Looking For Booty...Plunder Patroll
Deck Primer
Hi again everyone,
I was so excited to hear about this archetype, then they made them cute little pirate trolls and I fell in love. I have done about three days of playtesting with different variants and this is the one I decided to upload. I think this deck has one major issue and that is the attribute restriction. Currently, the deck has one huge restriction and no real way to make it worth it. Whitebeard forces you to only summon in archetype monsters and you need him to make the link monster really useful. Any two monsters including a patroll monster make the link and then you want to have another plunder on the field so that you don't have to equip the link. Then only having three attributes available doesn't really let you make usage of your cards. So I play two kaijus to try to supplement this. Dogaran and Gameciel are fire and water respectively so you can summon the less common attributes easier. You can cheat these out if you have IKS or if you summon the dark world monster to your opponent's field.
So far I've had a lot of fun with this deck and I will continue to try to improve it for those who are looking. I was surprised that many other people didn't upload variants of this deck. I assume that is because it is a strange archetype and it's hard to find supplemental cards. Try to keep a plunder patroll card in hand during your turn so that you can use the effects of the boats cause often you use all your resources on your first turn. The field spell is the best way to put one back in your hand then discard it for its effect, but this is still not very reliable.
Have fun and please leave comments below as to my ratios. More kaijus, less kaijus, more dangers, play toad...whatever you can think of I would love to hear it.
I was so excited to hear about this archetype, then they made them cute little pirate trolls and I fell in love. I have done about three days of playtesting with different variants and this is the one I decided to upload. I think this deck has one major issue and that is the attribute restriction. Currently, the deck has one huge restriction and no real way to make it worth it. Whitebeard forces you to only summon in archetype monsters and you need him to make the link monster really useful. Any two monsters including a patroll monster make the link and then you want to have another plunder on the field so that you don't have to equip the link. Then only having three attributes available doesn't really let you make usage of your cards. So I play two kaijus to try to supplement this. Dogaran and Gameciel are fire and water respectively so you can summon the less common attributes easier. You can cheat these out if you have IKS or if you summon the dark world monster to your opponent's field.
So far I've had a lot of fun with this deck and I will continue to try to improve it for those who are looking. I was surprised that many other people didn't upload variants of this deck. I assume that is because it is a strange archetype and it's hard to find supplemental cards. Try to keep a plunder patroll card in hand during your turn so that you can use the effects of the boats cause often you use all your resources on your first turn. The field spell is the best way to put one back in your hand then discard it for its effect, but this is still not very reliable.
Have fun and please leave comments below as to my ratios. More kaijus, less kaijus, more dangers, play toad...whatever you can think of I would love to hear it.
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