8 New Cards: Majestic, Stardust & Synchron The first reveals for Dawn of Majesty.

Unity Dragon

Level 1 LIGHT

ATK 0 / DEF 0

Dragon / Tuner / Effect

You can only Special Summon this card once per turn.
Cannot be used as Synchro Material, except for the Synchro Summon of a "Majestic" Monster.

This card's name becomes "Majestic Dragon" while on the field and in the GY.

When this card is drawn: You can reveal it; Special Summon this card from your hand, then if you control a Level 8 or higher Dragon Syncho Monster, You can Special Summon 1 Level 1 Dragon Monster from your deck.

Stardust Synchron

Level 4 LIGHT

ATK 1500 / DEF 1000

Machine / Tuner/ Effect

You can only use each of the effects of this card once per turn.

If this card is in your hand or GY: You can Tribute 1 monster you control; Special Summon this card, but banish it when it leaves the field, also until the end of the turn, you cannot Special Summon Monsters from the Extra Deck, except Synchro Monsters.

If this card is Normal or Special Summoned: You can add 1 Spell/Trap that specifically lists the card "Stardust Dragon" in its text from your deck to your hand.

Stardust Trail

Level 4 LIGHT

ATK 500 / DEF 2000

Dragon / Effect

You can only use each of the effects of this card once per turn.

If this card is in your hand or GY, and a monster(s) you control is Tributed: You can Special Summon this card, but banish it when it leaves the field.

If this card is used as Synchro Material for the Summon of a "Warrior", "Synchron" or "Stardust" Synchro Monster: You can Special Summon 1 "Stardust Token" (Dragon/LIGHT/Level 1/ 0 ATK/DEF).

Shooting Majestic Star Dragon

Level 11 WIND

ATK 4000 / DEF 3300

Dragon / Synchro / Effect

"Majestic Dragon" + 1+ non-Tuner Monster, including a Dragon Synchro Monster

Must first be Synchro Summoned.

Once per turn: You can negate the effects of 1 Effect Monster your opponent controls.

This card can declare additional attacks, up to the number of "Stardust Dragon"s and Synchro Monsters that specifically list the card "Stardust Dragon" in its text, that are in your GY.

Once per turn when your opponent activates a card effect (Quick Effect): You can banish this card until the End Phase, and if you do, negate that activation, and if you do, banish it.

Oncoming Miracle

Continuous Spell

Immediately after this card's activation resolves, take 1 Level 1 Dragon Monster from your deck and place on the top of your deck.

"Stardust Dragon" and Synchro Monsters on the field that specifically list the card "Stardust Dragon" in its text, cannot be returned to the Extra Deck.

If a Synchro Monster is Special Summoned: You can apply 1 of the following effects (You can only apply each effect once per turn.)

● Draw 1 card.

● Special Summon 1 Tuner Monster from your hand.

Stardust Illumination

Normal Spell

You can only use each of the effects of this card once per turn.

Send 1 "Stardust" Monster from your deck to the GY, otherwise if you control "Stardust Dragon" or a Synchro Monster that specifically lists the card "Stardust Dragon" in its text, you can Special Summon it instead.

You can banish this card from your GY, then target 1 "Stardust" Monster you control; Increase or reduce its Level by 1 until the end of the turn.

Majestic Absorption

Normal Spell

You can only activate this card once per turn.

Activate by targeting 1 "Stardust Dragon" or Synchro Monster that specifically lists the card "Stardust Dragon" in its text, then apply one of the following effects.

● Equip 1 of your opponent's face-up monsters to the target.

● This turn, the target can attack directly.

● This turn, if the target destroys a monster by battle, inflict damage to your opponent, equal the original attack of the destroyed monster.

Majestic Mirage

Continuous Trap

If a face-up "Stardust Dragon" or Synchro Monster(s) you control that specifically lists the card "Stardust Dragon" in its text, leaves the field to activate it own card effect, or leaves the field due to your card effect, You can apply 1 of the following effects (You can only apply each effect once per turn):

● Special Summon 1 of those monsters.

● Banish 1 card your opponent controls or in their GY.

● This turn, half all damage you would receive.

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