6 new: Allure Queen & Fiend/Zombie cards 6 new cards revealed for Animation Chronicle 2024

Duke of Demise

Level 6 DARK

Fiend / Fusion / Effect

2 Fiend and/or Zombie monsters

During their Standby Phase, this card's controller must pay 500 LP or destroy this card.

You can only use each of the [2] [3] effectss of this card once per turn.

[1] Cannot be destroyed by battle.

[2] During your Main Phase: You can immediately after this effect resolves, Normal Summon 1 monster.

[3] You can banish this card from your GY, then target 1 Level 4 or higher Fiend or Zombie monster in your GY; Add it to your hand.

 

Spirit Illusion

Equip Spell

Equip only to a Level 5 or higher Fiend or Zombie monster.

You can only use the [1] effect of this card once per turn.

[1] You can activate 1 of the following effects.

● Fusion Summon 1 Fusion monster using materials from your hand and/or field.

● Special Summon 1 "Doppler Token" (Level 5 / ATK/DEF ?/0), with the same Type, Attribute and ATK as the equipped monster.

[2] When the equipped monster declares an attack on the opponent's monster: You can make the opponent's monster lose ATK equal to the equipped monster's ATK.

 

Spirit Shield

Continuous Trap

[1] When your opponent's monster declares an attack: You can banish 1 Fiend or Zombie monster from your GY; Negate the attack.

[2] Once per turn, when your opponent activates an effect that would destroy a card(s): You can banish 1 Fiend or Zombie monster from your GY; Negate that activation.

[3] During the End Phase, if you do not control a Fiend or Zombie monster: Send this card to the GY.

 

Golden Allure Queen

Link 3 DARK

Spellcaster / Link / Effect

3 Spellcaster monsters

[1] If this card is Link Summoned: You can Special Summon 1 "Allure Queen" monster from your Deck or GY, and if you do, this card gains 1500 ATK until the end of the next turn.

[2] The effects that would equip a monster to themselves of your monsters whose original names include "Allure Queen", become Quick Effects.

[3] Once per turn, when your opponent activates an effect (Quick Effect): You can destroy 1 card on the field, then for the rest of the turn, "Allure Queen" monsters you control cannot be destroyed by effects.

 

Allure Palace

Field Spell

You can only use the [3] effect of this card up to thrice per turn.

[1] Spellcaster monsters you control gain 500 ATK/DEF.

[2] "Allure Queen" monsters you control gain the following effect.

● If this card is currently equipped by it's own effect: You can send this card to the GY; Special Summon 1 Spellcaster monster with 1500 or lower ATK from your hand or Deck.

[3] You can send 1 card from your hand to the GY; Take 1 "Allure Queen" monster from your Deck, and either add it to your hand, or Special Summon it to the opponent's side of the field.

 

Allure Dance

Continuous Spell

You can only activate this card once per turn.

You can only use the [3] effect of this card once per turn.

[1] When this card's activation resolves: You can add 1 "Allure Queen" monster or 1 "Allure Palace" from your Deck to your hand.

[2] "Allure Queen" monsters you control that are currently eqipped by their own effect, gain ATK equal to the ATK of the equipped monster.

[3] You can send 1 other Spell/Trap you control to the GY; Special Summon any number of "Allure Queen" monsters with different names from your GY.

More Articles

Login to join the YGOPRODeck discussion!
0 reactions
Cool Cool 0
Funny Funny 0
angry Angry 0
sad Sad 0

Comments