13 New: Eldlich, Live Twin, Cyber Dragon & Ancient Fairy Dragon cards 13 Alliance Insight cards from the livestream

Cyber Jormungandr

Level 5 LIGHT

Machine / Effect

Cannot be Normal Summoned/Set.

Must be Special Summoned by a card effect.

You can only use each of the [1] [2] effects of this card once per turn.

[1] If your opponent controls a monster: You can Special Summon this card from your hand, then you can take 1 "Cyber Dragon" from your Deck and either Special Summon it or equip it to this card as an Equip Spell.

[2] You can return "Cyber Dragon" you control to the hand; Add 1 "Polymerization" from your Deck or GY to your hand.

 

Cyberdark Wurm

Level 5 DARK

Machine / Effect

You can only use the [2] effect of this card once per Duel.

[1] This card becomes "Cyber Dragon" while on the field or in the GY.

[2] If this card is in your hand or GY and another "Cyber" Machine monster is on your field or GY: You can send 1 "Cyber Dragon" monster from your Deck to the GY; Special Summon this card, then you can add 1 "Cyber" Spell/Trap or 1 "Cybernetic" Spell/Trap from your GY to your hand.

 

 

Live☆Twin Lil-La Sweet

Level 2 DARK

Spellcaster / Effect

You can only use each of the [1] [2] effects of this card once per turn.

[1] When your opponent activates an effect in response to the activation of your "Live☆Twin" card effect (Quick Effect): You can discard this card; Negate that effect.

[2] If this card is in your GY and you control a "Ki-sikil" monster: You can Special Summon this card, but while it is face-up in the monster zone, you cannot Special Summon monsters from the Extra Deck, except Fiend monsters.

 

Evil ★Twin Ki-sikil Deal

Link 1 LIGHT

Fiend / Link / Effect

1 "Ki-sikil" monster

You can only Special Summon "Evil ★Twin Ki-sikil Deal" once per turn.

You can only use this card's effect once per turn.

[1] You can send 1 "Lil-la" monster from your Deck or Extra Deck to the GY; Appy the following effect for the rest of the turn.

  • Each time your opponent activates an effect in response to your "Ki-sikil" or "Lil-La" monster's effect activation, draw 1 card.

 

Anhelkaid the Golden Lord

Level 10 DARK

Zombie / Fusion / Effect

1 "Eldlich the Golden Lord" + 1 Zombie monster

You can only Special Summon "Anhelkaid the Golden Lord" once per turn by Fusion Summon or the below method.

  • If "Eldlich the Golden Lord" is on your field or in your GY, you can Special Summon this card from your Extra Deck by Tributing 1 LIGHT Zombie monster you control.

You can only use this card's effect once per turn.

[1] If this card is sent from the field to the GY: You can Special Summon 1 "Eldlich" monster from your Deck, Extra Deck or GY.

 

Sacred Eldlixir of the Golden Land

Continuous Trap

You can only use the [1] effect of this card once per turn.

[1] Pay 800 LP; Activate 1 of the following effects.

  • Special Summon this card as a Normal monster (Zombie / LIGHT / Level 10 / 1500 ATK / 2800 DEF) (It is still treated as a Trap), then if you control "Eldlich the Golden Lord", you can return 1 monster on the field to the hand.
  • Set 1 of your banished "Golden Land" Spell/Traps or "Eldlixir" Spell/Traps.

 

Master of Dragon Lord

Level 12 DARK

Dragon / Xyz / Effect

[1] This Xyz Summoned card cannot be destroyed by your opponent's effects, also your opponent cannot target this card with effects.

[2] If this card attacks your opponent's Defense Position monster, and there are 25 or more cards in your GY, inflict Double Piercing Battle Damage.

[3] Once per turn, if there are 25 or more cards in your opponent's GY: You can detach 1 material from this card; Special Summon 1 monster from your Deck, Extra Deck or GY.

 

 

Ancient Fairy Life Dragon

Level 8 LIGHT

Dragon / Synchro / Effect

1 Tuner + 1+ non-Tuner monster(s)

You can only use the [1] effect of this card once per turn.

[1] If this card is Synchro Summoned: You can draw 1 card OR if "Fairy World" is on the field, you can add 1 LIGHT Beast, Plant or Fairy monster or 1 "Eternal Sunshine" from your Deck to your hand.

[2] Your "Ancient Fairy Dragon" or monsters that mention it can attack while in Defense Position (Apply their DEF for Damage Calculation).

 

Fairy Spirit Kuribon

Level 1 LIGHT

Fairy / Effect

You can only use each of the [1] [2] effects of this card once per turn.

[1] If you control "Ancient Fairy Dragon" or a LIGHT Beast, Plant or Fairy monster: You can Special Summon this card from your hand, also it is treated as a Tuner.

[2] If "Ancient Fairy Dragon" or a monster(s) that mentions it would be destroyed by card effect, you can return this card from the field to your hand instead.

 

Fairy Beast Regulus

Level 4 LIGHT

Beast / Effect

You can only use each of the [1] [2] [3] effects of this card once per turn.

[1] If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions "Ancient Fairy Dragon" from your Deck to your hand.

[2] During your Main Phase: You can Special Summon 1 Level 4 or lower LIGHT Beast, Plant or Fairy monster from your hand in Defense Position.

[3] You can banish this card from your GY, then target 1 Field Spell in your GY; Place it on the bottom of your Deck, then draw 1 card.

 

Fairy Spirit Spore

Level 1 LIGHT

Plant / Tuner / Effect

You can only use the [2] effect of this card once per turn.

[1] If this card is Special Summoned: You can increase its Level by the number of monsters you control.

[2] If this card is in the GY and you control "Ancient Fairy Dragon" or a LIGHT Beast, Plant or Fairy monster: You can Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of the turn, except Synchro monsters.

 

Fairy World

Field Spell

You can only activate this card once per turn.

You can only activate the [2] [3] effects of this card while you control a Level 7 or higher LIGHT Dragon monster.

[1] When this card's activation resolves: You add 1 monster that mentions "Ancient Fairy Dragon" from your Deck to your hand.

[2] If a monster is Special Summoned in Attack Position: Change it to Defense Position.

[3] During the End Phase: Destroy all Attack Position monsters on the turn player's field.

 

 

Eternal Sunshine

Continuous Trap

You can only use the [2] effect of this card a number of times, up to the number of "Ancient Fairy Dragon" and monsters that mention it that you control.

[1] Your monsters gain 500 DEF for each "Ancient Fairy Dragon" and monsters that mention it that you control.

[2] Once per chain: You can target 1 face-up monster your opponet controls; until the end of the turn, half its ATK/DEF and if you do, negate its effects.

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