Vanilla Ice- Normal Monster Synchro (Updated)
Deck Primer
This deck, which I have called Vanilla Ice, is a Synchro deck utilizing normal monsters, and the support they have gotten. The deck is quite consistent, and is able to end on a board of Borreload Savage Dragon, and Herald Of The Arc Light. I will give my reasonings for playing each card.
The Monsters:
3x Megalosmasher X: Used as a Rescue Rabbit target to go into XYZ plays with Evolzar Dolkka and Evolzar Laggia.
2x Sabersaurus: Ran for the same reasons as Megalosmasher X, but is ran at 2 due to its lower ATK stat.
3x Angel Trumpeter: Good level for a tuner, but is not the optimal tuner to use.
2x Galaxy Serpent: Level 2 tuners are the best for this deck, hence why this card is in it. However, it is ran at 2 due to its lackluster stats.
3x Mystical Shine Ball: Has a good level, and is used as the target for The Agent Of Creation- Venus’ effect.
3x Guardragon Justica: Level 2 tuner with a high defense stat, which is why it is ran at 3 rather than Galaxy Serpent.
2x Cosmo Brain: Its summoning condition can lead to GY setup, and its on-field effect lets you get a normal monster for free, at the cost of an effect monster, be it itself or a Tenyi.
3x Tenyi Spirit- Mapyura: You can substitute this with any level 4 Tenyi, or even Adhara, to be honest, but this is preferred due to its negation effect.
3x Rescue Rabbit: One of the best normal monster support cards, this lets you easily summon things like Megalosmasher X and Sabersaurus to the field for XYZ plays.
3x The Agent Of Creation- Venus: One of the best cards in the deck. Having this on field greatly increases the consistency of your combos, letting you summon a level 2 monster for practically free.
3x Draconnet: Used for its effect to bring out on of your tuners for free. Do NOT target Mystical Shine Ball with this card’s effect, and always summon from deck if possible.
The Spells/Traps:
2x Enchanting Fitting Room: This card really has no downside, except for the fact that not excavating a target is a -1, but that’s excusable, as it allows you to summon your tuners for free.
2x Faustian Bargain: Good removal that doesn’t destroy, and the special summon is icing on the cake. This can even be used on your own monsters, such as a lingering Linkross, in order to extend combos.
3x Swing Of Memories: Really good revival spell.
3x Unexpected Dai: Incredible combo starter, having this card in hand ensures at least a couple of plays, many of which end in at least 2 negates.
The Extra Deck:
1x Borreload Savage Dragon: A great negation card, you’ll be wanting to use a Crystron Halqifibrax in your GY as the target for this card’s effect.
1x Draco Berserker Of The Tenyi: Incredible effect, having a non-destruction, non-targeting removal effect that banishes. Its Battle Phase effect isn’t as important, but it’s still good to note.
1x Coral Dragon: Used for its removal effect, and its effect when it leaves the field.
1x Brionac, Dragon Of The Ice Barrier: Good bouncing effect, especially when going second. Can easily lead to an OTK.
1x Ally Of Justice Catastor: Old school, but still has a very good effect.
1x Herald Of The Arc Light: Incredible, easy to get out negate/floodgate.
1x Martial Metal Marcher: Used as a combo piece in order to bring out Herald Of The Arc Light using Linkross’ tokens.
1x Evolzar Laggia: The better Evolzar, this card functions as a Solemn Judgement, negating almost everything (except for monster effects).
1x Evolzar Dolkka: While this is slightly worse, it does negate monster effects, which is incredibly useful in its own right.
1x Daigusto Emeral: Mainly used for its second effect in this deck, allowing for easy revival of a normal monster, whether it be a tuner or not.
1x Crystron Halqifibrax: A staple card for any modern Synchro deck, this is one of the key pieces to most combos in this deck. Getting a free tuner on board is just that important.
2x Link Spider: Incredible normal monster support. This allows for numerous combos, and is only limited to a soft once per turn.
1x Monk Of The Tenyi: Used to send your Tenyi(s) to the GY.
1x Linkross: One of the cards that makes this deck possible. You’ll want to use this after summoning a Crystron Halqifibrax, and summon Martial Metal Marcher, which will then go into Herald Of The Arc Light.
The Side Deck:
1x Tune Warrior: Level 3 tuner. Not as useful as level 2 or 4, but has the ability to be usable.
1x Galaxy Serpent: In case you want more level 2 tuners.
2x Flamvell Guard: Level 1 tuner; not as useful as levels 2, 3, and 4.
2x Tenyi Spirit- Shthana: Used to replace Mapyura. This can be substituted for any other Tenyi, except Adhara.
3x Tenyi Spirit- Adhara: Good tuner with an easy to fulfill summon condition.
1x Shooting Riser Dragon: Good combo extender, but the level is a bit too difficult to pull off for it to not be in Side Deck.
1x Berserker Of The Tenyi: Good beatstick, can be used to Link off unnecessary cards like any leftover Linkross.
