Good day everyone. For this version of the
Triple Structure Deck Challenge, is the turn on the bat for the
Cyber Style’s Successor Structure Deck, one of the upcoming structure decks. Due to some of the cards still not available (and recently having a product delay), there’s a small change some of the cards featured here won’t appear on the website. At the end of the typical wall of text I’ll place the decklist and card ratios.
With that said, the rules are the same as always: A 40-card Main Deck where 30+ cards must form part of the selected Structure Deck. The Extra Deck is free to edit. With that said, let’s begin.
Archetype analysis
This Structure Deck is designed in order to feature both archetypes played in the Yu-Gi-Oh! GX anime by Zane Truesdale (also known as Hell Kaiser) by implementing a combination of the
Cyber/Cyber Dragon archetype with the
Cyberdark archetype.
Cyber/Cyber Dragons
The first archetype,
Cyber/Cyber Dragons, consists of two main things: constant Special Summoning and searching of LIGHT/DARK Machine and Dragon monsters and pure damage output. Almost all of the archetype is added to the Structure Deck, however I’ll only list, with an asterisk, which new cards were played and why, as well as how many copies of it:
*Attachment Cybern: Part of the new support, is a Level 3 LIGHT Dragon monster that can equip itself to a Dragon or Machine “Cyber” monster and grant it 600 ATK while equipped. If it is sent to the GY while equipped to a monster, it can Special Summon any other Machine or Dragon “Cyber” monster from the GY. It can be equipped from the hand or targeted by the Cyberdark monsters when they are summoned, making them 3000 Attackers. You could try running more than 1, but for the sake of making a 40-card Deck, I played only one.
**Cybernetic Horizon: This Spell card is both a “Cyber” and “Cyberdark” Spell card, so it can be searched by Core or Claw. You can send 2 Dragon/Machine “Cyber” monsters with different attributes (they have a lot of attributes since it works with any “Cyber” monster that is a Dragon or Machine, but most of the time it will be a LIGHT and a DARK), 1 from the hand and 1 from the Deck; add 1 Dragon/Machine “Cyber” monster from your Deck to the hand, if you do, send 1 Machine “Cyber” Fusion monster from the Extra Deck to the GY. Also, you’re locked to only Machine monsters from the Extra Deck for the rest of the turn. The Extra Deck mill effect is in order to turbo one of the materials for the Fusion Summon of their new boss monster, or just send a target for
Cyberdarkness Dragon to pick-up and then be tributed for the new boss monster. Did I mention is also a search card and GY setup for both archetypes? Run 2 or 3.
*Eternal Cyber: Is a Quick-Play Spell card that targets 1 Machine “Cyber” Fusion monster in the GY and either Special Summons it or returns it to the Extra Deck. It can also banish itself from the GY to protect a Machine “Cyber” Fusion monster to be destroyed once. Is overall good protection and reviving, only limited by their conditions to be activated.
Cyberdark
Now let’s talk of the second archetype,
Cyberdark, which received a bit more love with the new support. Cyberdark consists of DARK Level 3 Dragons and Level 4 Machine monsters. The Level 3 Dragon monsters,
Cyberdark Cannon and
Cyberdark Claw both have three effects: one by discarding it, another while being equipped to a monster and a third one when they are sent to the GY while equipped to a monster.
Cyberdark Cannon:
Discard: Add 1 Machine “Cyberdark” monster from the Deck to the hand.
As an equip: During damage calculation, if the equipped monster battles: send 1 monster from the Deck to the GY.
Sent to the GY as an equip: Draw 1 card.
Cyberdark Claw:
Discard: Add 1 “Cyberdark” Spell/Trap from the Deck to the hand.
As an equip: During damage calculation, if the equipped monster battles: send 1 monster from the Extra Deck to the GY.
Sent to the GY as an equip: Target a “Cyberdark” monster in your GY and add it to your hand.
