New Archetype: White Crow MIA: Diabellstar

Enma of the Forest of the White Crow

Level 1 FIRE

Pyro / Effect

You can only use each of the [2] [3] effects of this card once per turn.

[1] If you control a "White Crow" card, you can Special Summon this card (from your hand). You can only Special Summon "Enma of the Forest of the White Crow" once per turn this way.

[2] If this card is Normal or Special Summoned: You can add 1 "White Crow" Spell/Trap or "Sinful Spoils" card from your Deck to your hand.

[3] You can target 1 "White Crow" or Level 7 or 8 monster card in either Spell/Trap Zone; Special Summon it to your side of the field.

 

Malto, Knight of the White Crow

Level 4 LIGHT

Illusion / Tuner / Effect

You can only use each of the [1] [2] effects of this card once per turn.

[1] You can send 1 other card in your hand or field to the GY; Place this card on the field into its owner's Spell/Trap Zone as a face-up Continuous Spell, and if you do, Special Summon up to 2 "White Crow" monsters from your Deck with different names, except "Malto, Knight of the White Crow".

[2] When a monster declares an attack while this card is a Continuous Spell: You can target 1 "White Crow" monster card in your Spell/Trap Zone; Special Summon it.

 

An, Knight of the White Crow

Level 4 LIGHT

Illusion / Tuner / Effect

You can only use each of the [1] [2] effects of this card once per turn.

[1] You can reveal this card in your hand; Special Summon 1 "White Crow" monster from your hand, except "An, Knight of the White Crow".

[2] During the Main Phase (Quick Effect): You can target 1 "White Crow" monster you control; Place it into its owner's Spell/Trap Zone as a face-up Continuous Spell, and if you do, Special Summon 1 "White Crow" monster from your hand or GY, except "An, Knight of the White Crow".

 

Sinful Spoils of the Forest of the White Crow

Level 7 FIRE

Spellcaster / Tuner / Effect

You can only use the [2] effect of this card once per turn.

[1] You can Special Summon this card (from your hand) by placing 1 Level 1 FIRE monster from your face-up field or GY on the bottom of your Deck. You can only Special Summon "Sinful Spoils of the Forest of the White Crow" once per turn this way.

[2] When your opponent activates an effect (Quick Effect): You can return this card on the field to the hand, then target 1 face-up monster on the field or in the GY; Place it into its owner's Spell/Trap Zone as a face-up Continuous Spell.

 

Diabellze, Lady of the Forest of the White Crow

Level 8 LIGHT

Illusion / Fusion / Effect

1 Fusion or Synchro monster + 1 Spellcaster or Illusion monster

You can only use the [1] effect of this card once per turn.

[1] If this card is Special Summoned: You can place any number of monsters you control into their owners' Spell/Trap Zones as face-up Continuous Spells, then you can return cards on the field to the hand, up to the number of Spell/Traps you control.

[2] Gains 700 ATK/DEF for each Spell/Trap on the field.

[3] This face-up Fusion Summoned card cannot be used as Fusion Material.

 

Zaltis, Knight of the White Crow

Level 5 FIRE

Illusion / Synchro / Effect

1 Illusion Tuner + 1+ non-Tuner monsters

You can only use each of the [1] [2] effects of this card once per turn.

[1] If this card is Special Summoned: You can target up to 2 Spell/Traps on the field; Return them to the hand.

[2] If this card is sent to the GY: You can apply the following effect depending on where it was sent from.

  • Field: Set 1 "White Crow" Trap from your Deck.
  • Extra Deck: Add 1 "White Crow" card from your GY to your hand.

 

Aitowaras, Knight of the White Crow

Level 5 FIRE

Illusion / Synchro / Effect

1 Illusion Tuner + 1+ non-Tuner monsters

You can only use each of the [1] [2] effects of this card once per turn.

[1] If this card is Special Summoned: You can target 1 card on each side of the field; Return them to the hand.

[2] If this card is sent to the GY: You can apply the following effect depending on where it was sent from.

  • Field: Target 1 card on the field; Shuffle it into the Deck.
  • Extra Deck: Special Summon 1 "White Crow" monster from your GY.

 

Deep Forest of the White Crow

Field Spell 

You can only activate this card once per turn.

You can only use the [3] effect of this card once per turn.

[1] When this card's activation resolves: You can add 1 "White Crow" monster from your Deck to your hand.

[2] While this card is in the Field Zone, "White Crow" monsters you control cannot be destroyed by effects.

[3] During your End Phase: You can Set 1 "White Crow" Trap from your Deck or GY.

 

Brilliance of the Witch of the White Crow

Continuous Trap

You can only use the [1] effect of this card once per turn.

[1] Activate 1 of the following effects.

  • Special Summon 1 "White Crow" monster from your hand or GY.
  • Fusion Summon 1 "Diabell" Fusion monster from your Extra Deck using up to 1 Material from each of your hand, Extra Deck and/or field.
  • If you control a "Diabell" monster: You can target 1 face-up card on the field; Negate its effects until the end of the turn.

 

Apparition of the Witch of the White Crow

Normal Trap

You can only activate this card once per turn.

[1] Fusion Summon 1 Illusion Fusion monster using Materials from your Extra Deck and/or field, also for the rest of the turn, you cannot activate monster effects in the hand or GY, except Illusion monster effects.

[2] If this card's activation was negated by your opponent, and sent to the GY: You can Set this card, and if you do, return all cards your opponent controls to the hand.

 

Bonfire (alt art)

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