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#60212
Spirit Beatdown
Normal Trap
If your opponent's monster: special summon one spirit monster from your deck with higher attack than the attacking monster ignoring it's summoning conditions, then switch the attack target to the spirit monster. During the end phase return the monster summoned by this effect into the deck. You may only use this effect of "Spirit Beatdown" once per turn.
If a spirit monster would activate it's effect to return itself from the hand: you can banish this card from your graveyard; negate it's effects until the end of your turn.

I know this is bad, but it's the fun gimmicky bad that I like, dropping this to handloop your opponent with Hino-Kagu-Tsuchi (albeit during the battle phase after your opponent has committed to a board), or to replenish your hand with yamata dragon
It's a bad, gimmicky card, but it's funny.
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