The Level 4 Machines,
Cyberdark Horn,
Cyberdark Keel and
Cyberdark Edge share the same 2 effects: if they are Normal Summoned, they can target 1 Level 3 or lower Dragon monster in your GY and equip it to gain ATK equal to its original ATK. Also, they can destroy the equipped monster instead of themselves. Each one of the have a unique effect: Horn deals piercing damage, Keel burns for 300 damage if it destroys a monster in battle and Edge can attack directly, but any damage dealt by the attack is halved.
They had only two Spell cards:
Cyberdark Impact!, a Spell card that allows the Fusion of
Cyberdark Dragon, one of their Fusion monsters, by shuffling Horn, Keel & Edge from the hand, field and/or GY into the Deck. Their other Spell card, and is honestly kinda good, is
Cyberdark Inferno. Is a Field Spell that makes your opponent unable to target or destroy with effects “Cyberdark” monsters you control that have a monster equipped. You can target 1 “Cyberdark” monster on the field and return it to the hand to immediately Normal Summon 1 “Cyberdark” monster. At last, if it is destroyed by the opponent: you can add 1 “
Polymerization” or 1 “Fusion” Spell card from the Deck to the hand.
They have 2 Fusion monsters:
Cyberdark Dragon, that uses the Horn, Edge & Keel as materials. If it is Special Summoned, it can equip 1 Dragon monster from your GY to it and it gains ATK equal to its original ATK. It also gains 100 ATK for each monster in your GY and if it were destoyed by battle, it can destoy the equipped monster instead. The bigger one is
Cyberdarkness Dragon, that requires any 5 “Cyberdark” monsters. If it is Special Summon, it can equip 1 Dragon or Machine monster to the GY on it and it gains ATK equal to its original ATK. When your opponent activates a card or effect, as a Quick Effect, it can send 1 card equipped to it to negate the activation and destroy that card.
As for the new support, we have:
***Cyberdark Chimera: Is a Level 4 Machine with 800 ATK/2100 DEF (this will be important later). It has 3 effects: You can discard 1 Spell/Trap; add 1 “
Power Bond” from your Deck to your hand but you’re locked into Dragon or Machine “Cyber” monsters for the rest of the turn. If you activated the first effect this turn, the next Fusion Summon you do can also use materials from the GY by banishing the materials. If it is sent to the GY, by any means, send 1 “Cyberdark” monster from the Deck to the GY with a different name of the current “Cyberdark” monsters there. Since is a Level 4 Machine, it can be searched by Cannon; its 2100 DEF can make it summonable by
Cyber Dragon Nachster, in which Nachster can easily trigger both effects; and can search “
Power Bond” and temporally make it a “
Overload Fusion”, while preparing the GY for said Fusion Summon. Running 3 is pretty good.
**Cyberdark World: Is a Continuous Spell card that adds 1 “Cyberdark” monster from the Deck to the hand when activated, but with different name with the “Cyberdark” monsters in the GY. It also gives “Cyberdark” monsters an additional Normal Summon and they can equip monsters from the opponent’s GY if they are appropriate for the effect. It’s honestly good for pure-ish Cyberdarks, but in this case it can help to search Cannon and use Cannon’s effect to search Chimera.
**Cyberdark Invasion: Is a Continuous Trap card that can activate 1 of 2 effects: you can target 1 “Cyberdark” monster you control and equip it 1 Dragon or Machine monster from either GY that gives 1000 ATK to it; OR you can send 1 Equip Card you control equipped to a Machine monster to the GY and destroy 1 card your opponent controls, without targeting. Is pretty good in a pure Cyberdark build and it has it uses when combined with
Attachment Cybern (1600 ATK boost), Cannon or Claw for milling,
Leng Ling for double attacking or just stealing a monster from your opponent’s GY.
