Trinity: Combo under the Limit

Trinity is much, much slower than the TCG and OCG. This is mostly due to the Summon Limit: In Trinity, neither player can Summon more than 3 Effect monsters each turn. This slows down the format, and makes it so OTK/FTK combos are much more difficult to pull off. However, this certainly doesn’t remove the combo potential from the format. This article is just an introduction to all of the crazy things that you’re capable of doing in Trinity!

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