Fire King Island Kozmo Nephthys
Deck Primer
deck in action > https://www.youtube.com/watch?v=gBkKzNdBgtM
Card choise and ratio Explanations:
SHIPS (Only running those who float, Dark Eclipser and Kozmo Dark Planet don't float to the field so they didn't end up on final list)
Pilots
Support cards
Extra deck
Side deck is standard stuff except the above mentioned kozmo goodwitch.
Card choise and ratio Explanations:
SHIPS (Only running those who float, Dark Eclipser and Kozmo Dark Planet don't float to the field so they didn't end up on final list)
- 3x Dark Destroyer - The best ship which usually self pops, floating down, also a good disruption if a pilot can tag in him during opp turn
- 1x Kozmo Forerunner - One advantage of kozmos is floating. Kozmo ships can steal games by grinding
- 1x Kozmo landwalker (level 6) - So he can redirect destruction to kozmotown which in turn makes kozmotown plus but he is just another ship you want to pop while he is inside your hand
- 1x Kozmo Dog Fighter (level 6) - Generating tokens isn't bad. We are in link era. Yes I am running 2 level 6 kozmo ships. I just wanted more ship names. Your ships can float from destroyer to forerunner to landwalker to sliprider to wicked witch. Thats a lot of floaty blocks, the second level 6 makes it so that your second cycle of ship destruction is still quite long, but at the end of the day he is just another ship which floats from hand
- 3x Kozmo Sliprider - This ship is important and no not just because he enables infinity plays. Its because he pops fire king island. Fire king island engine helps you pop 3 ships optimally (1 in hand 2 on field). True king engine would help you pop 2 ships (which is why I suggest not playing it)
- 3x Kozmo Delta Shuttle - This ship has the most combo potential alongside the Dark destroyer and Sliprider, He is also level 5 for Cyber dragon nova. His downside is that he can not float into Dark Lady. But again he is 3rd best Kozmo ship floater... I am playing 12 ship floaters in total
Pilots
- 1x Kozmoll Dark Lady - She negetes monster effects (HOPT). Hi Nibiru <3. She is super disruptive specially if she tags out in Slip / Destroyer
- 1x Kozmo Tincan - So the Strawman and Soartroopers are the stars of this Kozmo deck, but quite often you won't open the Fire King Island, or Preprep / Disciple. At that point Tincan is needed. Because sometimes all you can do is play standard Kozmo and Tincan is necessary often for that.
- 2x Kozmo Strawman - This is the minimal required number of Strawmans for combos to function optimally. So why would you run the third.
- 3x Kozmo Soartroopers - SoarTrooper is required at 3 for combos you need the third for the last Dark Destroyer float pre Appolousa. Without the third Soartrooper ending board would be weaker (had you chosen third strawman instead). Strawman can also tag out into Soartrooper so he is a bit better draw
- Kozmo Farmgirl- Its Farmgirl, If you notice that you can generate the advantage via battlephase and Farmgirl do it its worth it.
- Kozmo Wickedwitch - This card is the final stone of floating. Does this deck need it? Well you don't always float from high level ships. Not a mandatory run tho
- SIDING - 2x Kozmo GoodWitch - Great at baiting out problematic monsters
Support cards
- 1x Matriarch of Nephthys - a conditional brick you have to run to maximize the power of nephthys and to enter the broken Mannequin cat
- 2x Disciple of Nephthys - He can pop the ships in your hand without conditions so he is not a brick but also not to amazing starter. You always want 1 in your deck
- 1x Rebirth of Nephthys Ehm a ritual spell for nephthys engine. You don't wanna draw this nor the ritual below but PREPREP is broken
- 1x Devotee of Nephthys - Ritual monster for nephthys engine. He special summons Disciple from the deck
- 1x Danger thunderbird! - Searchable with Nephthys link so why wouldn't you run it...
- 1x Fire King High Avatar Garunix - Searchable both with Nephthys link and Fire King engines. Works well with ships so eventho delayed worthy.
- 3x Fire King island - Breakes kozmo ships. Sliprider / kozmotown activating trigger the 2nd effect
- 3x Pre-preparation of rites - This is why you run the 3 bricks. You get 3 god cards in return
- 1x terraforming - Kozmo town or Island
- 1x Emergency teleport - Ugh summons your pilots (E tele is limited)
- 1x Set Rotation - Kozmo town or Island. Kozmo town can float from their field to
- 2x Allure of Darkness - The deck has some lights so scared to play 3. Synergy with Kozmotown
- 3x Kozmo Town - Triggers the Fire King island. Ups the consistency. searches entire archetype if popped. overall great card
- 1x Knightmare Corruptor Iblee - This is how you trigger mannequin cat and why I am glad we didn't lose mermaid
- 3x Psy-Framegear Gamma - Searchable of Psy-Frame link... This deck has Psychics which banish themselves
- 1x Psy-Frame Driver - A brick you gotta run for Gamma
- 1x Kozmojo - Searchable of kozmotown. Outs mystic mine. Triggers ships. Plays around dark ruler no more.
Extra deck
- Knightmare phoenix, cerberus, mermaid and unicorn - you can naturally enter mermaid with knightmare unicorn ;)
- Nephthys the Sacred Preserver - Adds both ritual spell from the graveyard (so that nephthyss mosnters can revive themselves) and adds level 8 winged beast from the deck
- 2x Psy-FrameLord Lambda You actually need 2 for the combo. No worry he isn't even bad in this deck you can trigger him
- 1x Appolousa - if she gets banned run the Gryphon, Appolousa is broken tho
- 1x Topologic Bomber Dragon - Triggers ships so I though it would be cute, I don't use it often tho
- 1x Mannequin cat - 2x Soartroopers (which get sent to graveyard with shuttle then revived with soartroopers) or preprep enter this card. Iblee triggers it you summon the dark destroyer which can float into any kozmo card in your deck
- 1x Leviar - I was also thinking about running Grampulse, Breaksword. Because poping your kozmotown can be beneficial this ended up being the most summoned card
- Psy-Framelord Omega - Psyframe engine, keep in mind your field is empty while pilots are tagging out, important for GAMMA
- Number 38 - Siphens the spell, redirects attacks from Appolousa
- Nova, Infinity - I am not explaining this
Side deck is standard stuff except the above mentioned kozmo goodwitch.
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