Chaotic kings of Egypt
Deck Primer
Hi! I made a new deck.
You may look at this decklist, and perhaps scoff (lol), or at least think this deck is sub-par, but, I believe I can show you how this can be an incredible and powerful deck.
Or it may be crap, in which case, screw me.
If you don't know me https://ygoprodeck.com/best-of-blue-eyes-re-make/ and https://ygoprodeck.com/amazing-ancient-gears/ are some of the better decks I've made. Please, check them out (or do not, I am not a beggar)
As for this deck, let's get into it for real.
Your end goal is to cause Armageddon or just the plain old end, with any of your chaos emperor dragon's. Now, I don't like archetypes, I'm not sure why, so there are plenty cards in here that are just here, some people don't like that, but I hope some of you can appreciate that. It's not just a decklist copied and pasted from the internet, and it's not using the same 4 words or same 2 monsters. Two other monsters you can use to take out you opponents, are Ma'at, and Mythical beast master Cerberus. Now, this deck was gone for sort of an Egyptian theme (vaguely mind you), I picked out some more Egyptian themed powerful monster's, without going Egyptian god or Exodia, or even the creator route. Ma'at is summoned using a light dragon, and a light fairy, for the dragon part of that, we have Radiant Vouirescensce (perhaps spelled incorrectly) which will also come in use for other monsters. For the fairy we have out Parshaths, not counting the dark counterpart, and Honest, again, dismissing the dark version. Honest can be moved back and forth between the hand, and onto the field once per turn, so you can have it attack you opponent if given the chance, then in your main phase two, bring it back to your hand if you have a stronger monster on the field as well, and you don't want honest to be vulnerable. On top of that, a monster of the Light attribute, can absorb it's enemies attack, using honest's effect while in the hand, and this is all the same for dark honest as well. Both honest and dark honest work well with the strongest members of this deck, the chaotic kings, Ma'at, and even the mythical beasts, powering them up, and being the right attributes to help summon at least some, if not most of them. Airknight and Darknight parshath as well, although to a slightly smaller extent, and they get better with neo parshath. While were almost on the topic of mythical beasts, let's jump all the way there, because some people might be confused as to their addition to this deck. Why are they here? Because their cool, powerful, easy to summon, and one of them is a jackal, an animal famous for being an Egyptian creature. Getting Mythical beast master Cerberus should be simple, just, like, draw it, and add it to your pendulum zone, when hopefully your Chaos dragon isn't there. Next up, with it's effect, send it to the extra deck, and bring forth your King Jackal, which can use it's effect, and we'll get to see our old friend Master Cerberus once again, this time on the field, able to destroy your enemies, which is boosted by the many spell cards within the deck, including Power of the guardians. Some spells include Gold sarcophagus, good if you need a specific card, which you often will, Twin twisters, to get rid of those pesky trap/spells your opponent has, raigeki, old school, but watch your opponents monsters be a annihilated, and card advance, since it's nice to know what's coming up ahead, and it works wonders for Ma'at's ability, so you don't just have to guess. I would recommend old summoning Ma'at if you have or used card advance and know what's coming up. Finally, chaos time. Radiant Vouirescensce can be summoned, sending more of it to the grave, one of which can become dark, and boom, immediate way to summon our chaos emperors. Chaos creator and Valkery also help, being of the same archetype. With envoy, or any really of your chaos dragons, destroy everything on the field and in the hand, just obliterate your opponent, and then strike. Simple. Chaotic. Real quick, let me acknowledge the triple sticks, Gather your mind, and Hyena. Both of them are for deck shortening, and yes, when it comes to it, stalling. Lot's of specific cards are needed in this deck, so using gather your mind and hyena can make the amount of cards you need to look through minimal. Also, both have vaguely Egyptian themes.
I believe that's it, it's better to play it, test this deck on Duel Nexus, or at home with your own cards, at a card store (stay safe though), test it, edit it, leave suggestions in the comments, tell me what I did wrong, what I did right, what you think of the deck, and feel free to check out my others as well. Thank you very much for reading if you've come this far, and have a good day.
