7 New Cards: Zombie

Mad Murder

Level 2 / DARK

Zombie / Tuner / Effect

You can only use the [2] effect of this card once per turn.

[1] This card’s name is treated as “Plaguespreader Zombie” while on the field or in the GY.

[2] While this card is in the GY: You can target 1 Level 6 or higher monster you control; Reduce its Level by 2, and if you do, Special Summon this card, but while you control this face-up card summoned by this effect, you cannot Special Summon monsters, except Zombie monsters.

Al’ghoul Mazera

Level 8 EARTH

Zombie / Effect

You can only use each of the [1] [2] effects of this card once per turn.

[1] If a Zombie monster(s) you control would be destroyed by battle or card effect, you can can banish this card from your hand or GY instead.

[2] If this card is banished from your hand or GY: You can Special Summon this card in Defense Position, then you can decrease this card’s Level by 1.

Red-Eyes Zombie Dragon Lord

Level 10 DARK

Zombie / Synchro / Effect

1 Zombie Tuner + 1+ non-Tuner Monsters

You can only use each of [1] [2] effects of this card once per turn.

[1] During your opponent’s turn (Quick Effect): You can target 1 Zombie in your GY, except “Red-Eyes Zombie Dragon Lord”; Special Summon it.

[2] If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card.

Corpse Dragon Lord Felgrand

Level 8 LIGHT

Zombie / Synchro / Effect

1 Zombie Tuner + 1+ non-Tuner Monsters

You can only use each of the [1] [2] effects of this card once per turn.

[1] If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; Banish it.

[2] If a monster(s) is Special Summoned from the GY while this card was already in the Monster Zone: You can target 1 other face-up monster on the field: Negate its effects until the end of the turn.

Immortal Dragon

Level 6 DARK

Zombie / Synchro / Tuner / Effect

1 Tuner + 1+ non-Tuner monsters.

You can only use each of the [1] [2] effects of this card once per turn.

[1] During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card’s Level becomes the difference between the sent monster’s Level and this card’s original Level.

[2] When your Zombie monster is destroyed by battle while this card is in the GY: You can Special Summon this card, but banish it when it leaves the field.

Zombie Reborn

Normal Spell

You can only use 1 of the [1] [2] effects of this card once per turn.

[1] Target 1 Zombie monster in either GY: Banish from your Deck or Extra Deck, 1 monster with the same name, and if you do, Special Summon the target.

[2] If this card is in the GY: Shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field.

Haunted Zombie

Normal Trap

You can only use 1 of the [1] [2] effects of this card once per turn.

[1] Banish 1 Zombie monster from either GY, and if you do, Special Summon 2 “Haunted Tokens” (Zombie / DARK / ATK/DEF 0), whose Levels are the same as the banished monster.

[2] If this card is in the GY: Shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field.

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I_Nomad_I

OCG Sky Striker Trains player.


10 thoughts on “7 New Cards: Zombie


  • Avatar
    December 9, 2021 at 3:44 pm

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    Where is the zombie fusion monster?

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    December 9, 2021 at 4:35 pm

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    The spell is nice.

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    December 9, 2021 at 4:37 pm

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    bro zombified versions of some of yugiohs well known dragons is AWESOME THE ART IS AMAZING but still WHERES THE FUSION?????????????????????????

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    December 9, 2021 at 7:31 pm

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    this is some sick support

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    December 9, 2021 at 7:33 pm

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    First off, this support is for a different set, secondly that wave of support was most likely intended to be used with nethersoul dragon.

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    December 9, 2021 at 9:57 pm

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    This stuff looks super fun

  • Avatar
    December 9, 2021 at 10:04 pm

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    My opinion on the cards
    Mad murder is actually pretty sick, I’d see it as a one of in some decks
    Mazera isn’t that good, that’s it
    Red eyes will probably make a great get pranked moment if you can find the right zombie to summon
    Felgrand looks like a great cheese card
    Immortal is really good, you just got to send the right thing
    Reborn is be great in a ghost fusion deck, in fact ghost fusion synchro will be a thing
    Haunted sucks

  • Avatar
    December 10, 2021 at 4:51 am

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    How would Immortal Dragon work if you send a level six monster will it become a level 0 or level one

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    December 10, 2021 at 10:32 pm

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    Immortal dragon would get a clause to not be able to send a level six monster, what’s the point of sending a level six zombie anyways? There isn’t a good enough zombie for that

  • Avatar
    December 10, 2021 at 10:32 pm

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    It can be used for mad eldlich

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