|Deck Type:||Fun/Casual Decks|
|Deck Master:||Cockroach Knight|
|Submission Date:||July 20th 2021|
|YGOPRODeck File Download|
Piercing Damage is the primary win condition with this deck. Saber Beetle can deal piercing damage by itself, but Cross-Sword Beetle can grant any Insect-type Monster you control piercing damage. Prickle Fairy can change any Monster that battles it to Defense position, as well as make it so your opponent can't attack any Insect-type Monster. Stumbling, Swords of Concealing Light, and No Entry!! also make piercing damage possible by switching Monsters on the field to Defense position. 8-Claw Scorpion's attack becomes 2400 whenever it battles a face-down Defense-position Monster, which happens because of Swords of Concealing Light. However, this only happens during the Damage Step, so it's rather vulnerable during your opponent's turns, but it can be flipped into face-down Defense position at any time during your turn.
The second win condition is Final Countdown. Using cards that keep your opponent's Monsters in Defense position will help stall for time, as will The Dark Door. The Dark Door prevents both players from attacking with more than one Monster each turn. Insect Neglect negates any attack from your opponent by banishing an Insect-type Monster from your Graveyard. The Dark Door coupled with Insect Neglect potentially prevents you from taking any damage or losing any Monsters each turn. Use Miracle Dig to return 3 Monsters you've banished to your Graveyard. It's easy to run out of Monsters in your Graveyard like this, so be careful.
Anti-Aircraft Flower is used to damage the opponent directly. Use Anti-Aircraft Flower's Effect to tribute Moonlit Papillon, which triggers Moonlit Papillon's Effect to summon Morpho Butterspy. That's 1600 damage right there. If you use Pinch Hopper to Special Summon Moonlit Papillon, you can deal 2400 damage. Of course, this all hinges on not having any Morpho Butterspys in your hand. Cockroach Knight is a Monster that returns to the top of your deck when it's sent to the Graveyard, so you can potentially deal 800 points of damage each turn by tributing it. It can also be used as discard fodder if you need it. Spider Egg is also a good option, as it negates any attack during your opponent's Battle Phase, and Special Summons 3 Spider Tokens in Attack position. If your opponent only attacks once that turn, and they should if The Dark Door is active, then you can tribute those three Tokens to deal 2400 damage.
Rivalry of Warlords is here to keep you opponent from really attacking any of your Monsters. Its effect is that each player selects one Monster Type, and they can only play Monsters of that type; all others are destroyed upon being played. DNA Surgery and Parasite Paracide are used to change the opponent's Monsters to Insect-types, with Parasite Paracide having a bonus of dealing 1000 damage per its effect. With these, your opponent's Monsters will be destroyed. The Shallow Grave is used to get back Parasite Paracide twice, so you can keep destroying your opponent's Monsters as well as deal 1000 damage. Rivalry of Warlords can also be used to immediately destroy Sangan and get a free search. But, in the case where Rivalry of Warlords is destroyed but your opponent's Monsters are still Insect-Types, use Insect Barrier to prevent any attacks.
Beetron can Special Summon any Level 4 or lower Insect-type Monster from your Graveyard in Defense position at the cost of a Spell or Trap Card you have on the field. This is where Horn of the Unicorn comes into play. It's good for giving Monsters more Attack power, but it returns to the top of the deck when it's sent from the field to the Graveyard. You can feasibly keep recycling Horn of the Unicorn to Special Summon an Insect-type Monster each turn as long as Beetron is on the field. Spyder Spider is also here for that purpose as well, you can deal piercing damage if Cross-Sword Beetle active, and per its effect, you can Special Summon any Level-4 or lower Insect-type Monster from your Graveyard.
Chainsaw Insect is just a really beefy Level-4 Monster. The trade-off is that, every time it's involved in battle, your opponent draws a card. Introduction to Gallantry is used to mitigate that, as well as Robbin' Goblin. Leghul can attack your opponent directly, triggering Robbin' Goblin. If Leghul is equipped with Rod of the Mind's Eye, each direct attack it does deals 1000 damage. Appropriate, which allows you to draw 2 cards whenever your opponent draws a card outside of their Draw Phase, is also an option, though it does put you at risk for decking out.
Card Trader is just for when you draw Cockroach Knight or Horn of the Unicorn and need to get something else, at the cost of shuffling one other card from your hand back into the deck. Solemn Wishes works well with this card, since you gain 500 Life Points every time you draw a card; 500 during your Draw Phase, and another 500 with Card Trader.
There were a lot of cards that I wanted to include that have good synergy with the strategies I stated here that unfortunately had to be cut. I might make another deck in the future with some of those cards, but who knows?
Feel free to swap out any cards you think would work better. This is just a beginner's take on this type of deck.
|Toggle Deck List|
|Monster||Metal Armored Bug x1Saber Beetle x1Chainsaw Insect x1Cross-Sword Beetle x2Beetron x1Moonlit Papillon x2Morpho Butterspy x2Pinch Hopper x1Prickle Fairy x1Arsenal Bug x2Sangan x1Anti-Aircraft Flower x1Danipon x1Parasite Paracide x2|
|Spells||Card Trader x1Insect Neglect x1Stumbling x1Swords of Concealing Light x2The Dark Door x1Horn of the Unicorn x1Final Countdown x1Lightning Vortex x1Miracle Dig x1Spiritualism x2The Shallow Grave x2Mystical Space Typhoon x1Offerings to the Doomed x2|
|Traps||DNA Surgery x1Rivalry of Warlords x1Robbin' Goblin x1Magic Drain x2Seven Tools of the Bandit x1Introduction to Gallantry x2No Entry!! x2Spider Egg x1Strike Slash x1Thunder of Ruler x2|
|Extra||Photon Papilloperative x1|
|Side||Leghul x18-Claws Scorpion x1Swarm of Locusts x1Swarm of Scarabs x1Cockroach Knight x1Aztekipede, the Worm Warrior x1Spyder Spider x1Insect Barrier x1Verdant Sanctuary x1Rod of the Mind's Eye x1Forest x1Shield & Sword x1Solemn Wishes x1Appropriate x1Energy Drain x1|