You may look at this decklist, and perhaps scoff (lol), or at least think this deck is sub-par, but, I believe I can show you how this can be an incredible and powerful deck.
Or it may be crap, in which case, screw me.
If you don't know me https://ygoprodeck.com/best-of-blue-eyes-re-make/ and https://ygoprodeck.com/amazing-ancient-gears/ are some of the better decks I've made. Please, check them out (or do not, I am not a beggar)
As for this deck, let's get into it for real.
Your end goal is to cause Armageddon or just the plain old end, with any of your chaos emperor dragon's. Now, I don't like archetypes, I'm not sure why, so there are plenty cards in here that are just here, some people don't like that, but I hope some of you can appreciate that. It's not just a decklist copied and pasted from the internet, and it's not using the same 4 words or same 2 monsters. Two other monsters you can use to take out you opponents, are Ma'at, and Mythical beast master Cerberus. Now, this deck was gone for sort of an Egyptian theme (vaguely mind you), I picked out some more Egyptian themed powerful monster's, without going Egyptian god or Exodia, or even the creator route. Ma'at is summoned using a light dragon, and a light fairy, for the dragon part of that, we have Radiant Vouirescensce (perhaps spelled incorrectly) which will also come in use for other monsters. For the fairy we have out Parshaths, not counting the dark counterpart, and Honest, again, dismissing the dark version. Honest can be moved back and forth between the hand, and onto the field once per turn, so you can have it attack you opponent if given the chance, then in your main phase two, bring it back to your hand if you have a stronger monster on the field as well, and you don't want honest to be vulnerable. On top of that, a monster of the Light attribute, can absorb it's enemies attack, using honest's effect while in the hand, and this is all the same for dark honest as well. Both honest and dark honest work well with the strongest members of this deck, the chaotic kings, Ma'at, and even the mythical beasts, powering them up, and being the right attributes to help summon at least some, if not most of them. Airknight and Darknight parshath as well, although to a slightly smaller extent, and they get better with neo parshath. While were almost on the topic of mythical beasts, let's jump all the way there, because some people might be confused as to their addition to this deck. Why are they here? Because their cool, powerful, easy to summon, and one of them is a jackal, an animal famous for being an Egyptian creature. Getting Mythical beast master Cerberus should be simple, just, like, draw it, and add it to your pendulum zone, when hopefully your Chaos dragon isn't there. Next up, with it's effect, send it to the extra deck, and bring forth your King Jackal, which can use it's effect, and we'll get to see our old friend Master Cerberus once again, this time on the field, able to destroy your enemies, which is boosted by the many spell cards within the deck, including Power of the guardians. Some spells include Gold sarcophagus, good if you need a specific card, which you often will, Twin twisters, to get rid of those pesky trap/spells your opponent has, raigeki, old school, but watch your opponents monsters be a annihilated, and card advance, since it's nice to know what's coming up ahead, and it works wonders for Ma'at's ability, so you don't just have to guess. I would recommend old summoning Ma'at if you have or used card advance and know what's coming up. Finally, chaos time. Radiant Vouirescensce can be summoned, sending more of it to the grave, one of which can become dark, and boom, immediate way to summon our chaos emperors. Chaos creator and Valkery also help, being of the same archetype. With envoy, or any really of your chaos dragons, destroy everything on the field and in the hand, just obliterate your opponent, and then strike. Simple. Chaotic. Real quick, let me acknowledge the triple sticks, Gather your mind, and Hyena. Both of them are for deck shortening, and yes, when it comes to it, stalling. Lot's of specific cards are needed in this deck, so using gather your mind and hyena can make the amount of cards you need to look through minimal. Also, both have vaguely Egyptian themes.
I believe that's it, it's better to play it, test this deck on Duel Nexus, or at home with your own cards, at a card store (stay safe though), test it, edit it, leave suggestions in the comments, tell me what I did wrong, what I did right, what you think of the deck, and feel free to check out my others as well. Thank you very much for reading if you've come this far, and have a good day.
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