Red-Eyes Dark Dragoon
Deck Primer
Deck made to be played with the original Yu-Gi-Oh! rules, before Synchro summon was created.
Summon the Red-Eyes Dark Dragoon ASAP then win.
Based on a Red-Eyes deck, with lots of high level dragons that you summon from your graveyard.
Red-Eyes Dark Dragoon can be quickly summoned thanks to Red-Eyes Fusion, or Curse of Dragonfire as a backup in case you no longer have access to your Red-Eyes Fusion cards, or even Dragon's Mirror as a last resort. Red-Eyes Fusion can be easily retrieved by using the following cards:
Once the Dark Magician is in the GY, summoning a second Red-Eyes Dark Dragoon will be harder (your only options being Keeper of Dragonic Magic, Monster Reborn, Amulet Dragon, and Dragon's Mirror).
Dark Magician the Dragon Knight is worth summoning as a replacement (its name is considered "Dark Magician"), as it is a level 8 Dragon monster that will be easier for you to get out of the GY. You should keep Dragon's Mirror to fusion summon this monster.
Those cards allow you to search your deck (and send the found card to either the hand or the graveyard):
Those cards allow you to discard cards to the graveyard, either from your hand or directly from your deck:
Those cards allow you to summon themselves or other monsters from the GY:
As the deck has a lots of high level dragons, those cards help you summon those monsters from your hand:
Summon the Red-Eyes Dark Dragoon ASAP then win.
Based on a Red-Eyes deck, with lots of high level dragons that you summon from your graveyard.
Red-Eyes Dark Dragoon can be quickly summoned thanks to Red-Eyes Fusion, or Curse of Dragonfire as a backup in case you no longer have access to your Red-Eyes Fusion cards, or even Dragon's Mirror as a last resort. Red-Eyes Fusion can be easily retrieved by using the following cards:
- Keeper of Dragonic Magic
- Black Metal Dragon (by kamizaking it, tributing it, etc.)
- Masked Dragon (by summoning Black Metal Dragon)
- Red-Eyes Baby Dragon (by searching Black Metal Dragon)
- Red-Eyes Insight (by searching Red-Eyes Fusion)
Once the Dark Magician is in the GY, summoning a second Red-Eyes Dark Dragoon will be harder (your only options being Keeper of Dragonic Magic, Monster Reborn, Amulet Dragon, and Dragon's Mirror).
Dark Magician the Dragon Knight is worth summoning as a replacement (its name is considered "Dark Magician"), as it is a level 8 Dragon monster that will be easier for you to get out of the GY. You should keep Dragon's Mirror to fusion summon this monster.
Those cards allow you to search your deck (and send the found card to either the hand or the graveyard):
- Keeper of Dragonic Magic
- Masked Dragon
- Red-Eyes Baby Dragon
- Black Metal Dragon
- The Black Stone of Legend
- Dragon Ravine
- Red-Eyes Insight
Those cards allow you to discard cards to the graveyard, either from your hand or directly from your deck:
- Dragon Ravine (very effective)
- Red-Eyes Insight
- The Claw of Hermos
- Raigeki Break
- Mirror Force Launcher
- Red-Eyes Dark Dragoon
Those cards allow you to summon themselves or other monsters from the GY:
- Red-Eyes Darkness Metal Dragon (easy special summon from hand, special summon other dragons from the GY)
- Odd-Eyes Advance Dragon (easy tribute and special summon others from the GY)
- Dragunity Arma Gram (summons himself from the hand or GY)
- Darkest Diabolos, Lord of the Lair (summons himself from the hand or GY, lots of Dark monsters in the deck)
- Red-Eyes Wyvern
- Keeper of Dragonic Magic
- Decoy Dragon
- The Black Stone of Legend (summons from the GY indirectly, after 1 turn)
- Red-Eyes Spirit
- Return of the Dragon Lords
- Monster Reborn
As the deck has a lots of high level dragons, those cards help you summon those monsters from your hand:
- Keeper of the Shrine (very effective)
- Black Dragon's Chick / Red-Eyes B. Chick
- Red-Eyes Retro Dragon
- Red-Eyes Darkness Metal Dragon, Odd-Eyes Advance Dragon, Dragunity Arma Gram, Darkest Diabolos, Lord of the Lair by their own effect.
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Red: 1st Card Draw
Shuffled using Fisher Yates algorithm
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