2 New Archetypes: Diabellestarr & Snake-eye 11 new cards revealed for Age of Overlord

Black Witch Diabellestarr

Level 7 DARK

Spellcaster / Effect

You can only use each of the [2] [3] effects of this card once per turn.

[1] You can Special Summon this card (from your hand) by sending 1 other card from your hand or field to the GY. You can only Special Summon "Black Witch Diabellestarr" once per turn this way.

[2] If this card is Normal or Special Summoned: You can Set 1 "Tainted Treasure" Spell/Trap directly from your Deck.

[3] If this card is sent from your hand or field to the GY during your opponent's turn: You can send 1 card from hand or field to the GY, and if you do, Special Summon this card,

 

"Tainted Treasure Hunter's Demon"

Quick-Play Spell

You can only use each of the [1] [2] effects of this card once per turn.

[1] Add 1 "Diabellestarr" monster from your Deck or GY to your hand.

[2] During your Main Phase: You can banish this card from your GY, then target 1 of your "Tainted Treasure" Spell/Traps that is banished or in your GY, except "Tainted Treasure Hunter's Demon"; Place it on the bottom of your Deck, then draw 1 card.

 

Death Tainted Treasure - Luciera

Quick-Play Spell

You can only activate this card once per turn.

[1] Target 1 Level 7 or higher Spellcaster monster you control; Apply the following effects in sequence.

● This turn that face-up target is unaffected by the effects of other monsters, also send it to the GY during the Standy Phase of the next turn.

● All monsters your opponent controls lose ATK equal to the target's ATK, then destroy any monster that had its ATK reduced to 0.

 

Traitor's Tainted Treasure - Cielware

Normal Trap

You can only use 1 of the [1] [2] effects of this card per turn, and only once per turn.

[1] Send 1 "Diabelstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; Negate its effects.

[2] When your opponent activates an effect in response to your "Diabelstar" monster's or "Bounty" Spell/Trap effect activation: You can banish this card from your GY; Negate the opponent's effect.

 

 

Snake-eye Eksel

 Level 1 FIRE

Pyro / Effect

You can only use each of the [1] [2] effects of this card once per turn.

[1] If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand.

[2] You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-eye" monster from your hand or Deck, except "Snake-eye Eksel".

 

Snake-eye Orrk

Level 1 FIRE

Pyro / Effect

You can only use each of the [1] [2] effects of this card once per turn.

[1] If this card is Normal or Special Summoned: You can target 1 of your Level 1 FIRE monsters that is banished or in your GY; Add it to your hand or Special Summon it.

[2] You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snakeye" monster from your hand or Deck, except "Snake-eye Orrk".

 

Snake-eye Whitebarchi

Level 1 FIRE

You can only use the [2] effect of this card once per turn.

[1] If you control a FIRE monster, you can Special Summon this card (from your hand). You can only Special Summon "Snake-eye Whitebarchi' once per turn this way.

[2] During your opponent's turn (Quick Effect): You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-eye" monster from your hand or Deck, except "Snake-eye Whitebarchi".

 

Snake-eyes Flamberge Dragon

Level 8 FIRE

Dragon / Effect

You can only use each of the [1] [2] [3] effects of this card once per turn.

[1] You can target 1 face-up monster on the field or 1 monster in either GY; Place that target face-up into it's owner's Spell/Trap Zone as a Continuous Spell.

[2] During your opponent's turn (Quick Effect); You can target 1 monster card on the field that is being treated as a Continous Spell; Special Summon it to your side of the field.

[3] If this card is sent from your hand or field to the GY; You can Special Summon 2 Level 1 FIRE monsters from your GY.

 

Snake-eye Sanctuary

Field Spell

You can only activate this card once per turn.

[1] When this card's activation resolves: You can place 1 "Snake-eye" monster from your hand, Deck or GY, face-up into your Spell/Trap Zone as a Continuous Spell.

[2] Level 1 FIRE monsters you control gain 1100 ATK.

[3] Once per turn, if your opponent Normal or Special Summons a monster: You can target 1 monster card on the field that is being treated as a Continous Spell; Special Summon it to your side of the field.

 

Original Sin Tainted Treasure - Snakeye

Normal Spell

You can only use 1 of the [1] [2] effects of this card per turn, and only once per turn.

[1] You can send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your Deck.

[2] You can banish this card from your GY, then target 1 "Snake-eye" or "Diabellestarr" monster in your GY; Add 1 Level 1 FIRE monster from your Deck to your hand, then place the target on the bottom of your Deck.

 

Glare Controlling Snake-eyes

Normal Trap

You can only activate this card once per turn.

[1] If the total Levels of "Snake-eye" monsters you control is 2 or more: Activate 1 of the following effects.

● Target 1 face-up monster your opponent controls or 1 monster in their GY; Place it face-up into their Spell/Trap Zone as a Continuous Spell.

● Target 1 monster card on the field that is being treated as a Continous Spell; Special Summon it to your side of the field.


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