Ogdoadic/Abhyss Eldlich
Deck Primer
This deck revolves around a recursive loop between Aleirtt, Keurse, Nunu, and Nauya/Zohah. This loop will allow you to go into a rank 8 every single turn if left uninterrupted, and sometimes even if it is. I consistently end on boards with a negate, Ogdoabyss, and Eldlich cards for further disruption. This deck has OTK potential, but that is not it's primary purpose. The goal with this deck is to create openings for your big monsters to do damage by grinding your opponents resources while you keep recycling your own.
______
So I decided to edit this and show you a few combos based off of some potential opens. This deck has many ways of ending on the same types of boards.
The Nunu and Nauya open with no respect shown to Nibiru
1 summon short of playing around Nibiru, but it's 3 cards in 40, don't be a baby. This is the ideal end board. A negate, a board wipe, and very likely Eldlich access.
The Nunu and Nauya open respecting Nibiru
It plays around Nibiru and you end with a negate. Oh, and I guess Eldlich access if you drew the right cards. This particular combo does demonstrate the loop I referred to though, using Aleirtt to ensure access to your engine next turn and have access to Ogdoabyss on the follow up with Water Lily once your single negate is destroyed and your opponent fails to OTK.
The Nunu+Zohah open
Combo 2 of ideal end board, no real way to play around Nibiru
Nauya and Zoha open
Full Combo, possible lord access and it doesn't leave a card banished.
Nunu
Snake Rain open
There isn't really a specific snake rain combo , it's basically what you see above but better. I will offer a tip though, don't just throw down snake rain. Start going through some of these combos, activate Cursed Eldland if you have it, just try to draw out any Ash that may be lurking in your opponents hand, because ensuring Snake Rain resolves boosts your chances of winning significantly......obviously.
Eldlich Open
It's Eldlich, set traps and proceed to Monkee Flip. One note though, it's a pretty small Eldlich package, there's no need to ever activate more than 1 Golden Land effect in EP, you're just making yourself more susceptible to back row removal.
____
It's important to remember that a lot of these combos only require having 2 cards in hand, and bare minimum you only need 1. It's very likely you open full Ogdoadic combo and will have access to the Golden Boy. The boards may seem underwhelming but consistently ending on a board wipe before your opponent has even played a card is incredibly powerful, you have a chance to stop your opponents turn before it even started and give yourself all the momentum in the duel, and you will be able to do it 3 turns in a row minimum. The amount of advantage you can generate with this deck is insane, and it will be put to good use. Pure Advantage Snakes Munch all Noobs.
Don't mind the side deck too much, you can very easily replace the Droplets with some Imperms, they're in the side currently because I don't have to pay 400 dollars for 3 cards in the side deck for a deck I've only played online. Nibiru and Lancea are alternate Hand traps to consider, but Belle in the main deck is a must as it is your primary protection against banishing effects and other graveyard shenanigans your opponent might try.
I have been playing this deck almost exclusively for 2 months and I believe this deck will be Meta, just not sure where exactly it will end up on a tier list, or if this exact list is the way to go. Also an Eldlich deck so that allows me to say it's Meta apparently.
______
So I decided to edit this and show you a few combos based off of some potential opens. This deck has many ways of ending on the same types of boards.
The Nunu and Nauya open with no respect shown to Nibiru
- Activate Nunu, send Zohah
- Activate Nauya and send Keurse
- Activate Zohah's effect in grave to add itself to your hand by discarding a card (great opportunity to get Lord access)
- Normal summon Zohah,
- Tribute Zohah for Keurse, summoning Nauya, then resolve Nauya and Zohah's effects. With Zohah's eff search Aleirtt and then discard it. With Nauya add Water Lily to hand.
- Special Nunu from GY, and overlay for King of the Feral Imps, Activate his effect to get a Nunu for the next turn.
- Tribute King of the Feral Imps for Aleirtt
- Overlay for rank 8 of choice
- Activate Water Lily sending Ogdoabyss, which will be your 5th reptile in grave allowing you to Special Ogdoabyss
1 summon short of playing around Nibiru, but it's 3 cards in 40, don't be a baby. This is the ideal end board. A negate, a board wipe, and very likely Eldlich access.
