7 New Cards: Zombie

Mad Murder
Level 2 / DARK
Zombie / Tuner / Effect
You can only use the [2] effect of this card once per turn.
[1] This card’s name is treated as “Plaguespreader Zombie” while on the field or in the GY.
[2] While this card is in the GY: You can target 1 Level 6 or higher monster you control; Reduce its Level by 2, and if you do, Special Summon this card, but while you control this face-up card summoned by this effect, you cannot Special Summon monsters, except Zombie monsters.

Al’ghoul Mazera
Level 8 EARTH
Zombie / Effect
You can only use each of the [1] [2] effects of this card once per turn.
[1] If a Zombie monster(s) you control would be destroyed by battle or card effect, you can can banish this card from your hand or GY instead.
[2] If this card is banished from your hand or GY: You can Special Summon this card in Defense Position, then you can decrease this card’s Level by 1.

Red-Eyes Zombie Dragon Lord
Level 10 DARK
Zombie / Synchro / Effect
1 Zombie Tuner + 1+ non-Tuner Monsters
You can only use each of [1] [2] effects of this card once per turn.
[1] During your opponent’s turn (Quick Effect): You can target 1 Zombie in your GY, except “Red-Eyes Zombie Dragon Lord”; Special Summon it.
[2] If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card.

Corpse Dragon Lord Felgrand
Level 8 LIGHT
Zombie / Synchro / Effect
1 Zombie Tuner + 1+ non-Tuner Monsters
You can only use each of the [1] [2] effects of this card once per turn.
[1] If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; Banish it.
[2] If a monster(s) is Special Summoned from the GY while this card was already in the Monster Zone: You can target 1 other face-up monster on the field: Negate its effects until the end of the turn.

Immortal Dragon
Level 6 DARK
Zombie / Synchro / Tuner / Effect
1 Tuner + 1+ non-Tuner monsters.
You can only use each of the [1] [2] effects of this card once per turn.
[1] During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card’s Level becomes the difference between the sent monster’s Level and this card’s original Level.
[2] When your Zombie monster is destroyed by battle while this card is in the GY: You can Special Summon this card, but banish it when it leaves the field.

Zombie Reborn
Normal Spell
You can only use 1 of the [1] [2] effects of this card once per turn.
[1] Target 1 Zombie monster in either GY: Banish from your Deck or Extra Deck, 1 monster with the same name, and if you do, Special Summon the target.
[2] If this card is in the GY: Shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field.

Haunted Zombie
Normal Trap
You can only use 1 of the [1] [2] effects of this card once per turn.
[1] Banish 1 Zombie monster from either GY, and if you do, Special Summon 2 “Haunted Tokens” (Zombie / DARK / ATK/DEF 0), whose Levels are the same as the banished monster.
[2] If this card is in the GY: Shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field.
Where is the zombie fusion monster?
The spell is nice.
bro zombified versions of some of yugiohs well known dragons is AWESOME THE ART IS AMAZING but still WHERES THE FUSION?????????????????????????
this is some sick support
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First off, this support is for a different set, secondly that wave of support was most likely intended to be used with nethersoul dragon.
This stuff looks super fun
My opinion on the cards
Mad murder is actually pretty sick, I’d see it as a one of in some decks
Mazera isn’t that good, that’s it
Red eyes will probably make a great get pranked moment if you can find the right zombie to summon
Felgrand looks like a great cheese card
Immortal is really good, you just got to send the right thing
Reborn is be great in a ghost fusion deck, in fact ghost fusion synchro will be a thing
Haunted sucks
How would Immortal Dragon work if you send a level six monster will it become a level 0 or level one
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Immortal dragon would get a clause to not be able to send a level six monster, what’s the point of sending a level six zombie anyways? There isn’t a good enough zombie for that
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It can be used for mad eldlich