**Cyberdark End Dragon: But is now time to talk about the big boss, the great kahuna, their newest boss monster
Cyberdark End Dragon. Is a massive Level 12 DARK Machine Fusion monster with 5000 ATK/3800 DEF that can be summoned by 2 ways: Fuse
Cyberdark Dragon and
Cyber End Dragon OR Tribute 1 Level 10 or lower “Cyberdark” Fusion monster that is equipped with “
Cyber End Dragon”. It’s unaffected by your opponent activated effects. It can equip 1 monster from either GY to itself; and if he is equipped with an Equip Card, it can declare attacks equal to the number of Equip Cards equipped in it. Is large, surprisingly easy to summon with some combos and unless your opponent summons something as big or more, he might not be able to remove it off the field, maybe a Kaiju though.
Extra Deck & Side Deck
In the Extra Deck, not only it features the monsters listed here, I mostly filled it with more Cyber Dragon related monsters to play, those being:
Chimeratech Megafleet Dragon,
Cyber Twin Dragon,
Chimeratech Rampage Dragon,
Cyber Dragon Nova,
Cyber Dragon Infinity &
Cyber Dragon Sieger. I also added one
Predaplant Verte Anaconda to activate either
Overload Fusion or
Cyberload Fusion from the deck.
In the Side Deck, I added cards that will definitely be the reason people will actually by this deck, if the recipe remains the same once it goes overseas. Those being
Lightning Storm, Jizukiru, the Star Destroying Kaiju and
Infinite Impermanence.
Tips
And here go some tips to boost this deck:
Dogmatika package: 3 copies of
Nadir Servant and
Dogmatika Ecclesia, the Virtuous and 1 copy of
Dogmatika Maximus can help in thinning your Extra Deck and setting up the materials for
Overload Fusion or a Chimera-boosted Fusion Summon with
Power Bond; although you must wait a few turns due to Dogmatika’s restrictions.
Chaos monsters:
Black Luster Soldier – Envoy of the Beginning,
Chaos Valkyria and
The Chaos Creator are good monsters to play with since this deck runs mostly LIGHT and DARK monsters and banishing them can be improve the usage of
Cyberload Fusion.
And that should be it. The Main Deck for this version of the challenge is 100% cards from the Structure Deck, while the only extra additions where on the Extra and Side Deck. It is strong and pretty consistent whether you play pure Cyber Dragons, pure Cyberdarks (it’s finally possible thanks to this support) or mixing both; so if you want to start playing Yu-Gi-Oh! with a rather strong Deck, I recommend trying this one.
The next recipe, uploaded later today or tomorrow (this time I will deliver, deck is on final stages of testing and script is almost ready), will be about the Lost Sanctuary Structure Deck, which was just fully announced a few days ago. As always, thanks for reading this wall of text.
Decklist
Monsters (22):
3x Cyber Dragon
3x Cyberdark Chimera
1x Cyberdark Keel
1x Cyberdark Horn
1x Cyberdark Edge
2x Cyberdark Cannon
1x Attachment Cybern
3x Cyberdark Cannon
3x Cyber Dragon Core
3x Cyber Dragon Nachster
1x Cyber Dragon Herz
Spells (16):
2x Overload Fusion
2x Power Bond
3x Cyber Emergency
3x Cybernetic Horizon
1x Cyberdark Impact!
1x Eternal Cyber
1x Cyberload Fusion
2x Cyberdark World
1x Cyberdark Inferno
Traps (2):
2x Cyberdark Invasion
Extra Deck (15):
2x Cyberdark End Dragon
2x Cyber End Dragon
1x Cyberdarkness Dragon
1x Chimeratech Megafleet Dragon
1x Chimeratech Overdragon
1x Cyber Twin Dragon
2x Cyberdark Dragon
1x Chimeratech Rampage Dragon
1x Cyber Dragon Nova
1x Cyber Dragon Infinity
1x Cyber Dragon Sieger
1x Predaplant Verte Anaconda
Side Deck (15):
2x Jizukiru, the Star Destroying Kaiju
1x Leng Ling
1x Cyber Eternity Dragon
3x Lightning Storm
2x Limiter Removal
3x Infinite Impermanence
2x Cybernetic Overflow
1x Cyber Network