6 New Cards: Salamangreat 6 new cards revealed for Duelists of Explosion

Salamangreat Tiger

Cyberse / Tuner / Effect

You can only use the [1] effect of this card once per turn.

[1] You can discard 1 other "Salamangreat" monster; Special Summon this card from your hand.

[2] If you were to use this card on your field as Synchro Material for a FIRE Synchro monster, you can treat it as a non-Tuner monster.

[3] Once per turn, during your Main Phase: You can increase or decrease this card's Level by 1.

 

Salamangreat Weasel

Level 3 FIRE

Cyberse / Tuner / Effect

You can only use each of the [1] [2] effects of this card once per turn.

[1] If there are 2 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand.

[2] If you Special Summon a "Salamangreat" Ritual, Fusion, Synchro, Xyz or Link monster(s) while this card is in the GY: You can target 1 other "Salamangreat" monster in your GY; Place this card on the bottom of your Deck, and if you do, Special Summon the target to your opponent's field, then draw 1 card.

 

Salamangreat Burst Gryphon

Level 8 FIRE

Cyberse / Synchro / Effect

1 Tuner + 1+ non-Tuner monsters

You can only use each of the [1] [2] effects of this card once per turn.

[1] You can target 1 Level 7 or lower FIRE monster in your GY; Special Summon it, and if you do, decrease this card's Level by the target's original Level, also you cannot Special Summon monsters for the rest of the turn, except FIRE monsters.

[2] If this card is was Synchro Summoned with "Salamangreat Burst Gryphon" as material: You can activate this effect; During the next Standby Phase, Special Summon 1 monster from your GY.

 

Salamangreat Raging Phoenix

Link 4 FIRE

Cyberse / Link / Effect

2+ FIRE Effect monster

You can only use each of the [1] [2] effects of this card once per turn.

[1] If this card was Link Summoned with "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand.

[2] If a FIRE monster(s) you control is destroyed by battle or card effect while this card is in the GY: You can target 1 of them; Special Summon this card, and if you do, this card gains ATK equal to the target's ATK.

 

Salamangreat Charge

Quick-Play Spell

You can only activate this card once per turn.

[1] Activate 1 of the following effects.

● Target 3 of your FIRE monsters that are banished and/or in your GY; Shuffle 2 of them in to the Deck, and if you do, Special Summon the remaining card, but this turn, it cannot attack and it cannot activate its effects.

● If you control a FIRE Ritual, Fusion, Synchro, Xyz or Link monster, whose ATK is different to its original ATK: Target 1 card on the field; Destroy it.

 

Salamangreat Revival

Normal Trap

You can only use each of the [1] [2] effects of this card once per turn.

[1] You can target 1 FIRE monster in your GY; Special Summon it.

[2] You banish this card from your GY, then target 1 "Salamangreat" monster you control and 1 monster in your GY with the same name; Shuffle the target in the GY into the Deck, and if you do, the target on the field gains ATK equal to its original ATK.

 

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