9 New: DDD cards 9 reveals for Doom of Dimensions

 

D/D Lance Soldier

Level 2 DARK

ATK 400 / DEF 400

Fiend / Tuner / Effect

You can only use each of the [1] [2] effects of this card once per turn.

[1] You can target 1 "D/D" monster you control; Increase its Level by up to the number of "Dark Contract" cards on your field and in your GY.

[2] If this card is in the GY: You can target 1 "Dark Contract" you control; Destroy it, and if you do, Special Summon this card, but banish it when it leaves the field.

 

D/D Defense Soldier

Level 4 DARK

ATK 0 / DEF 1800

Fiend / Effect

You can only use each of the [1] [2] effects of this card once per turn.

[1] You can activate 1 of the following effects.

  • Target 1 "D/D" card in your Pendulum Zone; Special Summon it.
  • Banish 1 "D/D" monster from your GY; This turn, if a "D/D/D" monster attacks, your opponent cannot activate effects until the end of the Damage Step.

[2] You can banish this card from the GY; Add 1 "D/D" Pendulum monster from your face-up Extra Deck or GY to your hand.

 

D/D/D Rage King Zero Machinex

Level 8 DARK

ATK 3000 / DEF 0

Pendulum Scale 0

Pendulum Effect: You can only use this card's Pendulum Effect once per turn.

[1] During the Main Phase, if you activated this card this turn: You can take 1 "Dark Contract" Continuous Spell/Trap from your Deck and place it face-up in your Spell/Trap Zone.

Fiend / Pendulum / Effect

You can only use each of the [1] [2] monster effects of this card once per turn.

[1] If a face-up "D/D/D" card or "Dark Contract" card you control is destroyed, except "D/D/D Rage King Zero Machinex", while this card is face-up in the Extra Deck (even during the Damage Step): You can Special Summon this card, then you can destroy 1 card on the field.

[2] If this card in the monster zone is destroyed: You can place it in your Pendulum Zone.

 

D/D/D/D Super Dimension King Ark Crisis

Level 12 DARK

4000 ATK / 4000 DEF

Pendulum Scale 13

Pendulum Effect: You can only use this card's Pendulum effect once per turn.

[1] You can target any number of "Dark Contract" cards you control; Destroy them, then you can Special Summon a number of "Doom King" monsters from your Deck and/or Extra Deck, up to the number of destroyed cards.

Fiend / Fusion / Pendulum / Effect

1 Fiend Fusion + 1 Fiend Synchro + 1 Fiend Xyz + 1 Fiend Pendulum monsters

You can only Fusion Summon or Special Summon "D/D/D/D Super Dimension King Ark Crisis" with the following method once per turn.

  • You can banish the above materials from your field and/or GY, Special Summon this card (from your Extra Deck).

[1] If this card is Special Summoned: You can negate the effects of all face-up monsters your opponent controls.

[2] Can attack all monsters your opponent controls, once each.

[3] If this card in the monster zone is destroyed: You can place it in your Pendulum Zone.

 

D/D/D Founding King Crovis

Level 6 DARK

2100 ATK / 1900 DEF

Fiend / Synchro / Effect

1 Tuner + 1+ non-Tuner monsters

You can only use the [1] effect of this card once per turn.

[1] If this card is Synchro Summoned: You can target 1 of your banished "D/D" monsters; Special Summon it. If you control a "Dark Contract" card, you can target a monster in your GY instead.

[2] If this card is banished: You can activate this effect; This turn, if your "D/D" monster attacks a Defense Position monster, inflict Piercing battle damage.

 

D/D/D Wisdom King Solomon

Rank 4 DARK

1800 ATK / 2500 DEF

Fiend / Xyz / Effect

2 Level 4 "D/D" monsters

You can only use each of the [1] [2] effects of this card once per turn.

[1] You can detach 1 material from this card; Add 1 "D/D" card from your Deck to your hand.

[2] If this card is banished: You can target 1 "D/D" effect monster you control; It gains the following effect until the end of the turn.

  • If this card destroys a monster by battle: Inflict damage to your opponent, equal to its original ATK.

 

D/D/D Heavenly King Zeus Ragnarok

Rank 3 DARK

2200 ATK

Link Markers: Bottom Left, Bottom, Bottom Right

Fiend / Link / Effect

2+ "D/D" monsters

You can only use the [2] effect of this card once  per turn.

[1] You can target 1 "D/D" card or "Dark Contract" card you control; Destroy it, this turn you can conduct 1 Pendulum Summon of a "D/D" monster(s) during your Main Phase, in addition to your Pendulum Summon (you can only gain this effect once per turn).

[2] When your opponent activates a monster effect from hand (Quick Effect): You can banish 1 "D/D" monster and 1 "Dark Contract" card from your GY; Negate that activation.

 

Dark Contract with Zero King Rage

Continuous Spell

This card is always treated as a "D/D" card.

You can only use the [1] effect of this card once per turn.

[1] You can target 1 "D/D" card you control, except "Dark Contract with Zero King Rage"; Destroy it, and if you do, Special Summon 1 "D/D" monster from your Deck, also you cannot Special Summon monsters for the rest of the turn, except "D/D" monsters.

[2] Once per turn, during your Standby Phase: Take 1000 damage.

 

Dark Contract with the Different Dimension

Continuous Trap

You can only use each of the [1] [3] effects of this card once per turn.

[1] Shuffle 2 "Dark Contract" cards from your GY into the Deck, then target 1 card on your opponent's field or in their GY; Banish it.

[2] Once per turn, during your Standby Phase: Take 1000 damage.

[3] If this card is destroyed: You can gain 500 LP, then if it was destroyed by your opponent, gain 500 LP.

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