Ghost of Azamina
Level 8 DARK
Illusion / Effect
This card is always treated as a "Sinful Spoils" card.
You can only use each of the [1] [2] effects of this card once per turn.
[1] If this card is sent to the GY or banished from the hand or field by an effect: You can Special Summon it.
[2] When your "Azamina" or "White Forest" monster destroys your opponent's monster by battle: You can add 1 "Sinful Spoils" card from your GY to your hand.
Snake-Eyes Damned Dragon
Level 8 FIRE
Dragon / Fusion / Effect
1 "Snake-Eye" monster + 1 Illusion monster
Must first be Fusion Summoned or Special Summoned from the Extra Deck by sending 2 face-up monster cards from your Spell/Trap Zone to the GY.
You can only use this card's effect once per turn.
[1] If this card is Special Summoned: You can target 1 face-up monster on the field; Place it face-up in its owner's Spell/Trap Zone as a Continuous Spell.
Hallow Azamina
Level 10 DARK
Illusion / Fusion / Effect
1 Level 6 or higher Fusion monster + 1 Level 6 or higher Synchro monster
You can only use the [2] effect of this card once per turn.
[1] This card and cards on your opponent's field, in their GY and banishment cannot be targeted by your opponent's effects, also your opponent takes any Battle Damage you would have taken.
[2] During the turn this card was Fusion Summoned (Quick Effect): You can Special Summon 1 Level 9 or lower "Azamina" monster from your Deck or Extra Deck.
Kick-Ass Goblin Bikers
Rank 6 DARK
Fiend / Xyz / Effect
2+ Level 6 monsters
You can only use each of the [1] [2] effects of this card once per turn.
[1] You can target face-up monsters your opponent controls, up to the number of "Goblin" monsters you control; Detach 1 material from your field, and if you do, attach those targets to this card as material.
[2] During your opponent's turn (Quick Effect): You can target cards your opponent controls, up to the number of "Goblin" Xyz monsters you control; Detach 3 materials from your field, and if you do, send those targets to the GY.
Azamina Aface
Normal Trap
This card is always treated as a "White Forest" card.
You can only use each of the [1] [2] effects of this card once per turn.
[1] Target cards on the field, up to the number of Fiend, Illusion and Spellcaster monsters you control and in your GY; Return those targets to the hand.
[2] If this card is sent to the GY to activate a monster effect: You can Set it.