Scrap Spyral
Deck Primer
Spyrals have been my favorite deck for as long as its been around. I have tried to keep it viable and this is my 2022 list.
Few glaring issues....
46 card deck and 2 absolute dead cards, 5 undesirable starting cards:
Spyral sleeper, Last Resort, Scrap Golem, Crystron Rosenix, and Codebreaker.
First off the deck is categorized according to Patrick Hoban's Road of the King card categories. So we start with the....Starters. Spyrals lose to handtraps, hard so scrap package is the best way to either bait out hand traps or establish apollousa before double helix hits the field. This also helps get around nibiru. 6 copies split among fossil dig, raptor and scrap recycler. I prefer to dig so having fossil dig helps bait ash, raptor baits imperm and effect veiler and then recycler starts the combo. Raptor also getting its effects negated keeps it on the field to help establish naturia beast with quik fix. Drones is other starter in the deck, its the other normal summon and gets you information.
Extenders are the spyral agent as recycler gets you apollousa and a spyral on field so spyral agent gets you to double helix, but rescue or assault as the spell/trap to pop off scrap package is probably the best start.
Worst part of this deck is the bricking. its a going first so for defense I want to run dragged down to the grave to rip hand traps but also draw cards off it (crossout or called by doesnt get you there). Instant fusion gives you a monster negate and a level one for where arf thou, and called by is called by. Triple tactics can be draw off sylvan xyz later in combo and if you baited out a hand trap its a free draw two or steal a body to combo with.
Ultimate goal is spyral sleeper, tri-gate, apollousa as your points of interaction. You lose to dark ruler, and forbidden droplet but deck is fun, I love the archetype and probably wont ever stop playing going first spyrals.
Try it out!
Few glaring issues....
46 card deck and 2 absolute dead cards, 5 undesirable starting cards:
Spyral sleeper, Last Resort, Scrap Golem, Crystron Rosenix, and Codebreaker.
First off the deck is categorized according to Patrick Hoban's Road of the King card categories. So we start with the....Starters. Spyrals lose to handtraps, hard so scrap package is the best way to either bait out hand traps or establish apollousa before double helix hits the field. This also helps get around nibiru. 6 copies split among fossil dig, raptor and scrap recycler. I prefer to dig so having fossil dig helps bait ash, raptor baits imperm and effect veiler and then recycler starts the combo. Raptor also getting its effects negated keeps it on the field to help establish naturia beast with quik fix. Drones is other starter in the deck, its the other normal summon and gets you information.
Extenders are the spyral agent as recycler gets you apollousa and a spyral on field so spyral agent gets you to double helix, but rescue or assault as the spell/trap to pop off scrap package is probably the best start.
Worst part of this deck is the bricking. its a going first so for defense I want to run dragged down to the grave to rip hand traps but also draw cards off it (crossout or called by doesnt get you there). Instant fusion gives you a monster negate and a level one for where arf thou, and called by is called by. Triple tactics can be draw off sylvan xyz later in combo and if you baited out a hand trap its a free draw two or steal a body to combo with.
Ultimate goal is spyral sleeper, tri-gate, apollousa as your points of interaction. You lose to dark ruler, and forbidden droplet but deck is fun, I love the archetype and probably wont ever stop playing going first spyrals.
Try it out!
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