Black Witch Diabellestarr
Level 7 DARK
Spellcaster / Effect
You can only use each of the [2] [3] effects of this card once per turn.
[1] You can Special Summon this card (from your hand) by sending 1 other card from your hand or field to the GY. You can only Special Summon "Black Witch Diabellestarr" once per turn this way.
[2] If this card is Normal or Special Summoned: You can Set 1 "Tainted Treasure" Spell/Trap directly from your Deck.
[3] If this card is sent from your hand or field to the GY during your opponent's turn: You can send 1 card from hand or field to the GY, and if you do, Special Summon this card,
"Tainted Treasure Hunter's Demon"
Quick-Play Spell
You can only use each of the [1] [2] effects of this card once per turn.
[1] Add 1 "Diabellestarr" monster from your Deck or GY to your hand.
[2] During your Main Phase: You can banish this card from your GY, then target 1 of your "Tainted Treasure" Spell/Traps that is banished or in your GY, except "Tainted Treasure Hunter's Demon"; Place it on the bottom of your Deck, then draw 1 card.
Death Tainted Treasure - Luciera
Quick-Play Spell
You can only activate this card once per turn.
[1] Target 1 Level 7 or higher Spellcaster monster you control; Apply the following effects in sequence.
● This turn that face-up target is unaffected by the effects of other monsters, also send it to the GY during the Standy Phase of the next turn.
● All monsters your opponent controls lose ATK equal to the target's ATK, then destroy any monster that had its ATK reduced to 0.
Traitor's Tainted Treasure - Cielware
Normal Trap
You can only use 1 of the [1] [2] effects of this card per turn, and only once per turn.
[1] Send 1 "Diabelstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; Negate its effects.
[2] When your opponent activates an effect in response to your "Diabelstar" monster's or "Bounty" Spell/Trap effect activation: You can banish this card from your GY; Negate the opponent's effect.
Snake-eye Eksel
Level 1 FIRE
Pyro / Effect
You can only use each of the [1] [2] effects of this card once per turn.
[1] If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand.
[2] You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-eye" monster from your hand or Deck, except "Snake-eye Eksel".
Snake-eye Orrk
Level 1 FIRE
Pyro / Effect
You can only use each of the [1] [2] effects of this card once per turn.
[1] If this card is Normal or Special Summoned: You can target 1 of your Level 1 FIRE monsters that is banished or in your GY; Add it to your hand or Special Summon it.
[2] You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snakeye" monster from your hand or Deck, except "Snake-eye Orrk".
Snake-eye Whitebarchi
Level 1 FIRE
You can only use the [2] effect of this card once per turn.
[1] If you control a FIRE monster, you can Special Summon this card (from your hand). You can only Special Summon "Snake-eye Whitebarchi' once per turn this way.
[2] During your opponent's turn (Quick Effect): You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-eye" monster from your hand or Deck, except "Snake-eye Whitebarchi".
Snake-eyes Flamberge Dragon
Level 8 FIRE
Dragon / Effect
You can only use each of the [1] [2] [3] effects of this card once per turn.
[1] You can target 1 face-up monster on the field or 1 monster in either GY; Place that target face-up into it's owner's Spell/Trap Zone as a Continuous Spell.
[2] During your opponent's turn (Quick Effect); You can target 1 monster card on the field that is being treated as a Continous Spell; Special Summon it to your side of the field.
[3] If this card is sent from your hand or field to the GY; You can Special Summon 2 Level 1 FIRE monsters from your GY.
Snake-eye Sanctuary
Field Spell
You can only activate this card once per turn.
[1] When this card's activation resolves: You can place 1 "Snake-eye" monster from your hand, Deck or GY, face-up into your Spell/Trap Zone as a Continuous Spell.
[2] Level 1 FIRE monsters you control gain 1100 ATK.
[3] Once per turn, if your opponent Normal or Special Summons a monster: You can target 1 monster card on the field that is being treated as a Continous Spell; Special Summon it to your side of the field.
Original Sin Tainted Treasure - Snakeye
Normal Spell
You can only use 1 of the [1] [2] effects of this card per turn, and only once per turn.
[1] You can send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your Deck.
[2] You can banish this card from your GY, then target 1 "Snake-eye" or "Diabellestarr" monster in your GY; Add 1 Level 1 FIRE monster from your Deck to your hand, then place the target on the bottom of your Deck.
Glare Controlling Snake-eyes
Normal Trap
You can only activate this card once per turn.
[1] If the total Levels of "Snake-eye" monsters you control is 2 or more: Activate 1 of the following effects.
● Target 1 face-up monster your opponent controls or 1 monster in their GY; Place it face-up into their Spell/Trap Zone as a Continuous Spell.
● Target 1 monster card on the field that is being treated as a Continous Spell; Special Summon it to your side of the field.