Weapon Regeneration
Quick-Play Spell
You can only activate this card once per turn.
[1] Apply 1 of the following effects.
● Target 1 face-up monster you control; It gains 800 ATK until the end of the turn
● Target 1 Equip Spell in either GY; Set it to your field OR Equip it to an appropriate monster you control.
Two Sides of the Same Coin
Quick-Play Spell
You can only use each of the [1] [2] effects of this card once per turn.
[1] Tribute 1 LIGHT or DARK monster you control; Special Summon 1 LIGHT or DARK monster from your hand or Extra Deck, with the same original Type and Level but different original Attribute.
[2] You can banish this card from your GY, then target 1 LIGHT and 1 DARK monster in your GY; Shuffle both of them into the Deck, then draw 1 card.
Shadow's Light
Normal Spell
You can only use each of the [1] [2] effects of this card once per turn.
You cannot conduct your Battle Phase the turn you activate either of these effects.
[1] Target 1 DARK monster you control; Special Summon 1 LIGHT monster from your Deck or Extra Deck with the same original Type and Level.
[2] You can banish this card from your GY; This turn during your Main Phase, you can Normal Summon 1 LIGHT or DARK monster in addition to your Normal Summon/Set (You can only gain this effect once per turn).
Rose Shaman
Level 4 EARTH
Warrior / Effect
You can only use 1 of the [1] [2] effects of this card once per turn.
[1] You can Tribute this card; Draw 1 card.
[2] You can banish this card from your GY, then target 1 Plant monster in your GY; Add it to your hand, then if you added a Level 7 or higher monster, you can send 1 Plant monster from your Deck to the GY.
Cat Corn
Level 4 EARTH
Plant / Effect
You can only use each of the [1] [2] effects of this card once per turn.
[1] If this card is Special Summoned and you do not control a card in your Field Zone: You add 1 Field Spell from your Deck to your hand.
[2] If this card is destroyed by battle or card effect and sent to the GY: You can target 1 Field Spell in your GY; Add 1 card with the same name from your Deck to your hand.
Photon Jumper
Level 4 LIGHT
Warrior / Effect
You can only use each of the [1] [2] effects of this card once per turn.
[1] When your opponent's monster declares an attack: You can Special Summon this card from your hand, then end the Battle Phase, also skip your next Battle Phase.
[2] If this card is sent to the GY: You can add 1 "Photon" or "Galaxy" Spell/Trap from your Deck to your hand.
Synchro Zone
Continuous Trap
You can only use each of the [2] [3] effects of this card once per turn.
[1] Neither player can declare attacks, except with Synchro monsters.
[2] If a non-Tuner Synchro monster is sent to your GY; You can target it; Special Summon it, also it is treated as a Tuner.
[3] During your opponent's Main Phase: You can send this face-up card from your Spell/Trap Zone to the GY; Immediately after this effect resolves, Synchro Summon using monsters you control.
War Sage - Aakas
Level 5 FIRE
Machine / Effect
This card is always treated as a "Sky Striker" card.
You can only use each of the [1] [2] [3] effects of this card once per turn.
[1] You discard 1 Spell; Special Summon this card from your hand.
[2] If a Link monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead.
[3] If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; Add it to your hand.
Knowledge Sage - Hinmel
Level 5 EARTH
Machine / Effect
This card is always treated as a "Sky Striker" card.
You can only use each of the [1] [2] [3] effects of this card once per turn.
[1] You discard 1 Spell; Special Summon this card from your hand.
[2] When your opponent activates an effect that targets a Link monster(s) you control (Quick Effect): You banish 2 Spells from your GY; Negate that effect.
[3] If this card is destroyed by battle or card effect; You can target 1 of your banished "Sky Striker" Spells; Add it to your hand.
Sky Striker Ace - Raye (Alt art)