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By misairuzame
#8208
Okay i'm a bit new to actually making cards but I have an idea for an archetype based off of a combination of angels and demons and here's the first few cards.

Black Halo
Continuous Spell
Effect: Once per turn you can discard one Busera or Gretian monster from your hand to draw one card. When a Busera monster is destroyed by battle or card effect, you can special summon one Gretian monster from your hand. When a Gretian monster you control is destroyed by battle or card effect, you can special summon one Busera monster from your graveyard. You can only use each effect of Black Halo once per turn.


Gretian of the Dawn
Light
Level 8
Atk 2500
Def 3000
Fiend/Effect
Effect: Once per your opponents turn you can discard one Busera card to draw 2 cards. If this card is targeted for an attack, you can change this monster's battle position. Then change the attack of the attacking monster to 0 until the end phase. You can use this effect up to twice per turn.

Busera of the Dusk
Dark
Level 8
Atk 3000
Def 2500
Fairy/Effect
Effect: Once per turn, if you have no face-up spell or traps on your side of the field, you can discard one Gretian card to add one Black Halo from your deck to your hand. It cannot be activated this turn. If this card is targeted by a card effect,you can banish one Gretian card from your graveyard to negate the effect and destroy that card. You can use this effect up to twice per turn. If Black Halo is face-up on your side of the field, you can add Gretian cards from your graveyard to your hand instead of banishing them.

Busera of the Twilight
Dark
Level 10
Atk 4000
Def 2500
Fairy/Fusion/Effect
Gretian of the Dusk + Busera of the Dawn
Effect: This card also counts as a "Gretian" card while face-up on the field or in the graveyard. This card is always also treated as both Dark and Light attributes. Once per turn, during either player's turn, you can banish one Busera or Gretian card from your graveyard to banish one card on the field. Once per turn you can pay life points in multiples of 1000. For each 1000 life points paid, special summon one level 4 or lower fiend or fairy type monster from your deck in defense position. Their effects are negated until the end phase of this turn. For each monster summoned, this card gains 500 atk. If this effect is activated, during the battle phase you can destroy any amount of monsters on your side of the field. This card gains one extra attack for each monster destroyed.
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