Actually! While I'm "deck dumping", I would like to share this... monstrosity of a deck concept, because, I feel, in theory, it could work, I just don't have it quite down yet. The idea is that there are field spells that can help by special summoning from your deck, or adding a card to your hand, then using those cards to go into other plays. Alternatively, we can use certain field spells to slow down or stop some of your opponent's plays. This is definitely not the theoretical "best" build, moreso a proof of concept, and to a degree it works, but I feel like it can definitely be better with a bit of tweaking.