Unchained live twin
Deck Primer
the first cards you want to stat off with either your going second or first is either 1 of the 2 live twin monsters or cynet mining to add one to your hand. then summon one and activate its effect to special out of the deck the other live twin monster. Then at this point you will need to make a decision based on if you went first or second. if you went first link into kiskil then summon from the grave the other live twin to then link into lilla to then activate her effect summoning back kiskil (the link monster) to then draw a card. if you went second do what i just said but with the other twins. But the end effect will be to destroy a card on the field. then i would either link those two into unchained abomination and see if you have a unchained trap in hand to set it then end then activate abomination to pop it or to pop an opponents card. All the trap cards have primary effects that do different things but they all have similar secondary effects. these effects allows you to summon an unchained monster from the hand, deck or grave if the trap gets destroyed by card effect. This also counts for your own cards destroying them. This is the main strategies for the unchained monsters. Ive added to the deck some XYZ coverage with Numbers 97, 107 and 38 all rank 8. these can be summoned by the two level 8 monsters in the deck which are:
and
If you are going to XYZ summon then i would go into number 97 as he can summon (by its effect) one of the other rank 8 monsters by attaching the other to it as an XYZ material. In this deck you need to play lots of interruptions such as ash to stop your effects being negated and to stop your opponent making unstoppable boards with lots of negates.
That's all you really need to know but that's not the only combos you can do with it but I feel like you need to find some out on your own. One more thing I've play tested this deck out many times on nexus and went 5:0 with this deck on there so I know its competitive and is a very strong rouge deck.
Abominable Unchained Soul
and
Unchained Soul of Disaster.
If you are going to XYZ summon then i would go into number 97 as he can summon (by its effect) one of the other rank 8 monsters by attaching the other to it as an XYZ material. In this deck you need to play lots of interruptions such as ash to stop your effects being negated and to stop your opponent making unstoppable boards with lots of negates.
That's all you really need to know but that's not the only combos you can do with it but I feel like you need to find some out on your own. One more thing I've play tested this deck out many times on nexus and went 5:0 with this deck on there so I know its competitive and is a very strong rouge deck.
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