Heretic Monk of the Six Samurai
Level 3 DARK
Warrior / Tuner / Effect
You can only use each of the [1] [2] effects of this card once per turn.
[1] If you control a "Six Samurai" monster, except "Heretic Monk of the Six Samurai", you can Special Summon this card (from your hand). You can only Special Summon "Heretic Monk of the Six Samurai" once per turn this way.
[2] If this card is sent from the field to the GY: You can add 1 "Six Samurai" Quick-Play Spell from your Deck to your hand.
[3] A "Six Samurai" monster that was Synchro Summoned using this card as material gains the following effect.
- Reduce the Level of all monsters your opponent controls by 1.
Instructor of the Six Samurai
Level 2 EARTH
Warrior / Tuner / Effect
You can only use each of the [2] [3] effects of this card once per turn.
[1] If you control a "Six Samurai" monster, except "Instructor of the Six Samurai", you can Special Summon this card (from your hand). You can only Special Summon "Instructor of the Six Samurai" once per turn this way.
[2] If this card is sent from the field to the GY: You can add 1 "Six Samurai" card from your Deck or GY to your hand.
[3] A "Six Samurai" monster that was Synchro Summoned using this card as material gains the following effect.
- Monsters your opponent controls lose 500 ATK.
Legendary Demonic Six Samurai - Shien
Level 6 DARK
Warrior / Synchro / Effect
1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters
You can only use the [1] effect of this card once per turn.
[1] If this card is Synchro Summoned: You can add 1 "Six Samurai" monster or 1 "Shien" Effect monster from your Deck or GY to your hand.
[2] Once per turn, when your opponent activates a monster effect (Quick Effect): You can negate that activation, and if you do destroy it.
[3] If this card on the field would be destroyed by battle or card effect, you can destroy 1 other monster you control instead.
Legendary Demonic Six Samurai - Enishi
Level 6 LIGHT
Warrior / Synchro / Effect
1 Tuner + 1+ non-Tuner monsters
You can only use each of the [1] [3] effects of this card once per turn.
[1] If this card is Synchro Summoned: You can banish any number of "Six Samurai" monsters in your GY, then target the same number of monsters your opponent controls; Return those monsters to the hand.
[2] During the Battle Phase only, Warrior monsters you control gain 500 ATK/DEF.
[3] If this card is sent to the GY: You can Special Summon 1 of your banished "Six Samurai" monsters.
Six Samurai Rapid Dual Assault
Quick-Play Spell
You can only use 1 of the [1] [2] effects of this card once per turn.
[1] Apply 1 of the following effects. If you control 2 or more "Six Samurai" monsters, you can apply both effects in sequence.
- Special Summon 1 "Six Samurai" monster with 2000 or less ATK from your hand or GY.
- Change 1 monster your opponent controls with 2000 or less ATK to face-down Defense Position.
[2] During your Main Phase: You can banish this card from your GY, then target 1 "Six Samurai" monster in your GY; Add it to your hand.