11 New Cards: Dinosaur, Dark World, Rock & Cyberse 9 new cards revealed for Animation Chronicle 2023

Helkaitoptera

Level 4 WIND

Dinosaur / Effect

You can only use each of the [2] [3] effects of this card once per turn.

[1] While your opponent controls 2 or more non-WIND monsters, they cannot target this card for an attack.

[2] Once per turn, during your Main Phase: You can add 1 "Polymerization" from your Deck to your hand.

[3] If this card is banished: You can Special Summon it, then you can add 1 "Polymerization" from your GY to your hand.

 

Helhoundsaurus

Level 6 DARK

Dinosaur / Fusion / Effect

1 "Helkaitoptera" + 1 Dinosaur or Dragon monster.

[1] If this card is Fusion Summoned: You can place 1 Field Spell from your Deck or GY, face-up into the Field Zone.

[2] Can attack directly the turn it is Special Summoned.

[3] During your Main Phase: You can, immediately after this effect resolves,  Normal Summon 1 Dinosaur or Dragon monster.

 

Colorless Chaos King of Dark World

Level 12 DARK

Fiend / Fusion / Effect

1 "Reign-Beaux, Overlord of Dark World" + 2+ Fiend Monsters

[1] If this card is Fusion Summoned: You can destroy all cards your opponent controls.

[2] This card's original ATK becomes the total number of monsters used for this card's Fusion Summon x1000.

[3] Once per turn, during either turn (Quick Effect): You can target 1 face-up card you control; Discard 1, then for the rest of the turn, your opponent cannot target that face-up card with effects.

 

Combat Wheel

Level 6 EARTH

Machine / Synchro / Effect

1 Tuner + 1+ non-Tuner monster

[1] Once per turn, if this card would be destroyed by your opponent's card effect, it is not destroyed.

[2] Once per turn, during your opponent's Battle Phase: You can discard 1 card; This card gains ATK equal to half of the total ATK of other monsters you control, then place 1 counter on this card, also your opponent's monsters cannot target your other monsters for an attack for the rest of the turn.

[3] If this card with a counter on it, is destroyed by battle: Destroy all monsters you control.

 

Ashoka Pillar

Level 3 EARTH

Rock / Effect

You can only use the [1] effect of this card once per turn.

[1] If this card is Summoned: You can add 1 Equip Spell from your Deck to your hand, then if this card is in Attack Position, change it to Defense Position.

[2] If this card is destroyed by battle or card effect: Take 2000 damage.

 

Cabrera Stone

Level 1 EARTH

Rock / Effect

You can only use the [1] effect of this card once per turn.

[1] If this card is Summoned: You can add 1 "Triangle O" from your Deck to your hand, then if this card is in Attack Position, change it to Defense Position.

[2] If this card is destroyed by battle or card effect: Take 1000 damage.

 

Triangle O

Normal Spell

You can only use each of the [1] [2] effects of this card once per turn.

[1] If you control "Crystal Skull", "Ashoka Pillar" and "Cabrera Stone": Destroy all cards on field, also for the rest of the turn, if you would take any effect damage, inflict it to your opponent instead.

[2] You can banish this card from your GY, then target 1 "Crystal Skull", "Ashoka Pillar" and "Cabrera Stone" in your GY; Shuffle them into the Deck, then draw 3 cards.

 

Totem Pole

Continuous Trap

[1] Your opponent cannot target your Rock monsters whose original ATK is 0, with card effects.

[2] Once per opponent's monster's attack declaration: Negate that attack, and if you do, place 1 counter on this card.

[3] If 3 counters are placed on this card, send it to the GY.

[4] If there are 3 or more Rock monsters with 0 ATK and different names in your GY: You can banish this card; For the rest of the turn, double any effect damage your opponent takes.

 

Drastic Draw

Normal Spell

You can only activate this card once per turn.

You cannot Special Summon monsters the turn you activate this card, except Cyberse monsters.

[1] If you control 2 or more monsters: Banish all monsters you control; Draw 3 cards.

 

Transaction Rollback

You can only use 1 of the [1] [2] effects of this card once per turn.

[1] Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; This effect becomes target's activated effect.

[2] You can banish this card from your GY, then pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; This effect becomes the target's activated effect.

 

Code Hack

Continuous Trap

[1] Cyberse Link monsters you control, cannot be destroyed by your opponent's card effects.

[2] Once per turn, during the Battle Step involving your monster and your opponent's monster: You can make your opponent's monster's ATK become 0 until the end of the turn, also neither monster can be destroyed in that battle and reduce any Battle Damage that either player would receive to 0.

[3] When your opponent activates a card effect during a Damage Step where your "Code Talker" monster attacked: You can banish this card from your GY; Negate that activation, and if you do, the attacking monster gains 700 ATK.

More Articles

Login to join the YGOPRODeck discussion!
0 reactions
Cool Cool 0
Funny Funny 0
angry Angry 0
sad Sad 0

Comments