Advantage Fur Hire
Deck Primer
A pure Fur Hire decklist, with a focus on beatdown and maintaining card advantage with Folgo, and controlling the board with Rafale, Wiz, and various extra deck options. The deck is also capable of some explosive OTKs under the right circumstances, either with Bravo bumping up a full board, or the deck being very competent at making large link monsters such as Borrelsword Dragon. The deck's biggest weakness is, like many lower tier decks, disruption. A full playset of called by the grave and a copy of Millenium-Eyes Restrict in the extra deck to be summoned with Instant Fusion are basically mandatory to play the deck, and depending on how often you find yourself dealing with Evenly Matched and Infinite Impermanence, a playset of Red Reboot is a very good sidedeck option.
Edit: Gonna add a small addendum to here to explain some of the weirder card choices as it now occurs to me that some of these things in the deck might not make much sense without proper context.
Instant Fusion and it's targets in the extra deck are there for a few main purposes, helping mitigate the deck's weakness to handtraps, provide materials for Folgo without conflicting with the main monster types of the deck and preventing special summons, and opening up a small synchro engine. Millenium Eyes is being ran over ol' Thousand Eyes purely because the deck has other capable options for removing problematic monsters, and ensuring that you can kickstart your deck's main engine in the form of Folgo is much more important than the removal Thousand Eyes provides. If you still desire Thousand Eyes in the decklist, my recommendation is to remove a copy of Sea Monster of Theseus rather than Millenium Eyes.
Second is One For One, and Linkuriboh. The simple answer to their inclusion is that Linkuriboh can swap in for your Restrict so he doesn't lock off Folgo's ability to summon a Spellcaster type Fur Hires from the deck, specifically Wiz, and Linkuriboh in the graveyard can add an extra splash of potential protection involving Philo, Messenger Fur Hire. I cannot stress enough how incredible Philo is for the deck, enough so that she basically necessitates One For One with how much advantage she can generate you. She's a hilariously strong play extender, and the deck's best comeback tool in longer games. If any changes are going to be made to the overall decklist, it'll likely be me finally falling to temptation and slapping in a copy of Foolish Burial to ensure she has a target to revive from the graveyard. Always run her at 3, and never any less.
To put the 10 card side deck into context for people, the two main serious side deck options are Dyna, as he's a great way of clearing out the GY against decks that heavily rely upon it, but is otherwise pretty useless. I recommend swapping out the lone copy of Sagitta should you need to include him. And Red Reboot, which as stated above is to prevent Infinite Impermanence from ruining your day. The Lullaby of Obedience and Cursed Seal of the Forbidden Spell are a more personal thing, and are simply there because eventually you'll get tired of getting stomped on by Sky Strikers, and both are very strong tech cards to run against them specifically.
Edit: Gonna add a small addendum to here to explain some of the weirder card choices as it now occurs to me that some of these things in the deck might not make much sense without proper context.
Instant Fusion and it's targets in the extra deck are there for a few main purposes, helping mitigate the deck's weakness to handtraps, provide materials for Folgo without conflicting with the main monster types of the deck and preventing special summons, and opening up a small synchro engine. Millenium Eyes is being ran over ol' Thousand Eyes purely because the deck has other capable options for removing problematic monsters, and ensuring that you can kickstart your deck's main engine in the form of Folgo is much more important than the removal Thousand Eyes provides. If you still desire Thousand Eyes in the decklist, my recommendation is to remove a copy of Sea Monster of Theseus rather than Millenium Eyes.
Second is One For One, and Linkuriboh. The simple answer to their inclusion is that Linkuriboh can swap in for your Restrict so he doesn't lock off Folgo's ability to summon a Spellcaster type Fur Hires from the deck, specifically Wiz, and Linkuriboh in the graveyard can add an extra splash of potential protection involving Philo, Messenger Fur Hire. I cannot stress enough how incredible Philo is for the deck, enough so that she basically necessitates One For One with how much advantage she can generate you. She's a hilariously strong play extender, and the deck's best comeback tool in longer games. If any changes are going to be made to the overall decklist, it'll likely be me finally falling to temptation and slapping in a copy of Foolish Burial to ensure she has a target to revive from the graveyard. Always run her at 3, and never any less.
To put the 10 card side deck into context for people, the two main serious side deck options are Dyna, as he's a great way of clearing out the GY against decks that heavily rely upon it, but is otherwise pretty useless. I recommend swapping out the lone copy of Sagitta should you need to include him. And Red Reboot, which as stated above is to prevent Infinite Impermanence from ruining your day. The Lullaby of Obedience and Cursed Seal of the Forbidden Spell are a more personal thing, and are simply there because eventually you'll get tired of getting stomped on by Sky Strikers, and both are very strong tech cards to run against them specifically.
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