The Nunu and Nauya open respecting Nibiru
- Activate Nunu effect, send Aleirtt
- Activate Nauya effect, send Keurse
- Special Nunu with it's effect, and tribute it for Keurse
- Special Nauya from Keurse effect and add Water Lily
- Tribute Nauya for Aleirtt, and use Aleirtt effect to return Nauya and Nunu to grave
- Overlay for Rank 8 of choice
- Go cry to mommy because you made a sub par play due to a crippling fear of rocks
It plays around Nibiru and you end with a negate. Oh, and I guess Eldlich access if you drew the right cards. This particular combo does demonstrate the loop I referred to though, using Aleirtt to ensure access to your engine next turn and have access to Ogdoabyss on the follow up with Water Lily once your single negate is destroyed and your opponent fails to OTK.
The Nunu+Zohah open
- Discard Nunu, send Aleirtt
- Normal summon Zohah, Special Nunu from grave
- Overlay for King of the Feral Imps, using the effect to add Nauya
- Activate Nauya sending Keurse
- Tribute King of the Feral imps for Keurse
- Special Nauya off of Keurse, and add Water Lily to hand off of Nauya's effect
- Activate Water Lily here, sending Ogdoabyss which will be your 5th reptile in grave and then Special Summon it
- Tribute Nauya for Aleirtt, it will be banished until you can bring it back next turn, no way to play around that which is why Activating Water Lily was important.
- Overlay for rank 8 of choice
- Activate Zohah's gy effect to discard any card in your hand (like a useless/dead golden land trap)
Combo 2 of ideal end board, no real way to play around Nibiru
Nauya and Zoha open
- Activate Nauya and send Keurse
- Normal Summon Zohah, and tribute it for Keurse, and special from Keurse's effect Nauya
- Resolve Nauya by adding Water Lily, resolve Zohah's effect by adding Null and discarding an unwanted card.
- Activate Null and send Aleirtt
- Special Null with it's own effect and overlay into King of the Feral Imps
- Activate King of the Feral imps getting another Null for next turn
- Tribute King of the Feral Imps for Aleirtt, having no cards banished
- Overlay for rank 8 of choice
- Activate Water Lily, send Ogdoabyss, it will be the 6th reptile in grave, Special summon it
- Activate Zohah effect to get any other unneeded cards into the grave yard
Full Combo, possible lord access and it doesn't leave a card banished.
Nunu
- Activate Nunu sending Zohah
- Activate Zohah's gy effect discarding a card to add it to your hand. you REALLY want to discard one of the tribute monsters here, the dream scenario is one of the 2 Aleirtt's or the one Ogdoabyss. Queen is also not a bad option.
- Normal summon Zohah and special Nunu with its own effect
- Overlay for King of the feral, activate effect for Nauya
- Activate Nauya send Keurse
- Tribute King of the Feral Imps for Keurse, special Nauya and add Water Lily
- Activate Water Lily, send either Aleirtt or Ogdoabyss here depending on what you did during step 2. If you did not discard a tribute monster, send Aleirtt. Special Ogdoabyss if possible
- Tribute Nauya for Aleirtt, it will stay banished.
- Overlay for rank 8 of choice
Snake Rain open
There isn't really a specific snake rain combo , it's basically what you see above but better. I will offer a tip though, don't just throw down snake rain. Start going through some of these combos, activate Cursed Eldland if you have it, just try to draw out any Ash that may be lurking in your opponents hand, because ensuring Snake Rain resolves boosts your chances of winning significantly......obviously.
Eldlich Open
It's Eldlich, set traps and proceed to Monkee Flip. One note though, it's a pretty small Eldlich package, there's no need to ever activate more than 1 Golden Land effect in EP, you're just making yourself more susceptible to back row removal.
____
It's important to remember that a lot of these combos only require having 2 cards in hand, and bare minimum you only need 1. It's very likely you open full Ogdoadic combo and will have access to the Golden Boy. The boards may seem underwhelming but consistently ending on a board wipe before your opponent has even played a card is incredibly powerful, you have a chance to stop your opponents turn before it even started and give yourself all the momentum in the duel, and you will be able to do it 3 turns in a row minimum. The amount of advantage you can generate with this deck is insane, and it will be put to good use. Pure Advantage Snakes Munch all Noobs.
Don't mind the side deck too much, you can very easily replace the Droplets with some Imperms, they're in the side currently because I don't have to pay 400 dollars for 3 cards in the side deck for a deck I've only played online. Nibiru and Lancea are alternate Hand traps to consider, but Belle in the main deck is a must as it is your primary protection against banishing effects and other graveyard shenanigans your opponent might try.
I have been playing this deck almost exclusively for 2 months and I believe this deck will be Meta, just not sure where exactly it will end up on a tier list, or if this exact list is the way to go. Also an Eldlich deck so that allows me to say it's Meta apparently.
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Red: 1st Card Draw
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