3x Dark Ruler No More: Great going second card, can disrupt many plays.
1x Enchanting Fitting Room: In case you wanted another.
The Monsters:
3x Megalosmasher X: Used as a Rescue Rabbit target to go into XYZ plays with Evolzar Dolkka and Evolzar Laggia.
2x Sabersaurus: Ran for the same reasons as Megalosmasher X, but is ran at 2 due to its lower ATK stat.
3x Angel Trumpeter: Good level for a tuner, but is not the optimal tuner to use.
2x Galaxy Serpent: Level 2 tuners are the best for this deck, hence why this card is in it. However, it is ran at 2 due to its lackluster stats.
3x Mystical Shine Ball: Has a good level, and is used as the target for The Agent Of Creation- Venus’ effect.
3x Guardragon Justica: Level 2 tuner with a high defense stat, which is why it is ran at 3 rather than Galaxy Serpent.
2x Cosmo Brain: Its summoning condition can lead to GY setup, and its on-field effect lets you get a normal monster for free, at the cost of an effect monster, be it itself or a Tenyi.
3x Tenyi Spirit- Mapyura: You can substitute this with any level 4 Tenyi, or even Adhara, to be honest, but this is preferred due to its negation effect.
3x Rescue Rabbit: One of the best normal monster support cards, this lets you easily summon things like Megalosmasher X and Sabersaurus to the field for XYZ plays.
3x The Agent Of Creation- Venus: One of the best cards in the deck. Having this on field greatly increases the consistency of your combos, letting you summon a level 2 monster for practically free.
3x Draconnet: Used for its effect to bring out on of your tuners for free. Do NOT target Mystical Shine Ball with this card’s effect, and always summon from deck if possible.
The Spells/Traps:
2x Enchanting Fitting Room: This card really has no downside, except for the fact that not excavating a target is a -1, but that’s excusable, as it allows you to summon your tuners for free.
2x Faustian Bargain: Good removal that doesn’t destroy, and the special summon is icing on the cake. This can even be used on your own monsters, such as a lingering Linkross, in order to extend combos.
3x Swing Of Memories: Really good revival spell.
3x Unexpected Dai: Incredible combo starter, having this card in hand ensures at least a couple of plays, many of which end in at least 2 negates.
The Extra Deck:
1x Borreload Savage Dragon: A great negation card, you’ll be wanting to use a Crystron Halqifibrax in your GY as the target for this card’s effect.
1x Draco Berserker Of The Tenyi: Incredible effect, having a non-destruction, non-targeting removal effect that banishes. Its Battle Phase effect isn’t as important, but it’s still good to note.
1x Coral Dragon: Used for its removal effect, and its effect when it leaves the field.
1x Brionac, Dragon Of The Ice Barrier: Good bouncing effect, especially when going second. Can easily lead to an OTK.
1x Ally Of Justice Catastor: Old school, but still has a very good effect.
1x Herald Of The Arc Light: Incredible, easy to get out negate/floodgate.
1x Martial Metal Marcher: Used as a combo piece in order to bring out Herald Of The Arc Light using Linkross’ tokens.
1x Evolzar Laggia: The better Evolzar, this card functions as a Solemn Judgement, negating almost everything (except for monster effects).
1x Evolzar Dolkka: While this is slightly worse, it does negate monster effects, which is incredibly useful in its own right.
1x Daigusto Emeral: Mainly used for its second effect in this deck, allowing for easy revival of a normal monster, whether it be a tuner or not.
1x Crystron Halqifibrax: A staple card for any modern Synchro deck, this is one of the key pieces to most combos in this deck. Getting a free tuner on board is just that important.
2x Link Spider: Incredible normal monster support. This allows for numerous combos, and is only limited to a soft once per turn.
1x Monk Of The Tenyi: Used to send your Tenyi(s) to the GY.
1x Linkross: One of the cards that makes this deck possible. You’ll want to use this after summoning a Crystron Halqifibrax, and summon Martial Metal Marcher, which will then go into Herald Of The Arc Light.
The Side Deck:
1x Tune Warrior: Level 3 tuner. Not as useful as level 2 or 4, but has the ability to be usable.
1x Galaxy Serpent: In case you want more level 2 tuners.
2x Flamvell Guard: Level 1 tuner; not as useful as levels 2, 3, and 4.
2x Tenyi Spirit- Shthana: Used to replace Mapyura. This can be substituted for any other Tenyi, except Adhara.
3x Tenyi Spirit- Adhara: Good tuner with an easy to fulfill summon condition.
1x Shooting Riser Dragon: Good combo extender, but the level is a bit too difficult to pull off for it to not be in Side Deck.
1x Berserker Of The Tenyi: Good beatstick, can be used to Link off unnecessary cards like any leftover Linkross.
3x Dark Ruler No More: Great going second card, can disrupt many plays.
1x Enchanting Fitting Room: In case you wanted another.
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