![](https://ygoprodeck.com/wp-content/uploads/2021/06/BODE-JP024.png)
Penguin Hero
Level 5 WATER
Aqua / Tuner / Effect
You can only use each of the effects of this card once per turn.
Cannot be used as Synchro material except for the Summon of a WATER Monster.
If a monster is Set to your field: You can Special Summon this card from your hand, then you can reduce this card's Level by 1 or 2.
You can target 1 face-down monster you control; Change it to face-up Defense Position, but negate its effects if it is not a "Penguin" Monster.
![](https://ygoprodeck.com/wp-content/uploads/2021/06/BODE-JP025.png)
Penguin Ninja
Level 3 WATER
Aqua / Flip / Effect
You can only use the effect of this card once per turn.
If this card is Flipped face-up: You can target up to 2 Spell/Traps your opponent controls; Return them to the hand,
You can target 1 "Penguin" Monster you control; Change it to face-down Defense Position.
![](https://ygoprodeck.com/wp-content/uploads/2021/06/BODE-JP026.png)
Penguin Priest
Level 3 WATER
Aqua / Effect
You can only use the effect of this card once per turn.
If a "Penguin" Monster(s) you control is sent to the GY by your opponent (even during the Damage Step); You can target 1 of those monsters; Discard this card, and if you do, Special Summon the target in face-down Defense Position.
Once per turn: You can target 1 "Penguin" Monster you control; Make it gain 600 ATK, and if you do, gain 600 LP.
![](https://ygoprodeck.com/wp-content/uploads/2021/06/BODE-JP063.png)
Royal Penguins Garden
Continuous Spell
You can only activate this card once per turn.
When this card's activation resolves: You can add 1 "Penguin" card from your Deck to your hand, except "Royal Penguins Garden".
Once per turn during your Main Phase: You can decrease the Level of a "Penguin" monster you control or in your hand by 1 until the end of the turn, then discard 1 card.
![](https://ygoprodeck.com/wp-content/uploads/2021/06/AC01-JP008.jpg)
Penguin Sword
Equip Spell
Must be equipped to a "Penguin" Monster.
You can only use the effect of this card once per turn.
The equipped monster gains 800 ATK.
When the equipped monster inflicts battle damage to your opponent: You can return 1 card your opponent controls to their hand.
If your opponent's face-up card(s) is returned to the hand or banished by your "Penguin" card's effect: You can negate the effects of that card(s) and the effects of cards with the same name until the end of the next turn.
![](https://ygoprodeck.com/wp-content/uploads/2021/06/AC01-JP015.jpg)
Summon Storm
Normal Spell
You can only use the effect of this card once per turn.
Pay 800 LP; Special Summon 1 Level 6 or lower WIND monster from your hand.
You can banish this card from your GY (except the turn this card was sent to the GY); Special Summon 1 Level 4 or higher WIND monster from your hand.
![](https://ygoprodeck.com/wp-content/uploads/2021/06/AC01-JP037.jpg)
Toy Parade
Normal Spell
This card is always treated as a "Frightfur" card.
You can only use 1 of the effects of this card once per turn.
Target 1 of your DARK monsters that was Special Summoned from the Extra Deck; This turn, only that card can declare an attack, and it can make an additional attack each time it destroys a monster in battle and sends it to the GY.
If you control a Fairy Monster: You can banish this card from your GY; Add 1 Level 4 or lower DARK monster from your GY to your hand.