8 New Cards: Majestic, Stardust & Synchron

Unity Dragon
Level 1 LIGHT
ATK 0 / DEF 0
Dragon / Tuner / Effect
You can only Special Summon this card once per turn.
Cannot be used as Synchro Material, except for the Synchro Summon of a “Majestic” Monster.
[1] This card’s name becomes “Majestic Dragon” while on the field and in the GY.
[2] When this card is drawn: You can reveal it; Special Summon this card from your hand, then if you control a Level 8 or higher Dragon Syncho Monster, You can Special Summon 1 Level 1 Dragon from your deck.

Stardust Synchron
Level 4 LIGHT
ATK 1500 / DEF 1000
Machine / Tuner/ Effect
You can only use each of the [1][2] effects of this card once per turn.
[1] If this card is in your hand or GY: You can Tribute 1 monster you control; Special Summon this card, but banish it when it leaves the field, also until the end of the turn, you can only Special Summon Synchro Monsters from the Extra Deck.
[2] If this card is Normal or Special Summoned: You can add 1 Spell/Trap that specifically lists the card “Stardust Dragon” in its text from your deck to your hand.

Stardust Trail
Level 4 LIGHT
ATK 500 / DEF 2000
Dragon / Effect
You can only use each of the [1][2] effects of this card once per turn.
[1] If this card is in your hand or GY, and a monster(s) you control is Tributed: You can Special Summon this card, but banish it when it leaves the field.
[2] If this card is used as Synchro Material for the Summon of a “Warrior”, “Synchron” or “Stardust” Synchro Monster: You can Special Summon 1 “Stardust Token” (Dragon/LIGHT/Level 1/ 0 ATK/DEF).

Shooting Majestic Star Dragon
Level 11 WIND
ATK 4000 / DEF 3300
Dragon / Synchro / Effect
“Majestic Dragon” + 1+ non-Tuner Monster, including a Dragon Synchro Monster
Must first be Synchro Summoned.
[1] Once per turn: You can negate the effects of 1 Effect Monster your opponent controls.
[2] This card can declare additional attacks, up to the number of “Stardust Dragon”s and Synchro Monsters that specifically list the card “Stardust Dragon” in its text, that are in your GY.
[3] Once per turn when your opponent activates a card effect (Quick Effect): You can banish this card until the End Phase, and if you do, negate that activation, and if you do, banish it.

Oncoming Miracle
Continuous Spell
[1] Immediately after this card’s activation resolves, take 1 Level 1 Dragon Monster from your deck and place on the top of your deck.
[2] “Stardust Dragon” and Synchro Monsters on the field that specifically list the card “Stardust Dragon” in its text, cannot be returned to the Extra Deck.
[3] If a Synchro Monster is Special Summoned: You can apply 1 of the following effects (You can only apply each effect once per turn.)
● Draw 1 card.
● Special Summon 1 Tuner Monster from your hand.

Stardust Illumination
Normal Spell
You can only use each of the [1][2] effects of this card once per turn.
[1] Send 1 “Stardust” Monster from your deck to the GY, otherwise if you control “Stardust Dragon” or a Synchro Monster that specifically lists the card “Stardust Dragon” in its text, you can Special Summon it instead.
[2] You can banish this card from your GY, then target 1 “Stardust” Monster you control; Increase or reduce its Level by 1 until the end of the turn.

Majestic Absorption
Normal Spell
You can only activate this card once per turn.
[1] Activate by targeting 1 “Stardust Dragon” or Synchro Monster that specifically lists the card “Stardust Dragon” in its text, then apply one of the following effects.
● Equip 1 of your opponent’s face-up monsters to the target.
● This turn, the target can attack directly.
● This turn, if the target destroys a monster by battle, inflict damage to your opponent, equal the original attack of the destroyed monster.

Majestic Mirage
Continuous Trap
If a face-up “Stardust Dragon” or Synchro Monster(s) you control that specifically lists the card “Stardust Dragon” in its text, leaves the field to activate it own card effect, or leaves the field due to your card effect, You can apply 1 of the following effects (You can only apply each effect once per turn):
● Special Summon 1 of those monsters.
● Banish 1 card your opponent controls or in their GY.
● This turn, half all damage you would receive.
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stardust synchron will probably be used in synhcro spam decks
Stardust Synchron has a few good search options like shooting star. Not bad at all actually.
this is so cool
finally, stardust might actually be able to play standalone.
its too bad i have no idea how stardust and synchrons work to build a deck around them. maybe shouldve watched 5d
For synchron it’s simple, these days it’s get junk speeder out and reap the benefits. Stardust is simply getting stardust dragon out (best way so fat is the assault mode engine where you can get it in one card, plus 8 copies of it) and then babysit it until it gets super strong.
An assault mode engine usually looks like: 3 psi reflector, 3 assault sentanal, 1 assault beast, 1 assault mode activate, 1 one for one, 1 emergency teleport, one rota.
God, these are so GOOD cards for the Stardust deck!!!!! I AM SO HAPPY!!!
simply put summon psy-reflector, search beast, discard beast for activate, reveal activate to summon beast as level 7 tune for stardust dragon, there’s also still enough space to put in protection cards for your dragon, so yeah. I’ve once got DECIMATED by a stardust deck before, a good build can be really good.
when will these be on deck builder?
Very cool, but why does the stardust synchro have such bad art? Even quasar looks better.
There will be a small delay adding these cards to the deck builder. Currently they have no set number yet so we cannot generate a Beta ID for the cards.
this really makes me want linkross back
Trust me you don’t want linkross back.
how are people building decks with these cards but they arent in the builder
Maybe Edopro already has them in and their importing their decks from that.