 cards on the field; Destroy them.
Sacred Azamina
Normal Spell
You can only use the [2] effect of this card once per turn.
[1] Reveal 1 "Azamina" Fusion monster in your Extra Deck, and if you do, for every 4 Levels it has, send 1 "Sinful Spoils" card from your hand and/or field to the GY (reveal any face-down cards first), then Special Summon the revealed monster (this is treated as a Fusion Summon).
[2] If this card is in your GY: You can target 1 "Azamina" monster on your field or in your GY; Shuffle it into the Deck, and if you do, add this card to your hand.
Azamina Opheiletes
Quick-Play Spell
You can only use each of the [1] [2] effects of this card once per turn.
[1] During the Main Phase: Reveal 1 "Azamina" Fusion monster in your Extra Deck, and if you do, for every 4 Levels it has, send 1 "Sinful Spoils" card from your hand and/or field to the GY (reveal any face-down cards first), then Special Summon the revealed monster (this is treated as a Fusion Summon).
[2] During your Main Phase: You can banish this card from your GY, then target 1 "Azamina" monster in your GY; Special Summon it.
Azamina Hamartia
Normal Trap
You can only use 1 of the [1] [2] effects of this card per turn.
[1] Reveal 1 "Azamina" Fusion monster in your Extra Deck, and if you do, for every 4 Levels it has, shuffle 1 "Sinful Spoils" card from your GY and/or banishment into the Deck, then Special Summon the revealed monster (this is treated as a Fusion Summon).
[2] You can banish this card from your GY, then target 1 "Sinful Spoils" Spell/Trap in your GY; Set it, but it cannot be activated this turn.
Deceivement of the Sinful Spoils
Continuous Spell
You can only use each of the [1] [2] [3] effects of this card once per turn.
[1] You can Tribute 1 monster you control or in your hand; Add 1 "Azamina" card from your Deck to your hand.
[2] If a monster is sent to your opponent's GY while you control a "Azamina" monster: You can activate this effect; Your opponent loses 1500 LP, and if they do, you gain 1500 LP.
[3] During the End Phase, if this card was sent to the GY this turn: You can Set it.
Sinners of the Sinful Spoils
Normal Trap
You can only use each of the [1] [2] effects of this card once per turn.
[1] If your opponent Special Summons a monster(s) from the Deck or Extra Deck while you control a "Diabellstar" monster: You can target 1 monster your opponent controls; Shuffle it into the Deck.
[2] From the start of the Damage Step, until before Damage Calculation of a battle involving your "Diabellstar" monster and your opponent's monster: You can banish this card from your GY; Half your opponent's monster's ATK until the end of the turn.
Bad Ass Goblin Bikers
Level 6 DARK
Fiend / Effect
You can only use each of the [2] [3] effects of this card once per turn.
[1] If you control no monsters OR you control only "Goblin" monsters, you can Normal Summon this card without Tributing.
[2] If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower "Goblin" monster from your Deck.
[3] If this card is sent to the GY: You can target 1 card on the field; Attach it to 1 "Goblin" Xyz monster you control.
Goblin Biker Grand Imprisonment
Quick-Play Spell
You can only use each of the [1] [2] effects of this card once per turn.
[1] Tribute 1 monster you control; Special Summon 1 "Goblin" monster from your Deck, but it cannot attack this turn.
[2] When a monster declares an attack: You can banish this card from your GY, then detach any number of materials from your "Goblin" Xyz monsters; All monsters your opponent controls lose 1000 ATK for each detached material until the end of the turn.
Goblin Biker Grand Predicament
Continuous Trap
You can only use 1 of the [1] [2] effects of this card per turn.
[1] Target 1 "Goblin" monster you control and 1 monster your opponent controls OR target 1 "Goblin" monster in your GY and 1 monster in your opponent's GY; Banish them.
[2] You can send this face-up card from your Spell/Trap Zone to the GY, then target 5 of your banished "Goblin" monsters with different names; Special Summon them.