
Rinzelm Amursa
Level 4 WIND
Insect / Ritual / Effect
You can Ritual Summon this card with "Rinzelm Conquest".
You can only use each of the [1] [2] effects of this card once per turn.
[1] If this card is Ritual Summoned: You can add 2 non-WIND "Rinzelm" monsters from your Deck to your hand.
[2] If this card is sent to the GY, except by battle: You can Ritual Summon 1 Insect Ritual monster from your hand by Tributing monsters in your hand or field, and/or shuffle Insect and/or Dragon monsters from your GY into the Deck, whose total Levels equal or exceed the Level of the Ritual monster you Ritual Summon.

Rinzelm Luvian
Level 4 WATER
Insect / Ritual / Effect
You can Ritual Summon this card with "Rinzelm Conquest".
You can only use each of the [1] [2] effects of this card once per turn.
[1] If this card is Ritual Summoned: You can add 2 "Rinzelm" Spell/Traps from your Deck to your hand.
[2] If this card is sent to the GY, except by battle: You can Ritual Summon 1 Insect Ritual monster from your hand by Tributing monsters in your hand or field, and/or shuffle Insect and/or Dragon monsters from your GY into the Deck, whose total Levels equal or exceed the Level of the Ritual monster you Ritual Summon.

Rinzelm Karkasas
Level 4 LIGHT
Insect / Ritual / Effect
You can Ritual Summon this card with "Rinzelm Conquest".
You can only use each of the [1] [2] effects of this card once per turn.
[1] If this card is Ritual Summoned: You can send 2 "Rinzelm" cards from your Deck to the GY.
[2] If this card is sent to the GY, except by battle: You can Ritual Summon 1 Insect Ritual monster from your hand by Tributing monsters in your hand or field, and/or shuffle Insect and/or Dragon monsters from your GY into the Deck, whose total Levels equal or exceed the Level of the Ritual monster you Ritual Summon.

Rinzelm Gigarovendra
Level 8 FIRE
Insect / Ritual / Effect
You can Ritual Summon this card with "Rinzelm Conquest".
You can only use each of the [1] [2] [3] effects of this card once per turn.
[1] (Quick Effect): You can send 2 cards from your hand to the GY, including this card; Add 1 non-FIRE "Rinzelm" monster from your Deck to your hand.
[2] If this card is Ritual Summoned OR if your opponent Special Summons a monster: You can shuffle up to 2 monsters on the field into the Deck.
[3] If this card and a WATER "Rinzelm" monster are in your GY: You can add this card to your hand.

Rinzelm Giriakarma
Level 8 DARK
Insect / Ritual / Effect
You can Ritual Summon this card with "Rinzelm Conquest".
You can only use each of the [1] [2] effects of this card once per turn.
[1] When your opponent activates a monster effect on the field or in the GY, while you control this Ritual Summoned card (Quick Effect): You can negate that activation, then you can shuffle 1 monster from your opponent's field and 1 monster from their GY into the Deck, then if you shuffled a Dragon monster, double this card's ATK.
[2] If this card and a LIGHT "Rinzelm" monster are in your GY: You can add this card to your hand.

Rinzelm Conquest
Ritual Spell
You can only use each of the [1] [2] effects of this card once per turn.
[1] Ritual Summon any number of Insect Ritual monsters from your hand by shuffling Insect and/or Dragon monsters from the GYs into the Deck, whose total Levels equal or exceed the Level of the Ritual monster(s) you Ritual Summon.
[2] If this card is in the GY: You can send 1 Insect monster from your hand or face-up field to the GY; Add this card to your hand.

Rinzelm Carnation
Field Spell
[1] While you control a Level 8 or higher "Rinzelm" monster OR a Dragon monster is on your opponent's field or in their GY, your activated "Rinzelm" monster effects cannot be negated.
[2] Once per turn: You can send 1 "Rinzelm" or Dragon monster from your hand or face-up field to the GY; Add 1 Insect monster from your Deck to your hand, with the same original Level but different name to the sent monster.

Rinzelm Backfly
Normal Spell
You can only use 1 of the [1] [2] effects of this card once per turn.
[1] Send 2 monsters from your Deck to the GY, including an Insect monster, also until the end of your next turn, you cannot Special Summon monsters, except Insect monsters.
[2] If you Ritual Summon an Insect monster while this card is in the GY: You can banish this card; All "Rinzelm" monsters you control gain 800 ATK/DEF.

Rinzelm Practice
Normal Spell
You can only use each of the [1] [2] effects of this card once per turn.
[1] Add 2 "Rinzelm" monsters from your Deck to your hand, then send 1 card from your hand to the GY, then if a Dragon monster is on your opponent's field or in their GY, you can add 1 Insect monster from your GY to your hand.
[2] If you Ritual Summon an Insect monster while this card is in the GY: You can banish this card; Take 1 "Rinzelm" Field Spell from your Deck and place it face-up on your field.

Rinzelm Encounter
Counter Trap
You can only use each of the [1] [2] effects of this card once per turn.
[1] When a Spell/Trap or monster effect is activated while you control a "Rinzelm" monster: Negate that activation, then you can add 1 "Rinzelm" monster from your Deck or GY to your hand, and if you do, send 1 Insect monster you control to the GY.
[2] If a "Rinzelm" monster(s) you control would be destroyed by battle or effect, you can place this card from your GY on the bottom of your Deck instead.
